Player Matchup

Artemis
Artemis
CoCoAsTroNut
Artemis
Level 123
God Stats
0W - 2L
1,664 SR
Queue Stats
43W - 42L
1,606 Elo+
Party 2
Baron Samedi
Baron Samedi
Cøinz
Baron Samedi
Level 87
God Stats
3W - 1L
1,724 SR
Queue Stats
70W - 75L
1,619 Elo+
Party 2
Ra
Ra
llDot
Ra
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Team Averages
Level 106
1,629 SR
1,575 Elo+

VS

Team Averages
Level 94
1,525 SR
1,597 Elo+
Kuzenbo
Kuzenbo
DrearyNinja
Kuzenbo
Level 61
God Stats
4W - 2L
1,512 SR
Queue Stats
244W - 250L
1,577 Elo+
Solo
Nox
Nox
OTISFRUTIS
Nox
Level 63
God Stats
3W - 4L
1,564 SR
Queue Stats
36W - 47L
1,522 Elo+
Party 1
Ullr
Ullr
kevinauter
Ullr
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 7L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CoCoAsTroNut
Artemis
10
0 / 2 / 0
5,907
591
6,313
7,060
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Cøinz
Baron Samedi
11
1 / 3 / 0
6,317
632
6,077
8,749
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ra
10
0 / 3 / 1
6,182
618
2,338
6,323
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DrearyNinja
Kuzenbo
11
1 / 0 / 7
7,746
775
4,969
7,872
9,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

12
2 / 0 / 6
7,354
735
3,590
5,073
1,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 1 / 3
7,893
789
11,179
7,684
2,907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
CoCoAsTroNut
Artemis
0
2
0
0
L
Baron Samedi
Cøinz
Baron Samedi
1
3
0
0.33
W
Kuzenbo
DrearyNinja
Kuzenbo
1
0
7
4.5
W
2
0
6
5
W
5
1
3
6.5
L
Ra
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,728
Damage
19,738
22,132
Taken
20,629
10,146
Mitigated
14,114
6,429
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CoCoAsTroNut
Artemis
6,313
2,002
0
849
7,060
3,432
0
1,839
5,221
0
14,481
L
Baron Samedi
Cøinz
Baron Samedi
6,077
155
505
2,621
8,749
4,139
0
4,541
4,208
21,083
0
W
Kuzenbo
DrearyNinja
Kuzenbo
4,969
2,587
0
996
7,872
9,211
202
3,413
4,459
12,524
0
W
3,590
324
0
424
5,073
1,996
850
1,974
3,099
21,810
0
W
11,179
3,217
0
639
7,684
2,907
1,596
3,545
4,139
0
30,927
L
Ra
2,338
272
957
1,497
6,323
2,575
0
2,364
3,959
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,406
Gold Earned
22,993
108
Minions Killed
108
5
Camps Cleared
4
533,434
Distance Traveled
528,422
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,907
591
19
2
1
177,088
0
L
Baron Samedi
6,317
632
33
3
3
174,598
1
W
Kuzenbo
7,746
775
10
1
0
182,395
4
W
Nox
7,354
735
45
5
2
159,313
3
W
Ullr
7,893
789
53
5
2
186,714
3
L
Ra
6,182
618
56
6
1
181,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role