Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Brian80x
Tsukuyomi
Level 127
God Stats
3W - 3L
1,282 SR
Queue Stats
531W - 558L
1,433 Elo+
Party 1
Osiris
Osiris
Dalmatrationist
Osiris
Level 156
God Stats
4W - 4L
1,543 SR
Queue Stats
19W - 25L
1,470 Elo+
Solo
Mulan
Mulan
Wafflecookies
Mulan
Level 108
God Stats
0W - 3L
1,267 SR
Queue Stats
323W - 339L
1,431 Elo+
Party 1
Team Averages
Level 140
1,418 SR
1,467 Elo+

VS

Team Averages
Level 115
1,604 SR
1,384 Elo+
Ares
Ares
AmazingTree
Ares
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Brinn-7
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,288 Elo+
Party 2
Atlas
Atlas
Bungi3Corde
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,108 Elo+
Solo
King Arthur
King Arthur
MURKIN_DREAM
King Arthur
Level 133
God Stats
2W - 2L
1,929 SR
Queue Stats
31W - 32L
1,485 Elo+
Party 2
Skadi
Skadi
ZackDaKidd
Skadi
Level 122
God Stats
1W - 2L
1,592 SR
Queue Stats
145W - 165L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 2 / 0
5,161
1,032
3,357
5,220
2,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
 
Xing Tian
10
0 / 2 / 0
4,983
997
3,534
7,113
5,965
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Brian80x
Tsukuyomi
5
0 / 0 / 0
4,240
848
0
0
0
11
2 / 3 / 0
5,517
1,103
3,632
6,260
6,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 0 / 0
4,240
848
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,151
1,230
1,572
5,908
6,562
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
Brinn-7
Morgan Le Fay
11
0 / 0 / 7
5,900
1,180
4,716
3,568
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 6
6,113
1,223
2,897
6,427
4,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
MURKIN_DREAM
King Arthur
11
1 / 1 / 6
5,971
1,194
2,357
7,372
4,154
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
11
4 / 1 / 2
6,647
1,329
4,701
3,132
1,377
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
7
7
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Xing Tian
 
Xing Tian
0
2
0
0
W
1
1
5
3.5
L
Tsukuyomi
Brian80x
Tsukuyomi
0
0
0
0
W
Morgan Le Fay
Brinn-7
Morgan Le Fay
0
0
7
3.5
W
1
1
6
4
L
2
3
0
0.67
W
King Arthur
MURKIN_DREAM
King Arthur
1
1
6
4
L
0
0
0
0
W
Skadi
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,523
Damage
16,243
18,593
Taken
26,407
14,335
Mitigated
18,132
3,462
Healing
6,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,357
1,654
207
1,198
5,220
2,206
0
3,032
2,188
0
10,380
L
Xing Tian
 
Xing Tian
3,534
258
175
1,502
7,113
5,965
0
3,864
3,249
7,291
0
W
1,572
62
0
939
5,908
6,562
884
1,198
4,710
2,353
0
L
Tsukuyomi
Brian80x
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Brinn-7
Morgan Le Fay
4,716
486
151
346
3,568
1,841
1,583
595
2,973
13,451
0
W
2,897
932
1,424
1,406
6,427
4,198
213
1,083
5,344
5,808
0
L
3,632
1,101
192
188
6,260
6,164
0
2,289
3,971
0
8,976
W
King Arthur
MURKIN_DREAM
King Arthur
2,357
219
467
2,164
7,372
4,154
414
241
7,131
0
7,611
L
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
4,701
2,035
0
86
3,132
1,377
1,453
417
2,715
0
9,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,141
Gold Earned
30,782
27
Minions Killed
56
0
Camps Cleared
0
259,591
Distance Traveled
462,733
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,161
1,032
15
3
0
89,398
1
L
Xing Tian
4,983
997
5
1
0
88,449
0
W
Ares
6,151
1,230
3
1
0
70,071
0
L
Tsukuyomi
4,240
848
0
0
0
0
0
W
Morgan Le Fay
5,900
1,180
16
3
0
98,563
2
W
Atlas
6,113
1,223
8
2
0
104,061
1
L
Osiris
5,517
1,103
7
1
0
81,744
0
W
King Arthur
5,971
1,194
7
1
0
87,466
0
L
Mulan
4,240
848
0
0
0
0
0
W
Skadi
6,647
1,329
22
4
0
102,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role