Player Matchup

Susano
Susano
 
Susano
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BrownieBaked
Zeus
Level 132
God Stats
2W - 1L
1,502 SR
Queue Stats
47W - 36L
1,472 Elo+
Solo
Charybdis
Charybdis
ChampZ23
Charybdis
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,805 Elo+
Party 2
Horus
Horus
Merinos33
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 38L
1,396 Elo+
Party 2
Odin
Odin
Taniahz
Odin
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 66L
1,376 Elo+
Party 2
Team Averages
Level 105
1,500 SR
1,510 Elo+

VS

Team Averages
Level 116
1,542 SR
1,420 Elo+
Vamana
Vamana
LokiLeprechaun
Vamana
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 107L
1,457 Elo+
Party 1
Danzaburou
Danzaburou
TheIllest0101
Danzaburou
Level 143
God Stats
1W - 2L
1,727 SR
Queue Stats
496W - 540L
1,423 Elo+
Solo
Nox
Nox
devilbball10
Nox
Level 119
God Stats
1W - 3L
1,214 SR
Queue Stats
212W - 191L
1,475 Elo+
Solo
Horus
Horus
iJaiders
Horus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,277 Elo+
Solo
Yu Huang
Yu Huang
sonofadenim
Yu Huang
Level 115
God Stats
2W - 2L
1,769 SR
Queue Stats
82W - 85L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
2 / 8 / 6
10,502
618
10,520
19,059
8,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 4 / 10
12,989
764
38,753
12,689
5,066
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
ChampZ23
Charybdis
20
4 / 4 / 11
11,691
688
24,505
17,916
8,663
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Merinos33
Horus
19
2 / 3 / 13
12,236
720
7,659
25,209
34,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
Taniahz
Odin
19
6 / 5 / 10
11,733
690
8,699
23,228
20,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 10
11,105
653
14,757
28,562
31,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
TheIllest0101
Danzaburou
20
3 / 2 / 15
11,502
677
24,591
17,556
11,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 4 / 13
11,151
656
12,509
16,277
9,761
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
iJaiders
Horus
19
3 / 1 / 19
11,529
678
13,632
24,882
36,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
sonofadenim
Yu Huang
17
7 / 9 / 9
11,580
681
20,007
16,892
9,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
90
22
Kills
24
24
Deaths
22
50
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
2
8
6
0.63
W
8
4
10
3.25
W
Charybdis
ChampZ23
Charybdis
4
4
11
2.38
L
8
6
10
2.17
W
Horus
Merinos33
Horus
2
3
13
2.83
W
Odin
Taniahz
Odin
6
5
10
2.2
L
Danzaburou
TheIllest0101
Danzaburou
3
2
15
5.25
L
3
4
13
2.38
L
Horus
iJaiders
Horus
3
1
19
12.5
L
Yu Huang
sonofadenim
Yu Huang
7
9
9
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,136
Damage
85,496
98,101
Taken
104,169
76,722
Mitigated
98,676
40,623
Healing
46,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,520
1,931
536
2,372
19,059
8,742
164
6,564
12,495
0
18,142
W
38,753
2,179
773
761
12,689
5,066
847
5,132
7,557
74,382
0
W
Charybdis
ChampZ23
Charybdis
24,505
10,963
2,595
4,062
17,916
8,663
1,387
5,617
12,299
0
41,923
L
14,757
5,511
1,333
9,301
28,562
31,102
0
9,384
19,178
0
24,055
W
Horus
Merinos33
Horus
7,659
2,118
9,454
11,199
25,209
34,200
79
6,346
18,863
0
12,732
W
Odin
Taniahz
Odin
8,699
2,614
4,808
4,063
23,228
20,051
1,140
8,857
14,371
0
18,011
L
Danzaburou
TheIllest0101
Danzaburou
24,591
6,067
3,238
6,589
17,556
11,737
0
8,499
9,057
0
52,925
L
12,509
1,930
1,937
4,317
16,277
9,761
62
7,193
9,084
28,759
0
L
Horus
iJaiders
Horus
13,632
6,136
5,474
12,030
24,882
36,714
31
6,191
18,691
0
18,584
L
Yu Huang
sonofadenim
Yu Huang
20,007
1,907
1,564
950
16,892
9,362
0
7,486
9,406
33,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,151
Gold Earned
56,867
171
Minions Killed
158
0
Camps Cleared
0
1,598,387
Distance Traveled
1,461,316
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
10,502
618
19
1
0
307,489
0
W
Zeus
12,989
764
75
4
0
323,781
0
W
Charybdis
11,691
688
49
3
0
296,984
2
L
Vamana
11,105
653
15
1
0
295,214
0
W
Horus
12,236
720
11
1
0
350,605
5
W
Odin
11,733
690
17
1
0
319,528
0
L
Danzaburou
11,502
677
55
3
0
313,248
0
L
Nox
11,151
656
43
3
0
284,649
0
L
Horus
11,529
678
10
1
0
322,569
0
L
Yu Huang
11,580
681
35
2
0
245,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role