Player Matchup

Vamana
Vamana
DoubleTale
Vamana
Level 80
God Stats
2W - 2L
1,618 SR
Queue Stats
30W - 29L
1,491 Elo+
Solo
Anubis
Anubis
LilZakot
Anubis
Level 29
God Stats
5W - 6L
1,548 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 1
Neith
Neith
Nuke1234567890
Neith
Level 25
God Stats
2W - 2L
1,702 SR
Queue Stats
10W - 13L
1,574 Elo+
Party 1
Terra
Terra
Rwaoul
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,362 Elo+
Party 1
Loki
Loki
YungSloppy
Loki
Level 82
God Stats
10W - 13L
1,674 SR
Queue Stats
10W - 13L
1,574 Elo+
Party 1
Team Averages
Level 52
1,608 SR
1,492 Elo+

VS

Team Averages
Level 103
1,518 SR
1,540 Elo+
Eset
Eset
BriamRubio97
Eset
Level 122
God Stats
19W - 10L
1,514 SR
Queue Stats
52W - 49L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
DayOfTheDemons
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,693 Elo+
Solo
Baron Samedi
Baron Samedi
Tumbellweed
Baron Samedi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 72L
1,776 Elo+
Party 3
Thor
Thor
nicolasrry
Thor
Level 112
God Stats
2W - 3L
1,574 SR
Queue Stats
40W - 44L
1,394 Elo+
Party 2
Bakasura
Bakasura
oCLaSiiiCaL
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DoubleTale
Vamana
16
4 / 4 / 2
10,227
511
14,375
17,280
18,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
LilZakot
Anubis
16
6 / 3 / 5
10,125
506
13,870
14,215
7,616
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 6 / 3
8,051
403
8,697
13,267
5,355
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Rwaoul
Terra
12
1 / 4 / 8
8,384
419
2,605
14,502
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 8
9,538
477
12,076
17,713
7,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,884
544
7,172
12,933
5,485
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DayOfTheDemons
Heimdallr
18
5 / 1 / 5
11,573
579
15,169
17,717
10,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Tumbellweed
Baron Samedi
16
3 / 5 / 11
10,023
501
13,444
18,955
14,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 4 / 6
9,708
485
6,765
16,750
7,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
oCLaSiiiCaL
Bakasura
15
6 / 4 / 2
10,053
503
8,265
15,729
7,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
48
18
Kills
20
20
Deaths
19
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
Heimdallr
DayOfTheDemons
Heimdallr
5
1
5
7.5
L
Vamana
DoubleTale
Vamana
4
4
2
1.25
L
Anubis
LilZakot
Anubis
6
3
5
2.83
L
3
6
3
0.75
L
Terra
Rwaoul
Terra
1
4
8
1.25
W
Baron Samedi
Tumbellweed
Baron Samedi
3
5
11
1.7
L
4
3
8
2.67
W
3
4
6
1.5
W
Bakasura
oCLaSiiiCaL
Bakasura
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,623
Damage
50,815
76,977
Taken
82,084
54,366
Mitigated
44,748
24,735
Healing
29,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,172
447
1,393
3,017
12,933
5,485
1,352
3,271
9,662
89,932
0
W
Heimdallr
DayOfTheDemons
Heimdallr
15,169
8,366
0
10,146
17,717
10,273
2,283
1,605
16,112
0
87,486
L
Vamana
DoubleTale
Vamana
14,375
8,761
0
4,812
17,280
18,838
576
1,104
16,005
0
78,854
L
Anubis
LilZakot
Anubis
13,870
646
117
6,832
14,215
7,616
715
6,270
7,945
75,400
0
L
8,697
3,016
0
2,046
13,267
5,355
450
4,678
8,528
0
50,383
L
Terra
Rwaoul
Terra
2,605
683
799
2,417
14,502
15,203
208
4,473
8,951
18,560
0
W
Baron Samedi
Tumbellweed
Baron Samedi
13,444
1,155
2,631
5,831
18,955
14,841
522
4,605
14,350
52,363
0
L
12,076
3,025
0
7,712
17,713
7,354
296
4,091
13,529
0
75,943
W
6,765
1,503
0
3,059
16,750
7,075
224
3,744
13,006
0
54,358
W
Bakasura
oCLaSiiiCaL
Bakasura
8,265
5,132
0
3,892
15,729
7,074
3,184
4,503
11,226
0
39,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,325
Gold Earned
52,241
472
Minions Killed
532
0
Camps Cleared
0
1,864,396
Distance Traveled
1,836,991
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,884
544
143
7
0
343,231
6
W
Heimdallr
11,573
579
140
7
0
348,657
5
L
Vamana
10,227
511
145
7
0
423,508
4
L
Anubis
10,125
506
134
7
0
351,641
5
L
Neith
8,051
403
63
3
0
296,310
4
L
Terra
8,384
419
31
2
0
361,448
6
W
Baron Samedi
10,023
501
66
3
0
338,790
4
L
Loki
9,538
477
99
5
0
431,489
5
W
Thor
9,708
485
86
4
0
422,184
6
W
Bakasura
10,053
503
97
5
0
384,129
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role