Player Matchup

Medusa
Medusa
JaMintyKhong
Medusa
Level 106
God Stats
16W - 3L
1,737 SR
Queue Stats
142W - 150L
1,485 Elo+
Solo
Aphrodite
Aphrodite
LuckyLoli13
Aphrodite
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,466 Elo+
Party 1
Gilgamesh
Gilgamesh
LuckyLoli14
Gilgamesh
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,539 Elo+
Party 1
Ne Zha
Ne Zha
Magicmoonfoxz
Ne Zha
Level 13
God Stats
2W - 0L
1,711 SR
Queue Stats
8W - 5L
1,714 Elo+
Party 1
Nu Wa
Nu Wa
NimFauxTTV
Nu Wa
Level 9
God Stats
2W - 0L
1,742 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 1
Team Averages
Level 40
1,638 SR
1,528 Elo+

VS

Team Averages
Level 42
1,555 SR
1,462 Elo+
Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
CPT D0M
Arachne
Level 78
God Stats
18W - 11L
1,780 SR
Queue Stats
339W - 350L
1,473 Elo+
Party 3
Atlas
Atlas
Kamakani808
Atlas
Level 28
God Stats
8W - 5L
1,718 SR
Queue Stats
36W - 44L
1,412 Elo+
Party 2
Anubis
Anubis
MarDigityDog
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,555 Elo+
Party 3
Hercules
Hercules
poopypants202346
Hercules
Level 59
God Stats
1W - 1L
1,278 SR
Queue Stats
83W - 74L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
2 / 0 / 3
6,200
620
6,531
4,935
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
LuckyLoli13
Aphrodite
10
3 / 0 / 0
6,172
617
3,937
5,572
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
LuckyLoli14
Gilgamesh
9
4 / 1 / 3
6,357
636
3,135
8,079
5,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 1 / 3
5,631
563
5,809
8,006
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
9
0 / 1 / 1
5,393
539
2,584
2,403
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 4 / 0
4,553
455
2,386
6,069
1,417
Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
CPT D0M
Arachne
8
0 / 1 / 1
4,728
473
1,853
9,228
3,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 1 / 1
5,004
500
3,036
8,065
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
1 / 1 / 1
5,167
517
2,043
3,656
1,776
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 3 / 0
5,110
511
4,000
9,931
5,417
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
3
3
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
L
Arachne
CPT D0M
Arachne
0
1
1
0.5
W
Medusa
2
0
3
3.5
L
0
1
1
0.5
W
Aphrodite
LuckyLoli13
Aphrodite
3
0
0
3
W
Gilgamesh
LuckyLoli14
Gilgamesh
4
1
3
5.5
W
1
1
3
2.5
L
Anubis
1
1
1
1.5
W
Nu Wa
0
1
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
13,318
28,995
Taken
36,949
12,319
Mitigated
15,657
11,734
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,386
1,472
0
541
6,069
1,417
0
271
5,798
0
15,042
L
Arachne
CPT D0M
Arachne
1,853
1,227
0
1,840
9,228
3,081
0
1,341
7,887
0
24,645
W
Medusa
6,531
2,781
0
2,479
4,935
1,751
0
1,176
3,759
0
40,227
L
3,036
1,707
161
3,191
8,065
3,966
0
242
7,823
19,969
0
W
Aphrodite
LuckyLoli13
Aphrodite
3,937
872
286
3,923
5,572
1,927
486
0
5,572
40,652
0
W
Gilgamesh
LuckyLoli14
Gilgamesh
3,135
831
1,508
2,004
8,079
5,266
0
2,207
5,872
0
16,354
W
5,809
2,349
0
1,034
8,006
2,675
655
466
7,540
0
40,343
L
Anubis
2,043
245
0
1,031
3,656
1,776
0
1,095
2,561
22,587
0
W
Nu Wa
2,584
515
0
500
2,403
700
647
1,230
1,173
26,337
0
L
4,000
1,264
0
3,139
9,931
5,417
0
3,572
6,359
0
23,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,753
Gold Earned
24,562
304
Minions Killed
179
0
Camps Cleared
0
970,741
Distance Traveled
941,316
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,553
455
28
3
0
188,884
2
L
Arachne
4,728
473
48
5
0
196,080
1
W
Medusa
6,200
620
67
7
0
206,829
4
L
Atlas
5,004
500
27
3
0
203,908
2
W
Aphrodite
6,172
617
80
8
0
170,926
1
W
Gilgamesh
6,357
636
20
2
0
192,436
2
W
Ne Zha
5,631
563
81
8
0
214,744
1
L
Anubis
5,167
517
37
4
0
173,271
2
W
Nu Wa
5,393
539
56
6
0
185,806
0
L
Hercules
5,110
511
39
4
0
179,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role