Player Matchup

Eset
Eset
Diamond I
CodeNameCannonn
Eset
Diamond I
Level 146
God Stats
66W - 22L
1,877 SR
Queue Stats
80W - 41L
2,288 MMR
Party 2
Geb
Geb
Diamond I
Glueinmynut
Geb
Diamond I
Level 103
God Stats
18W - 13L
1,798 SR
Queue Stats
24W - 16L
2,282 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
ImMagika
Xbalanque
Diamond I
Level 118
God Stats
13W - 4L
1,820 SR
Queue Stats
80W - 41L
2,282 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,832 SR
2,284 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,607 SR
1,922 MMR
Cabrakan
Cabrakan
Masters
Jimmyshelton
Cabrakan
Masters
Level 147
God Stats
0W - 3L
1,463 SR
Queue Stats
164W - 210L
1,782 MMR
Solo
Scylla
Scylla
Diamond III
Moodyman94
Scylla
Diamond III
Level 144
God Stats
22W - 22L
1,624 SR
Queue Stats
303W - 230L
2,145 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum III
TRUE x RAZE
Gilgamesh
Platinum III
Level 115
God Stats
15W - 16L
1,735 SR
Queue Stats
754W - 684L
1,839 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 3
11,666
686
15,695
11,101
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 0 / 7
12,315
724
7,601
10,750
10,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
ImMagika
Xbalanque
17
3 / 0 / 5
11,540
679
18,741
12,016
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothBastetShivaAh Muzen CabSobek

VS

Bans
AchillesAresPersephoneAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jimmyshelton
Cabrakan
13
0 / 1 / 0
10,207
600
5,877
18,643
24,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Moodyman94
Scylla
15
0 / 3 / 0
10,181
599
10,719
11,852
4,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TRUE x RAZE
Gilgamesh
13
0 / 4 / 0
9,085
534
7,800
18,721
15,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
1
0
7
4.5
W
Xbalanque
ImMagika
Xbalanque
3
0
5
5.5
L
Cabrakan
Jimmyshelton
Cabrakan
0
1
0
0
L
Scylla
Moodyman94
Scylla
0
3
0
0
L
Gilgamesh
TRUE x RAZE
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,037
Damage
24,396
33,867
Taken
49,216
21,733
Mitigated
44,711
15,173
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,695
1,886
2,308
5,847
11,101
5,082
343
3,951
6,680
59,772
0
W
7,601
1,639
0
3,707
10,750
10,628
34
5,069
5,231
13,210
0
W
Xbalanque
ImMagika
Xbalanque
18,741
8,605
0
3,311
12,016
6,023
2,106
6,867
4,529
0
80,719
L
Cabrakan
Jimmyshelton
Cabrakan
5,877
843
173
7,050
18,643
24,694
0
9,303
8,854
14,110
0
L
Scylla
Moodyman94
Scylla
10,719
195
0
1,772
11,852
4,632
0
4,276
7,402
67,063
0
L
Gilgamesh
TRUE x RAZE
Gilgamesh
7,800
1,549
0
3,042
18,721
15,385
0
9,034
9,306
0
18,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,521
Gold Earned
29,473
204
Minions Killed
173
12
Camps Cleared
3
1,040,358
Distance Traveled
940,487
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,666
686
75
4
7
332,097
5
W
Geb
12,315
724
14
1
2
359,197
6
W
Xbalanque
11,540
679
115
7
3
349,064
3
L
Cabrakan
10,207
600
11
1
1
300,600
5
L
Scylla
10,181
599
144
8
1
315,661
1
L
Gilgamesh
9,085
534
18
1
1
324,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role