Player Matchup

Horus
Horus
Alreth
Horus
Level 39
God Stats
2W - 1L
1,807 SR
Queue Stats
26W - 45L
1,369 Elo+
Party 4
Scylla
Scylla
Embyria
Scylla
Level 29
God Stats
1W - 3L
1,281 SR
Queue Stats
26W - 50L
1,353 Elo+
Party 4
Cliodhna
Cliodhna
QuirkyKillz
Cliodhna
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,869 Elo+
Party 2
Nemesis
Nemesis
sighnou
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 56L
1,524 Elo+
Party 2
Baron Samedi
Baron Samedi
simplylemonade
Baron Samedi
Level 40
God Stats
0W - 1L
1,682 SR
Queue Stats
20W - 10L
1,279 Elo+
Solo
Team Averages
Level 38
1,554 SR
1,479 Elo+

VS

Team Averages
Level 50
1,443 SR
1,474 Elo+
Artio
Artio
LowcaG
Artio
Level 63
God Stats
2W - 1L
1,605 SR
Queue Stats
124W - 134L
1,566 Elo+
Party 3
Jing Wei
Jing Wei
PKKUM
Jing Wei
Level 28
God Stats
1W - 0L
1,203 SR
Queue Stats
41W - 40L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Phoneyyy
Tsukuyomi
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 73L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Semaj0
Baron Samedi
Level 49
God Stats
9W - 11L
1,543 SR
Queue Stats
131W - 132L
1,526 Elo+
Party 3
Discordia
Discordia
Serpentium
Discordia
Level 49
God Stats
3W - 4L
1,364 SR
Queue Stats
155W - 142L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Alreth
Horus
18
0 / 5 / 7
13,061
933
6,392
44,878
70,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Embyria
Scylla
18
1 / 6 / 4
12,575
898
6,934
24,269
12,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
QuirkyKillz
Cliodhna
17
4 / 4 / 3
12,829
916
8,501
23,938
10,847
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
sighnou
Nemesis
19
3 / 7 / 4
13,889
992
28,168
36,364
19,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
simplylemonade
Baron Samedi
17
0 / 1 / 2
12,059
861
3,020
5,090
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

12

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
LowcaG
Artio
20
4 / 0 / 17
14,024
1,002
20,617
28,407
51,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
PKKUM
Jing Wei
20
1 / 1 / 14
13,079
934
16,802
6,760
2,973
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Phoneyyy
Tsukuyomi
19
6 / 5 / 12
14,152
1,011
24,448
16,255
7,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Semaj0
Baron Samedi
20
3 / 2 / 15
13,928
995
36,687
10,927
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Serpentium
Discordia
20
9 / 0 / 11
15,307
1,093
28,864
4,536
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
92
8
Kills
23
23
Deaths
8
20
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Horus
Alreth
Horus
0
5
7
0.7
L
Scylla
Embyria
Scylla
1
6
4
0.5
W
Artio
LowcaG
Artio
4
0
17
12.5
W
Jing Wei
PKKUM
Jing Wei
1
1
14
8
W
Tsukuyomi
Phoneyyy
Tsukuyomi
6
5
12
2.4
L
Cliodhna
QuirkyKillz
Cliodhna
4
4
3
1.38
W
Baron Samedi
Semaj0
Baron Samedi
3
2
15
5.25
W
Discordia
Serpentium
Discordia
9
0
11
14.5
L
Nemesis
sighnou
Nemesis
3
7
4
0.71
L
Baron Samedi
simplylemonade
Baron Samedi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,015
Damage
127,418
134,539
Taken
66,885
117,439
Mitigated
69,981
17,665
Healing
26,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Alreth
Horus
6,392
4,116
4,878
6,061
44,878
70,189
0
24,890
19,302
0
17,377
L
Scylla
Embyria
Scylla
6,934
865
0
56
24,269
12,126
0
13,197
10,873
19,705
0
W
Artio
LowcaG
Artio
20,617
2,302
3,657
8,154
28,407
51,055
0
3,835
22,644
28,352
0
W
Jing Wei
PKKUM
Jing Wei
16,802
14,381
0
0
6,760
2,973
0
646
6,114
0
38,701
W
Tsukuyomi
Phoneyyy
Tsukuyomi
24,448
13,695
0
386
16,255
7,745
0
2,496
11,669
0
42,760
L
Cliodhna
QuirkyKillz
Cliodhna
8,501
1,186
64
441
23,938
10,847
0
18,401
5,280
0
15,579
W
Baron Samedi
Semaj0
Baron Samedi
36,687
4,170
7,365
4,582
10,927
6,083
0
2,321
8,606
59,688
0
W
Discordia
Serpentium
Discordia
28,864
1,646
910
1,309
4,536
2,125
0
656
3,880
50,455
0
L
Nemesis
sighnou
Nemesis
28,168
13,836
0
3,309
36,364
19,809
0
25,309
10,487
0
56,767
L
Baron Samedi
simplylemonade
Baron Samedi
3,020
741
930
1,926
5,090
4,468
0
2,536
2,429
13,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,413
Gold Earned
70,490
172
Minions Killed
241
4
Camps Cleared
5
1,038,118
Distance Traveled
1,349,303
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,061
933
24
2
2
264,012
1
L
Scylla
12,575
898
44
3
0
221,968
0
W
Artio
14,024
1,002
12
1
0
318,112
2
W
Jing Wei
13,079
934
64
5
0
253,886
1
W
Tsukuyomi
14,152
1,011
44
3
1
244,228
0
L
Cliodhna
12,829
916
13
1
0
200,020
0
W
Baron Samedi
13,928
995
52
4
2
270,624
0
W
Discordia
15,307
1,093
69
5
2
262,453
1
L
Nemesis
13,889
992
82
6
2
265,636
0
L
Baron Samedi
12,059
861
9
1
0
86,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role