Player Matchup

Apollo
Apollo
CarryMyBag
Apollo
Level 54
God Stats
5W - 2L
1,791 SR
Queue Stats
65W - 48L
1,630 Elo+
Party 1
Rama
Rama
Opoponax
Rama
Level 160
God Stats
4W - 3L
1,464 SR
Queue Stats
326W - 256L
1,616 Elo+
Party 1
Geb
Geb
Supportahpotty
Geb
Level 159
God Stats
9W - 9L
1,731 SR
Queue Stats
153W - 137L
1,587 Elo+
Party 1
Chronos
Chronos
Trashbin42069
Chronos
Level 104
God Stats
3W - 0L
1,273 SR
Queue Stats
264W - 216L
1,652 Elo+
Party 1
Cthulhu
Cthulhu
slayerhellboy
Cthulhu
Level 25
God Stats
1W - 0L
1,717 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 1
Team Averages
Level 100
1,595 SR
1,597 Elo+

VS

Team Averages
Level 61
1,516 SR
1,630 Elo+
Chronos
Chronos
Beezei
Chronos
Level 145
God Stats
4W - 3L
1,198 SR
Queue Stats
183W - 101L
1,691 Elo+
Party 2
Vulcan
Vulcan
MajesticNar
Vulcan
Level 30
God Stats
3W - 2L
1,786 SR
Queue Stats
23W - 10L
1,591 Elo+
Party 2
Jormungandr
Jormungandr
MaximumHail40
Jormungandr
Level 77
God Stats
3W - 2L
1,665 SR
Queue Stats
62W - 71L
1,439 Elo+
Solo
Charybdis
Charybdis
SmurfMeDaddyy
Charybdis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 29L
1,697 Elo+
Party 2
Set
Set
XxEVILTEDDYxXx
Set
Level 20
God Stats
0W - 1L
1,430 SR
Queue Stats
12W - 7L
1,730 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CarryMyBag
Apollo
15
5 / 0 / 1
8,727
623
3,553
10,157
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
15
2 / 0 / 0
8,592
614
6,485
9,693
3,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 0 / 4
6,824
487
4,927
7,984
6,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chronos
12
2 / 0 / 3
7,289
521
8,594
6,778
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
13
0 / 2 / 1
6,755
483
2,269
7,894
5,858
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beezei
Chronos
16
2 / 1 / 0
9,572
684
4,328
5,828
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
11
0 / 0 / 0
6,695
478
5,360
5,397
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
MaximumHail40
Jormungandr
9
0 / 3 / 0
6,446
460
4,240
12,704
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
SmurfMeDaddyy
Charybdis
13
0 / 2 / 0
7,746
553
5,287
9,184
3,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 3 / 0
6,277
448
2,467
10,572
4,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
9
Kills
2
2
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
Beezei
Chronos
2
1
0
2
W
Apollo
CarryMyBag
Apollo
5
0
1
5.5
L
Vulcan
0
0
0
0
L
Jormungandr
MaximumHail40
Jormungandr
0
3
0
0
W
Rama
2
0
0
2
L
Charybdis
SmurfMeDaddyy
Charybdis
0
2
0
0
W
0
0
4
2
W
Chronos
2
0
3
3.5
L
0
3
0
0
W
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,828
Damage
21,682
42,506
Taken
43,685
22,586
Mitigated
21,528
14,367
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Beezei
Chronos
4,328
2,890
0
1,595
5,828
2,670
0
2,185
3,643
84,841
0
W
Apollo
CarryMyBag
Apollo
3,553
1,692
0
1,566
10,157
4,286
364
1,558
8,599
0
85,286
L
Vulcan
5,360
1,436
0
1,261
5,397
2,247
0
2,335
3,062
49,706
0
L
Jormungandr
MaximumHail40
Jormungandr
4,240
711
0
855
12,704
9,240
0
8,509
4,195
25,813
0
W
Rama
6,485
5,428
0
6,363
9,693
3,530
357
894
8,799
0
81,292
L
Charybdis
SmurfMeDaddyy
Charybdis
5,287
3,927
0
3,363
9,184
3,077
0
455
8,729
0
66,026
W
4,927
466
379
2,549
7,984
6,155
0
4,803
3,181
17,041
0
W
Chronos
8,594
5,282
0
2,568
6,778
2,757
0
3,490
3,288
57,429
0
L
2,467
1,068
0
500
10,572
4,294
0
2,306
8,266
0
40,243
W
Cthulhu
2,269
179
0
942
7,894
5,858
0
4,328
3,566
36,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,187
Gold Earned
36,736
481
Minions Killed
447
0
Camps Cleared
0
1,433,433
Distance Traveled
1,332,688
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,572
684
149
11
0
268,872
2
W
Apollo
8,727
623
137
10
0
320,606
3
L
Vulcan
6,695
478
75
5
0
256,599
2
L
Jormungandr
6,446
460
46
3
0
254,826
4
W
Rama
8,592
614
145
10
0
269,481
1
L
Charybdis
7,746
553
113
8
0
248,130
4
W
Geb
6,824
487
22
2
0
315,490
1
W
Chronos
7,289
521
110
8
0
262,834
1
L
Set
6,277
448
64
5
0
304,261
0
W
Cthulhu
6,755
483
67
5
0
265,022
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role