Player Matchup

Fenrir
Fenrir
CASG-01
Fenrir
Level 152
God Stats
17W - 17L
1,588 SR
Queue Stats
426W - 501L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FyeDluna
Tsukuyomi
Level 47
God Stats
9W - 8L
1,484 SR
Queue Stats
82W - 79L
1,363 Elo+
Party 1
Ra
Ra
JonatanG3094
Ra
Level 69
God Stats
26W - 14L
1,711 SR
Queue Stats
103W - 102L
1,404 Elo+
Party 1
Artemis
Artemis
LeneQuiel
Artemis
Level 63
God Stats
4W - 3L
1,459 SR
Queue Stats
14W - 12L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
jcorona95
Kuzenbo
Level 128
God Stats
5W - 13L
1,047 SR
Queue Stats
315W - 413L
1,375 Elo+
Party 1
Team Averages
Level 92
1,458 SR
1,384 Elo+

VS

Team Averages
Level 55
1,381 SR
1,327 Elo+
Geb
Geb
DrEishe9516
Geb
Level 37
God Stats
4W - 8L
1,390 SR
Queue Stats
6W - 14L
1,328 Elo+
Party 2
Neith
Neith
NeroKinko_
Neith
Level 24
God Stats
15W - 27L
1,320 SR
Queue Stats
185W - 220L
1,263 Elo+
Party 2
Poseidon
Poseidon
NoisyFeather956
Poseidon
Level 63
God Stats
1W - 7L
1,429 SR
Queue Stats
171W - 192L
1,351 Elo+
Party 3
Cliodhna
Cliodhna
Sir J CavalIo
Cliodhna
Level 48
God Stats
1W - 4L
1,266 SR
Queue Stats
96W - 95L
1,339 Elo+
Party 3
Erlang Shen
Erlang Shen
Tigers357
Erlang Shen
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 64L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CASG-01
Fenrir
20
12 / 0 / 4
13,750
573
25,528
25,289
24,696
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
FyeDluna
Tsukuyomi
20
12 / 1 / 5
12,804
534
20,795
21,197
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 0 / 11
11,253
469
11,263
9,143
4,370
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LeneQuiel
Artemis
15
3 / 4 / 5
10,102
421
14,798
17,623
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
jcorona95
Kuzenbo
14
1 / 3 / 11
9,903
413
11,017
32,454
32,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
10,319
430
14,096
28,780
26,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
14
2 / 8 / 3
9,253
386
13,326
21,001
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
15
1 / 7 / 4
10,065
419
15,617
15,087
5,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Sir J CavalIo
Cliodhna
14
2 / 8 / 3
9,224
384
7,656
24,940
9,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Erlang Shen
Tigers357
Erlang Shen
17
1 / 6 / 0
10,814
451
15,607
26,915
24,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
32
Kills
8
8
Deaths
32
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CASG-01
Fenrir
12
0
4
14
L
2
3
5
1.5
W
Tsukuyomi
FyeDluna
Tsukuyomi
12
1
5
14.5
W
4
0
11
9.5
W
Artemis
LeneQuiel
Artemis
3
4
5
1.38
L
Neith
2
8
3
0.44
L
Poseidon
1
7
4
0.43
L
Cliodhna
Sir J CavalIo
Cliodhna
2
8
3
0.44
L
Erlang Shen
Tigers357
Erlang Shen
1
6
0
0.17
W
Kuzenbo
jcorona95
Kuzenbo
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,401
Damage
66,302
105,706
Taken
116,723
76,991
Mitigated
75,573
42,743
Healing
38,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CASG-01
Fenrir
25,528
6,482
0
10,011
25,289
24,696
1,110
1,865
23,424
0
116,044
L
14,096
1,405
721
12,478
28,780
26,260
432
9,835
18,945
53,391
0
W
Tsukuyomi
FyeDluna
Tsukuyomi
20,795
7,533
0
8,555
21,197
9,355
399
6,395
14,802
0
114,270
W
11,263
578
3,007
2,172
9,143
4,370
832
4,462
4,681
82,717
0
W
Artemis
LeneQuiel
Artemis
14,798
7,785
791
4,103
17,623
6,539
1,497
5,851
11,772
0
64,084
L
Neith
13,326
6,967
0
6,026
21,001
10,003
0
5,323
15,678
0
70,461
L
Poseidon
15,617
1,873
0
2,580
15,087
5,641
438
3,180
11,907
88,694
0
L
Cliodhna
Sir J CavalIo
Cliodhna
7,656
1,042
1,048
7,847
24,940
9,319
0
2,889
22,051
0
72,035
L
Erlang Shen
Tigers357
Erlang Shen
15,607
9,990
0
8,277
26,915
24,350
0
1,147
25,768
0
85,339
W
Kuzenbo
jcorona95
Kuzenbo
11,017
2,925
0
14,104
32,454
32,031
270
11,422
21,032
34,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,812
Gold Earned
49,675
588
Minions Killed
515
0
Camps Cleared
0
2,322,063
Distance Traveled
2,092,974
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,750
573
188
8
0
481,682
0
L
Geb
10,319
430
54
2
0
459,285
0
W
Tsukuyomi
12,804
534
163
7
0
509,485
5
W
Ra
11,253
469
126
5
0
518,988
6
W
Artemis
10,102
421
82
3
0
408,782
6
L
Neith
9,253
386
104
4
0
354,113
0
L
Poseidon
10,065
419
118
5
0
380,933
0
L
Cliodhna
9,224
384
93
4
0
476,920
1
L
Erlang Shen
10,814
451
146
6
0
421,723
5
W
Kuzenbo
9,903
413
29
1
0
403,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role