Player Matchup

Yemoja
Yemoja
Aviesc
Yemoja
Level 107
God Stats
2W - 2L
1,354 SR
Queue Stats
23W - 14L
1,630 Elo+
Party 1
Medusa
Medusa
EddyRz13
Medusa
Level 120
God Stats
1W - 2L
1,339 SR
Queue Stats
55W - 36L
1,642 Elo+
Party 1
Scylla
Scylla
Jhorky
Scylla
Level 160
God Stats
6W - 3L
1,599 SR
Queue Stats
139W - 76L
1,718 Elo+
Party 1
Team Averages
Level 129
1,431 SR
1,663 Elo+

VS

Team Averages
Level 56
1,367 SR
1,454 Elo+
Bacchus
Bacchus
DamnItsFeme
Bacchus
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 13L
1,266 Elo+
Party 2
Apollo
Apollo
Matico
Apollo
Level 114
God Stats
0W - 3L
1,140 SR
Queue Stats
282W - 289L
1,620 Elo+
Party 2
Ymir
Ymir
NesrakAirsoft
Ymir
Level 31
God Stats
35W - 40L
1,462 SR
Queue Stats
75W - 98L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aviesc
Yemoja
12
3 / 0 / 9
7,741
774
8,268
3,848
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
EddyRz13
Medusa
12
2 / 3 / 10
7,624
762
7,595
7,843
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Jhorky
Scylla
14
7 / 0 / 5
8,749
875
9,953
4,771
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DamnItsFeme
Bacchus
11
2 / 4 / 0
6,566
657
3,043
8,100
7,687
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Matico
Apollo
10
1 / 5 / 2
6,512
651
4,828
12,667
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 3
6,176
618
2,759
9,654
8,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
3
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Aviesc
Yemoja
3
0
9
7.5
L
Bacchus
DamnItsFeme
Bacchus
2
4
0
0.5
W
Medusa
EddyRz13
Medusa
2
3
10
2.33
W
Scylla
Jhorky
Scylla
7
0
5
9.5
L
Apollo
Matico
Apollo
1
5
2
0.4
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,816
Damage
10,630
16,462
Taken
30,421
6,980
Mitigated
21,675
3,456
Healing
2,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Aviesc
Yemoja
8,268
1,981
1,002
586
3,848
1,693
132
2,118
1,730
23,125
0
L
Bacchus
DamnItsFeme
Bacchus
3,043
158
0
0
8,100
7,687
0
4,648
3,452
8,701
0
W
Medusa
EddyRz13
Medusa
7,595
3,061
0
255
7,843
3,551
740
2,669
5,174
0
20,243
W
Scylla
Jhorky
Scylla
9,953
3,542
0
1,613
4,771
1,736
654
1,430
3,341
36,662
0
L
Apollo
Matico
Apollo
4,828
2,099
0
1,234
12,667
5,464
20
7,511
5,156
0
22,689
L
2,759
67
0
1,520
9,654
8,524
0
6,218
3,436
8,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
19,254
136
Minions Killed
72
8
Camps Cleared
2
540,730
Distance Traveled
531,019
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,741
774
31
3
2
155,196
1
L
Bacchus
6,566
657
11
1
0
180,590
1
W
Medusa
7,624
762
33
3
1
193,315
2
W
Scylla
8,749
875
72
7
5
192,219
5
L
Apollo
6,512
651
44
4
2
168,936
3
L
Ymir
6,176
618
17
2
0
181,493
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role