Player Matchup

Sylvanus
Sylvanus
Berserker6
Sylvanus
Level 33
God Stats
0W - 4L
1,228 SR
Queue Stats
1W - 9L
993 Elo+
Solo
Kukulkan
Kukulkan
Skuuchy
Kukulkan
Level 86
God Stats
21W - 27L
1,763 SR
Queue Stats
665W - 626L
1,497 Elo+
Party 2
Loki
Loki
metrocheese
Loki
Level 64
God Stats
11W - 18L
1,460 SR
Queue Stats
315W - 311L
1,408 Elo+
Party 2
Team Averages
Level 61
1,484 SR
1,299 Elo+

VS

Team Averages
Level 72
1,354 SR
1,388 Elo+
Chaac
Chaac
COMSjon
Chaac
Level 46
God Stats
8W - 20L
1,283 SR
Queue Stats
76W - 157L
1,268 Elo+
Party 1
Hou Yi
Hou Yi
johnpeter101
Hou Yi
Level 129
God Stats
2W - 4L
1,409 SR
Queue Stats
82W - 97L
1,576 Elo+
Solo
Chang'e
Chang'e
thirstycocroach
Chang'e
Level 41
God Stats
13W - 22L
1,369 SR
Queue Stats
82W - 132L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Berserker6
Sylvanus
18
2 / 6 / 4
13,220
575
15,521
22,662
26,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Skuuchy
Kukulkan
20
6 / 3 / 4
16,090
700
31,482
14,364
7,054
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 6 / 6
13,519
588
11,143
16,795
7,546
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COMSjon
Chaac
20
4 / 0 / 11
15,005
652
19,763
24,389
25,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
19
7 / 7 / 5
15,239
663
15,971
25,351
10,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 3 / 9
14,985
652
12,308
21,566
9,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
10
Kills
15
15
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Berserker6
Sylvanus
2
6
4
0.67
W
Chaac
COMSjon
Chaac
4
0
11
9.5
L
Kukulkan
Skuuchy
Kukulkan
6
3
4
2.67
W
Hou Yi
7
7
5
1.36
L
2
6
6
0.83
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,146
Damage
48,042
53,821
Taken
71,306
40,953
Mitigated
46,426
8,358
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Berserker6
Sylvanus
15,521
4,211
2,734
4,477
22,662
26,353
437
5,753
15,850
27,016
0
W
Chaac
COMSjon
Chaac
19,763
3,020
944
6,956
24,389
25,963
505
15,694
8,695
0
62,262
L
Kukulkan
Skuuchy
Kukulkan
31,482
3,054
0
721
14,364
7,054
1,046
3,251
10,616
121,998
0
W
Hou Yi
15,971
9,080
0
5,118
25,351
10,485
1,362
18,559
6,792
0
69,895
L
11,143
2,210
0
426
16,795
7,546
1,213
3,268
13,036
0
29,578
W
12,308
1,011
3,453
9,741
21,566
9,978
856
13,501
8,065
46,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,829
Gold Earned
45,229
229
Minions Killed
267
8
Camps Cleared
9
1,023,233
Distance Traveled
1,168,246
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,220
575
29
1
0
295,591
0
W
Chaac
15,005
652
66
3
2
429,199
1
L
Kukulkan
16,090
700
175
8
6
404,047
10
W
Hou Yi
15,239
663
124
5
7
341,696
3
L
Loki
13,519
588
25
1
2
323,595
0
W
Chang'e
14,985
652
77
3
0
397,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role