Player Matchup

Bacchus
Bacchus
GothGirl02
Bacchus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 16L
1,606 Elo+
Party 2
Bastet
Bastet
KingGinga
Bastet
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 15L
1,331 Elo+
Party 2
Thoth
Thoth
PreCooledCoast
Thoth
Level 28
God Stats
2W - 6L
1,500 SR
Queue Stats
41W - 62L
1,247 Elo+
Party 3
Nu Wa
Nu Wa
Scollio990
Nu Wa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 14L
1,715 Elo+
Party 2
Chronos
Chronos
Trav1s
Chronos
Level 160
God Stats
3W - 3L
1,530 SR
Queue Stats
183W - 194L
1,510 Elo+
Party 3
Team Averages
Level 63
1,506 SR
1,482 Elo+

VS

Team Averages
Level 50
1,430 SR
1,457 Elo+
Bakasura
Bakasura
DreamyGoat1
Bakasura
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,370 Elo+
Solo
Odin
Odin
Jterrons26
Odin
Level 156
God Stats
0W - 1L
1,151 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Anhur
Anhur
Oz HUNTER zO
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,500 Elo+
Party 1
Mulan
Mulan
TickleTupacxVSG
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
shakeebkilani
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GothGirl02
Bacchus
17
7 / 4 / 21
11,536
887
16,106
19,359
29,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
KingGinga
Bastet
16
3 / 4 / 23
10,067
774
11,371
12,659
6,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 4 / 18
10,385
799
9,125
10,772
5,289
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
18
13 / 4 / 21
11,597
892
26,891
12,194
5,774
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Trav1s
Chronos
19
10 / 2 / 25
11,993
923
14,636
13,266
7,115
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DreamyGoat1
Bakasura
16
4 / 9 / 7
9,471
729
14,033
16,602
8,845
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 5 / 7
9,514
732
15,840
18,006
19,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
1 / 8 / 8
9,168
705
6,066
15,700
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 10 / 3
8,332
641
5,697
17,204
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
shakeebkilani
Xing Tian
14
1 / 7 / 10
8,857
681
4,665
18,028
22,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
47
39
Kills
12
18
Deaths
39
108
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
DreamyGoat1
Bakasura
4
9
7
0.83
W
Bacchus
GothGirl02
Bacchus
7
4
21
4.38
L
4
5
7
1.5
W
Bastet
KingGinga
Bastet
3
4
23
3.63
L
1
8
8
0.63
W
6
4
18
3.75
W
Nu Wa
13
4
21
5.88
L
2
10
3
0.35
W
Chronos
Trav1s
Chronos
10
2
25
11.25
L
Xing Tian
shakeebkilani
Xing Tian
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,129
Damage
46,301
68,250
Taken
85,540
53,617
Mitigated
68,309
22,866
Healing
10,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
DreamyGoat1
Bakasura
14,033
7,471
258
2,068
16,602
8,845
0
13,437
3,019
0
19,439
W
Bacchus
GothGirl02
Bacchus
16,106
2,699
3,990
3,770
19,359
29,282
615
2,460
16,075
22,395
0
L
15,840
1,265
1,053
3,339
18,006
19,361
0
12,266
5,364
6,740
33,492
W
Bastet
KingGinga
Bastet
11,371
3,383
0
1,517
12,659
6,157
1,113
1,328
11,191
0
18,889
L
6,066
2,476
199
2,231
15,700
7,702
0
12,760
2,784
0
17,283
W
9,125
1,252
269
771
10,772
5,289
1,437
762
9,856
21,371
0
W
Nu Wa
26,891
7,574
2,236
2,697
12,194
5,774
2,918
1,296
10,758
47,122
0
L
5,697
1,343
495
559
17,204
10,061
0
14,530
2,376
0
14,882
W
Chronos
Trav1s
Chronos
14,636
7,942
1,868
5,748
13,266
7,115
3,424
1,543
11,583
39,241
0
L
Xing Tian
shakeebkilani
Xing Tian
4,665
366
0
457
18,028
22,340
0
12,434
5,239
9,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,578
Gold Earned
45,342
141
Minions Killed
112
0
Camps Cleared
0
1,197,529
Distance Traveled
1,078,772
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,471
729
19
1
0
200,950
0
W
Bacchus
11,536
887
14
1
0
234,201
0
L
Odin
9,514
732
49
4
0
241,281
0
W
Bastet
10,067
774
13
1
0
277,363
0
L
Anhur
9,168
705
20
2
0
197,158
2
W
Thoth
10,385
799
13
1
0
239,356
2
W
Nu Wa
11,597
892
45
3
0
209,467
3
L
Mulan
8,332
641
9
1
0
193,745
0
W
Chronos
11,993
923
56
4
0
237,142
0
L
Xing Tian
8,857
681
15
1
0
245,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role