Player Matchup

Khepri
Khepri
NoSlackRanger
Khepri
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,600 Elo+
Party 1
Yu Huang
Yu Huang
ScottySquishi
Yu Huang
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 94L
1,538 Elo+
Party 1
Chang'e
Chang'e
UcIswearr
Chang'e
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
318W - 279L
1,570 Elo+
Party 1
Discordia
Discordia
YaBoiDolo
Discordia
Level 132
God Stats
2W - 3L
1,355 SR
Queue Stats
332W - 299L
1,519 Elo+
Party 1
Rama
Rama
vCrossx
Rama
Level 128
God Stats
6W - 3L
1,686 SR
Queue Stats
236W - 212L
1,520 Elo+
Party 1
Team Averages
Level 107
1,508 SR
1,549 Elo+

VS

Team Averages
Level 95
1,548 SR
1,466 Elo+
Odin
Odin
GunSLngrMatt
Odin
Level 89
God Stats
1W - 4L
1,319 SR
Queue Stats
190W - 172L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
HXGoreAlice
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 81L
1,397 Elo+
Party 2
Chiron
Chiron
Moxziee
Chiron
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,408 Elo+
Party 2
Ra
Ra
Seshie
Ra
Level 121
God Stats
5W - 2L
1,782 SR
Queue Stats
493W - 559L
1,380 Elo+
Solo
Athena
Athena
xNinja Agony
Athena
Level 155
God Stats
1W - 1L
1,637 SR
Queue Stats
17W - 7L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 17
10,463
698
4,701
14,053
16,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
ScottySquishi
Yu Huang
20
7 / 2 / 20
11,647
776
19,797
12,582
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
UcIswearr
Chang'e
17
5 / 4 / 20
10,902
727
10,918
17,756
19,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
YaBoiDolo
Discordia
20
9 / 1 / 19
12,825
855
27,837
12,615
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
vCrossx
Rama
18
9 / 3 / 13
11,417
761
25,314
12,088
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
9,016
601
4,120
17,044
21,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
HXGoreAlice
Cthulhu
17
0 / 6 / 5
9,839
656
6,466
21,575
24,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Moxziee
Chiron
18
4 / 4 / 2
10,542
703
12,783
14,832
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
2 / 8 / 4
9,970
665
12,550
19,847
10,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
16
1 / 5 / 7
9,541
636
6,688
21,731
27,113
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
29
30
Kills
9
12
Deaths
30
89
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Cthulhu
HXGoreAlice
Cthulhu
0
6
5
0.42
L
Chiron
Moxziee
Chiron
4
4
2
1.25
W
0
2
17
4.25
W
Yu Huang
ScottySquishi
Yu Huang
7
2
20
8.5
L
Ra
2
8
4
0.5
W
Chang'e
UcIswearr
Chang'e
5
4
20
3.75
W
Discordia
YaBoiDolo
Discordia
9
1
19
18.5
W
Rama
vCrossx
Rama
9
3
13
5.17
L
Athena
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,567
Damage
42,607
69,094
Taken
95,029
57,838
Mitigated
89,594
22,640
Healing
19,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,120
681
525
381
17,044
21,218
0
10,449
6,595
0
9,986
L
Cthulhu
HXGoreAlice
Cthulhu
6,466
433
886
2,036
21,575
24,362
0
12,545
9,030
21,505
0
L
Chiron
Moxziee
Chiron
12,783
6,751
1,978
3,976
14,832
6,779
0
9,683
5,149
0
24,703
W
4,701
449
112
1,707
14,053
16,705
533
5,610
8,443
7,809
0
W
Yu Huang
ScottySquishi
Yu Huang
19,797
2,194
941
1,497
12,582
7,346
1,241
2,848
9,734
40,894
0
L
Ra
12,550
532
3,504
4,057
19,847
10,122
314
14,784
5,063
34,164
0
W
Chang'e
UcIswearr
Chang'e
10,918
1,838
5,723
4,211
17,756
19,325
984
7,161
10,595
20,702
0
W
Discordia
YaBoiDolo
Discordia
27,837
2,496
2,685
2,255
12,615
7,498
2,941
4,876
7,739
55,832
0
W
Rama
vCrossx
Rama
25,314
21,539
981
2,528
12,088
6,964
3,025
5,209
6,879
0
45,487
L
Athena
6,688
1,985
521
1,378
21,731
27,113
0
15,792
5,939
12,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,254
Gold Earned
48,908
170
Minions Killed
134
0
Camps Cleared
0
1,400,452
Distance Traveled
1,305,062
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,016
601
4
0
0
222,896
0
L
Cthulhu
9,839
656
34
2
0
286,503
1
L
Chiron
10,542
703
30
2
0
288,750
0
W
Khepri
10,463
698
14
1
0
312,418
0
W
Yu Huang
11,647
776
45
3
0
260,196
0
L
Ra
9,970
665
53
4
0
258,509
1
W
Chang'e
10,902
727
23
2
0
266,751
0
W
Discordia
12,825
855
59
4
0
309,363
0
W
Rama
11,417
761
29
2
0
251,724
0
L
Athena
9,541
636
13
1
0
248,404
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role