Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ChibiGamerOG
Nu Wa
Level 80
God Stats
3W - 5L
1,521 SR
Queue Stats
129W - 150L
1,470 Elo+
Party 2
Anhur
Anhur
EngineerGaming72
Anhur
Level 68
God Stats
2W - 2L
1,451 SR
Queue Stats
60W - 56L
1,489 Elo+
Party 2
Hera
Hera
JSenpai6
Hera
Level 109
God Stats
1W - 2L
1,729 SR
Queue Stats
129W - 145L
1,412 Elo+
Solo
Poseidon
Poseidon
rajja-24
Poseidon
Level 69
God Stats
10W - 20L
1,418 SR
Queue Stats
1,723W - 1,843L
1,489 Elo+
Solo
Team Averages
Level 95
1,524 SR
1,472 Elo+

VS

Team Averages
Level 135
1,483 SR
1,468 Elo+
Kumbhakarna
Kumbhakarna
Kasdeyathewicked
Kumbhakarna
Level 148
God Stats
1W - 1L
1,320 SR
Queue Stats
50W - 68L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
MaximusRocky
Heimdallr
Level 160
God Stats
12W - 12L
1,291 SR
Queue Stats
243W - 264L
1,485 Elo+
Solo
Awilix
Awilix
TSB Devilish
Awilix
Level 147
God Stats
9W - 5L
1,688 SR
Queue Stats
302W - 308L
1,483 Elo+
Party 1
Anubis
Anubis
TSB Elysium
Anubis
Level 109
God Stats
7W - 9L
1,499 SR
Queue Stats
61W - 67L
1,466 Elo+
Party 1
Janus
Janus
TerrestialHavok
Janus
Level 109
God Stats
8W - 10L
1,618 SR
Queue Stats
613W - 618L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 1 / 3
7,622
1,089
10,131
11,892
10,460
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 4
7,596
1,085
8,010
6,259
2,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 2 / 5
7,134
1,019
4,167
7,089
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
13
3 / 3 / 2
8,000
1,143
6,968
5,868
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
rajja-24
Poseidon
10
0 / 0 / 0
4,665
666
0
0
0
Team 1 Tickets

318

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Kasdeyathewicked
Kumbhakarna
13
1 / 2 / 6
7,596
1,085
3,220
9,180
7,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Heimdallr
MaximusRocky
Heimdallr
13
1 / 1 / 4
7,176
1,025
6,995
6,961
3,143
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
13
4 / 2 / 3
8,544
1,221
6,904
7,299
3,696
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
13
0 / 1 / 4
7,019
1,003
3,434
5,827
3,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 5
7,828
1,118
7,575
4,063
1,610
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
6
Kills
9
9
Deaths
6
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
3
3.5
L
1
3
4
1
L
0
2
5
1.25
L
Hera
3
3
2
1.33
W
Kumbhakarna
Kasdeyathewicked
Kumbhakarna
1
2
6
2
W
Heimdallr
MaximusRocky
Heimdallr
1
1
4
3
W
Awilix
4
2
3
2.75
W
Anubis
0
1
4
2
W
3
0
5
5.5
L
Poseidon
rajja-24
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,276
Damage
28,128
31,108
Taken
33,330
17,789
Mitigated
19,262
1,192
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
10,131
1,431
49
254
11,892
10,460
0
5,005
6,887
429
19,500
L
8,010
2,739
0
35
6,259
2,191
0
2,645
3,614
21,341
0
L
4,167
1,279
0
230
7,089
2,755
0
3,041
4,048
0
14,406
L
Hera
6,968
1,565
0
624
5,868
2,383
0
3,538
2,330
20,531
0
W
Kumbhakarna
Kasdeyathewicked
Kumbhakarna
3,220
504
448
444
9,180
7,084
0
3,508
5,520
8,243
0
W
Heimdallr
MaximusRocky
Heimdallr
6,995
4,063
0
586
6,961
3,143
0
3,317
3,558
0
22,693
W
Awilix
6,904
2,547
232
559
7,299
3,696
0
3,077
4,068
0
18,841
W
Anubis
3,434
169
0
1,480
5,827
3,729
0
2,521
3,222
17,936
0
W
7,575
652
174
921
4,063
1,610
0
2,361
1,560
22,110
0
L
Poseidon
rajja-24
Poseidon
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
38,163
120
Minions Killed
132
4
Camps Cleared
6
582,320
Distance Traveled
663,455
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,622
1,089
26
4
2
206,879
3
L
Nu Wa
7,596
1,085
41
6
1
123,239
1
L
Anhur
7,134
1,019
23
3
0
129,728
1
L
Hera
8,000
1,143
30
4
1
122,474
0
W
Kumbhakarna
7,596
1,085
6
1
1
153,921
0
W
Heimdallr
7,176
1,025
39
6
1
117,699
0
W
Awilix
8,544
1,221
24
3
3
154,269
3
W
Anubis
7,019
1,003
35
5
0
103,836
0
W
Janus
7,828
1,118
28
4
1
133,730
0
L
Poseidon
4,665
666
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role