Player Matchup

Cupid
Cupid
AyalaGamer12
Cupid
Level 124
God Stats
20W - 15L
1,549 SR
Queue Stats
284W - 310L
1,298 Elo+
Solo
Amaterasu
Amaterasu
EvilDarkness07
Amaterasu
Level 28
God Stats
1W - 1L
1,296 SR
Queue Stats
45W - 55L
1,342 Elo+
Party 1
Fafnir
Fafnir
LIL_SPEED-BOAT
Fafnir
Level 113
God Stats
4W - 0L
1,619 SR
Queue Stats
184W - 157L
1,428 Elo+
Solo
Cernunnos
Cernunnos
LordShahid
Cernunnos
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 59L
1,343 Elo+
Solo
Olorun
Olorun
Marco Olguin
Olorun
Level 151
God Stats
2W - 0L
1,808 SR
Queue Stats
37W - 35L
1,364 Elo+
Party 1
Team Averages
Level 107
1,554 SR
1,355 Elo+

VS

Team Averages
Level 27
1,575 SR
1,257 Elo+
Kukulkan
Kukulkan
Camwoo
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 88L
1,313 Elo+
Party 2
Arachne
Arachne
DaddysGurl69
Arachne
Level 15
God Stats
23W - 16L
1,586 SR
Queue Stats
41W - 48L
1,246 Elo+
Party 2
Chernobog
Chernobog
Jwoods1576
Chernobog
Level 16
God Stats
14W - 16L
1,493 SR
Queue Stats
139W - 155L
1,350 Elo+
Party 2
Atlas
Atlas
baracuda514
Atlas
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 44L
1,043 Elo+
Solo
Izanami
Izanami
chewiecolt
Izanami
Level 69
God Stats
5W - 2L
1,796 SR
Queue Stats
122W - 131L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 3
11,234
591
14,192
12,474
5,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
EvilDarkness07
Amaterasu
15
0 / 1 / 3
9,147
481
3,956
15,314
11,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 0 / 7
10,352
545
4,554
11,885
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
LordShahid
Cernunnos
15
2 / 0 / 5
9,390
494
8,126
10,217
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
19
12 / 1 / 0
12,561
661
18,449
16,932
9,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Camwoo
Kukulkan
13
0 / 7 / 0
8,190
431
5,139
11,214
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
DaddysGurl69
Arachne
13
2 / 5 / 0
8,430
444
7,116
16,607
7,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Jwoods1576
Chernobog
15
2 / 4 / 0
9,223
485
6,007
11,970
3,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 1
7,668
404
5,469
19,400
13,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
chewiecolt
Izanami
16
0 / 2 / 2
10,152
534
10,722
15,569
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
25
Kills
4
4
Deaths
25
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
2
3
4.25
L
Kukulkan
Camwoo
Kukulkan
0
7
0
0
L
Arachne
DaddysGurl69
Arachne
2
5
0
0.4
W
Amaterasu
EvilDarkness07
Amaterasu
0
1
3
1.5
L
Chernobog
Jwoods1576
Chernobog
2
4
0
0.5
W
4
0
7
7.5
W
Cernunnos
LordShahid
Cernunnos
2
0
5
4.5
W
Olorun
12
1
0
12
L
0
7
1
0.07
L
Izanami
chewiecolt
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,277
Damage
34,453
66,822
Taken
74,760
47,041
Mitigated
35,541
29,511
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,192
8,281
0
4,373
12,474
5,738
1,193
1,591
10,883
0
107,233
L
Kukulkan
Camwoo
Kukulkan
5,139
2,170
0
104
11,214
5,164
0
7,838
3,376
58,449
0
L
Arachne
DaddysGurl69
Arachne
7,116
5,760
0
1,826
16,607
7,289
0
5,067
11,540
0
61,910
W
Amaterasu
EvilDarkness07
Amaterasu
3,956
1,635
0
6,162
15,314
11,251
1,103
280
15,034
0
48,329
L
Chernobog
Jwoods1576
Chernobog
6,007
3,469
0
2,608
11,970
3,541
0
2,413
9,557
0
50,668
W
4,554
1,431
0
3,590
11,885
16,191
123
3,263
8,622
29,872
0
W
Cernunnos
LordShahid
Cernunnos
8,126
4,540
0
6,044
10,217
4,556
764
618
9,599
0
71,178
W
Olorun
18,449
13,685
235
9,107
16,932
9,305
5,553
5,210
11,722
121,894
0
L
5,469
2,943
0
1,613
19,400
13,711
0
4,676
14,724
28,045
0
L
Izanami
chewiecolt
Izanami
10,722
7,621
0
6,599
15,569
5,836
582
3,009
12,560
0
89,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,684
Gold Earned
43,663
599
Minions Killed
475
0
Camps Cleared
0
1,762,475
Distance Traveled
1,644,004
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,234
591
162
9
0
306,747
4
L
Kukulkan
8,190
431
101
5
0
279,940
0
L
Arachne
8,430
444
93
5
0
375,530
2
W
Amaterasu
9,147
481
98
5
0
396,776
1
L
Chernobog
9,223
485
104
5
0
346,387
0
W
Fafnir
10,352
545
37
2
0
371,118
4
W
Cernunnos
9,390
494
104
5
0
365,090
8
W
Olorun
12,561
661
198
10
0
322,744
1
L
Atlas
7,668
404
30
2
0
328,560
0
L
Izanami
10,152
534
147
8
0
313,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role