Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Deathbend
Bakasura
Level 126
God Stats
7W - 5L
1,566 SR
Queue Stats
142W - 140L
1,523 Elo+
Party 3
Sobek
Sobek
ZakerPR0
Sobek
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,699 Elo+
Party 2
Chiron
Chiron
lilredbook
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 168L
1,571 Elo+
Party 3
Team Averages
Level 101
1,513 SR
1,559 Elo+

VS

Team Averages
Level 86
1,493 SR
1,449 Elo+
Hel
Hel
AshesDaimio
Hel
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,435 Elo+
Party 4
Hou Yi
Hou Yi
AshesToxic
Hou Yi
Level 144
God Stats
0W - 2L
1,327 SR
Queue Stats
23W - 39L
1,327 Elo+
Party 4
Hades
Hades
Dark1817evil10
Hades
Level 63
God Stats
4W - 11L
1,564 SR
Queue Stats
38W - 42L
1,412 Elo+
Party 4
Loki
Loki
DrJakeadelic
Loki
Level 61
God Stats
9W - 9L
1,574 SR
Queue Stats
121W - 112L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
ROGSRange
Xing Tian
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 98L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
2 / 0 / 4
7,143
510
5,854
11,293
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
 
Neith
12
0 / 0 / 3
7,031
502
6,082
7,113
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
Deathbend
Bakasura
16
9 / 1 / 1
9,660
690
15,963
11,093
5,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
ZakerPR0
Sobek
11
0 / 1 / 3
6,752
482
2,878
10,109
8,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
lilredbook
Chiron
12
1 / 2 / 2
7,170
512
5,217
7,328
3,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
6,869
491
4,686
10,343
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
AshesToxic
Hou Yi
12
0 / 1 / 1
6,480
463
5,614
8,294
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 5 / 2
6,048
432
5,024
10,534
6,143
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 2 / 3
6,530
466
6,875
12,229
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ROGSRange
Xing Tian
10
1 / 0 / 1
6,700
479
6,228
10,151
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
12
Kills
4
4
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
2
0
4
4
W
Neith
 
Neith
0
0
3
1.5
L
2
4
1
0.63
L
Hou Yi
AshesToxic
Hou Yi
0
1
1
0.5
L
0
5
2
0.2
W
Bakasura
Deathbend
Bakasura
9
1
1
9.5
L
1
2
3
1.25
L
Xing Tian
ROGSRange
Xing Tian
1
0
1
1.5
W
Sobek
ZakerPR0
Sobek
0
1
3
1.5
W
Chiron
lilredbook
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,994
Damage
28,427
46,936
Taken
51,551
24,988
Mitigated
26,154
14,404
Healing
15,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,854
699
0
1,453
11,293
4,328
0
3,104
8,189
0
55,474
W
Neith
 
Neith
6,082
2,682
0
4,669
7,113
2,686
0
1,657
5,456
0
58,116
L
4,686
338
1,160
3,302
10,343
4,006
0
32
9,614
51,772
0
L
Hou Yi
AshesToxic
Hou Yi
5,614
2,809
0
2,597
8,294
3,480
0
663
7,561
0
58,515
L
5,024
633
228
2,815
10,534
6,143
440
667
8,509
35,324
0
W
Bakasura
Deathbend
Bakasura
15,963
9,439
0
3,323
11,093
5,759
0
3,868
7,225
0
70,307
L
6,875
1,821
0
3,704
12,229
4,156
0
309
10,919
0
40,485
L
Xing Tian
ROGSRange
Xing Tian
6,228
524
0
2,178
10,151
8,369
0
1,207
8,524
21,381
0
W
Sobek
ZakerPR0
Sobek
2,878
451
0
2,298
10,109
8,987
0
3,787
6,322
13,502
0
W
Chiron
lilredbook
Chiron
5,217
1,569
511
2,150
7,328
3,228
1,080
3,522
3,806
0
56,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,756
Gold Earned
32,627
457
Minions Killed
340
0
Camps Cleared
0
1,438,771
Distance Traveled
1,333,731
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,143
510
93
7
0
309,970
3
W
Neith
7,031
502
98
7
0
259,467
2
L
Hel
6,869
491
82
6
0
239,062
1
L
Hou Yi
6,480
463
100
7
0
255,061
1
L
Hades
6,048
432
64
5
0
238,088
2
W
Bakasura
9,660
690
157
11
0
322,022
1
L
Loki
6,530
466
62
4
0
283,026
2
L
Xing Tian
6,700
479
32
2
0
318,494
1
W
Sobek
6,752
482
19
1
0
289,395
3
W
Chiron
7,170
512
90
6
0
257,917
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role