Player Matchup

Kumbhakarna
Kumbhakarna
FexKun
Kumbhakarna
Level 105
God Stats
3W - 1L
1,853 SR
Queue Stats
44W - 23L
1,566 Elo+
Party 1
Medusa
Medusa
ObiWanJablowmi
Medusa
Level 104
God Stats
24W - 23L
1,575 SR
Queue Stats
274W - 267L
1,585 Elo+
Solo
Bakasura
Bakasura
S0larFlar3
Bakasura
Level 89
God Stats
3W - 1L
1,722 SR
Queue Stats
191W - 164L
1,609 Elo+
Solo
Mulan
Mulan
TheChamp
Mulan
Level 158
God Stats
8W - 5L
1,500 SR
Queue Stats
130W - 95L
1,659 Elo+
Party 1
Discordia
Discordia
rS Kioshima
Discordia
Level 158
God Stats
2W - 1L
1,847 SR
Queue Stats
143W - 149L
1,559 Elo+
Solo
Team Averages
Level 123
1,699 SR
1,595 Elo+

VS

Team Averages
Level 139
1,629 SR
1,605 Elo+
Eset
Eset
LtBugaWulf
Eset
Level 106
God Stats
13W - 8L
1,986 SR
Queue Stats
569W - 583L
1,650 Elo+
Solo
Chronos
Chronos
Whiteroyale
Chronos
Level 145
God Stats
5W - 7L
1,461 SR
Queue Stats
155W - 132L
1,556 Elo+
Party 2
Kali
Kali
Xiáo
Kali
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
336W - 306L
1,606 Elo+
Party 2
Geb
Geb
rustyoldpal
Geb
Level 125
God Stats
1W - 1L
1,919 SR
Queue Stats
87W - 73L
1,643 Elo+
Solo
Xbalanque
Xbalanque
smoar_
Xbalanque
Level 159
God Stats
2W - 3L
1,279 SR
Queue Stats
138W - 142L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
FexKun
Kumbhakarna
12
0 / 1 / 8
8,216
432
3,873
14,754
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 4 / 2
8,828
465
8,379
13,088
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
S0larFlar3
Bakasura
17
5 / 2 / 2
10,716
564
8,664
12,708
9,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
TheChamp
Mulan
17
8 / 0 / 8
10,985
578
20,569
15,857
10,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
rS Kioshima
Discordia
16
5 / 3 / 8
10,397
547
9,717
12,196
4,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
9,384
494
8,079
12,798
5,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Whiteroyale
Chronos
17
0 / 4 / 1
10,256
540
8,208
11,812
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kali
Xiáo
Kali
17
5 / 0 / 2
10,460
551
7,636
18,667
9,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 5 / 3
8,595
452
8,553
16,547
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
smoar_
Xbalanque
15
2 / 3 / 4
9,439
497
13,399
14,720
5,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
19
Kills
9
10
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
FexKun
Kumbhakarna
0
1
8
4
L
1
7
1
0.21
W
1
4
2
0.5
W
Bakasura
S0larFlar3
Bakasura
5
2
2
3
W
Mulan
TheChamp
Mulan
8
0
8
12
L
Chronos
Whiteroyale
Chronos
0
4
1
0.13
L
Kali
Xiáo
Kali
5
0
2
6
W
Discordia
rS Kioshima
Discordia
5
3
8
3
L
1
5
3
0.5
L
Xbalanque
smoar_
Xbalanque
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
45,875
68,603
Taken
74,544
42,801
Mitigated
35,453
19,678
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
FexKun
Kumbhakarna
3,873
748
0
1,570
14,754
13,762
0
7,727
7,027
17,279
0
L
8,079
631
323
1,891
12,798
5,129
464
4,167
7,814
82,444
0
W
8,379
2,993
0
3,044
13,088
5,025
993
2,113
10,975
0
78,130
W
Bakasura
S0larFlar3
Bakasura
8,664
5,739
0
3,625
12,708
9,158
1,595
6,187
5,576
0
59,990
W
Mulan
TheChamp
Mulan
20,569
5,892
0
8,996
15,857
10,009
0
5,032
10,825
0
89,129
L
Chronos
Whiteroyale
Chronos
8,208
2,679
0
2,689
11,812
4,710
1,056
1,305
9,492
94,585
0
L
Kali
Xiáo
Kali
7,636
3,658
0
5,199
18,667
9,166
0
1,982
16,517
0
103,327
W
Discordia
rS Kioshima
Discordia
9,717
956
0
2,443
12,196
4,847
0
4,370
7,826
71,195
0
L
8,553
767
0
1,647
16,547
11,291
0
3,061
13,362
38,371
0
L
Xbalanque
smoar_
Xbalanque
13,399
4,075
0
5,486
14,720
5,157
88
2,184
12,161
0
76,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,142
Gold Earned
48,134
515
Minions Killed
617
0
Camps Cleared
0
1,922,118
Distance Traveled
1,873,776
27
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,216
432
17
1
0
377,587
10
L
Eset
9,384
494
130
7
0
342,908
3
W
Medusa
8,828
465
127
7
0
312,416
4
W
Bakasura
10,716
564
146
8
0
405,002
4
W
Mulan
10,985
578
124
7
0
461,959
2
L
Chronos
10,256
540
177
9
0
343,058
7
L
Kali
10,460
551
142
7
0
502,783
7
W
Discordia
10,397
547
101
5
0
365,154
7
L
Geb
8,595
452
31
2
0
354,877
0
L
Xbalanque
9,439
497
137
7
0
330,150
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role