Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Cholike
Nu Wa
Level 125
God Stats
12W - 13L
1,666 SR
Queue Stats
410W - 386L
1,499 Elo+
Party 2
Ymir
Ymir
OriginalMeta
Ymir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 289L
1,599 Elo+
Party 2
Artemis
Artemis
x2eZ MaJiiN x
Artemis
Level 160
God Stats
13W - 7L
1,470 SR
Queue Stats
1,038W - 1,018L
1,584 Elo+
Party 2
Mercury
Mercury
zx SkEiTh xz
Mercury
Level 141
God Stats
6W - 5L
1,833 SR
Queue Stats
343W - 349L
1,572 Elo+
Party 2
Team Averages
Level 139
1,594 SR
1,551 Elo+

VS

Team Averages
Level 118
1,612 SR
1,531 Elo+
Izanami
Izanami
Im Polski
Izanami
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 11L
1,562 Elo+
Party 1
Agni
Agni
MarkieThe10
Agni
Level 127
God Stats
40W - 21L
1,598 SR
Queue Stats
105W - 102L
1,504 Elo+
Party 1
Atlas
Atlas
Mims2846
Atlas
Level 148
God Stats
7W - 2L
1,831 SR
Queue Stats
80W - 89L
1,510 Elo+
Party 1
Hel
Hel
ZeroTwoTheWaifu
Hel
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 44L
1,566 Elo+
Party 1
Arachne
Arachne
keats75555
Arachne
Level 126
God Stats
34W - 18L
1,632 SR
Queue Stats
100W - 91L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 5 / 2
8,001
421
6,089
18,397
10,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Cholike
Nu Wa
15
1 / 4 / 2
9,307
490
9,401
14,951
6,955
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 1 / 2
8,821
464
5,123
12,106
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
14
1 / 2 / 2
8,808
464
9,294
9,957
5,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
zx SkEiTh xz
Mercury
17
3 / 0 / 1
9,959
524
7,650
16,086
7,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Im Polski
Izanami
15
2 / 2 / 1
8,874
467
4,633
11,475
4,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 0 / 3
9,768
514
12,969
10,195
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Mims2846
Atlas
16
5 / 4 / 0
10,342
544
15,085
14,601
14,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 0
7,875
414
3,288
7,227
6,129
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
keats75555
Arachne
16
1 / 1 / 4
9,693
510
9,431
19,116
12,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
7
Kills
12
12
Deaths
7
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
2
0.4
L
Nu Wa
Cholike
Nu Wa
1
4
2
0.5
W
Izanami
Im Polski
Izanami
2
2
1
1.25
W
2
0
3
3.5
W
Atlas
Mims2846
Atlas
5
4
0
1.25
L
1
1
2
2
W
2
0
0
2
W
Arachne
keats75555
Arachne
1
1
4
3
L
Artemis
1
2
2
1
L
Mercury
zx SkEiTh xz
Mercury
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,557
Damage
45,406
71,497
Taken
62,614
41,422
Mitigated
42,015
19,450
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,089
786
0
2,040
18,397
10,564
0
12,560
4,964
0
53,155
L
Nu Wa
Cholike
Nu Wa
9,401
882
0
2,204
14,951
6,955
150
7,156
7,741
85,856
0
W
Izanami
Im Polski
Izanami
4,633
2,611
0
5,746
11,475
4,732
588
2,439
9,036
0
73,351
W
12,969
680
0
2,629
10,195
4,148
1,122
3,420
6,775
90,558
0
W
Atlas
Mims2846
Atlas
15,085
4,390
0
2,380
14,601
14,852
0
3,324
11,277
76,010
0
L
5,123
684
0
3,073
12,106
11,351
0
4,788
7,264
39,681
0
W
3,288
29
3,303
4,046
7,227
6,129
238
2,039
5,188
33,699
0
W
Arachne
keats75555
Arachne
9,431
6,205
0
5,587
19,116
12,154
930
3,462
15,654
0
83,379
L
Artemis
9,294
3,180
0
4,805
9,957
5,058
0
2,073
7,884
0
73,137
L
Mercury
zx SkEiTh xz
Mercury
7,650
2,617
0
7,328
16,086
7,494
0
3,755
12,169
0
99,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,896
Gold Earned
46,552
572
Minions Killed
590
0
Camps Cleared
0
1,842,193
Distance Traveled
1,829,253
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,001
421
69
4
0
338,475
1
L
Nu Wa
9,307
490
121
6
0
327,371
6
W
Izanami
8,874
467
123
6
0
343,682
5
W
Agni
9,768
514
141
7
0
378,238
6
W
Atlas
10,342
544
134
7
0
341,710
2
L
Ymir
8,821
464
74
4
0
382,531
6
W
Hel
7,875
414
57
3
0
334,590
1
W
Arachne
9,693
510
135
7
0
431,033
6
L
Artemis
8,808
464
139
7
0
334,545
4
L
Mercury
9,959
524
169
9
0
459,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role