Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Ol-Rocky-Top
Yu Huang
Level 109
God Stats
1W - 0L
1,629 SR
Queue Stats
10W - 8L
1,255 Elo+
Party 2
Danzaburou
Danzaburou
RighteousSaiyan
Danzaburou
Level 157
God Stats
3W - 0L
1,877 SR
Queue Stats
54W - 49L
1,574 Elo+
Party 2
Hou Yi
Hou Yi
Sixxy76
Hou Yi
Level 149
God Stats
1W - 1L
1,511 SR
Queue Stats
4W - 4L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
WarIordLonsdaIei
Gilgamesh
Level 25
God Stats
1W - 0L
1,710 SR
Queue Stats
4W - 2L
1,569 Elo+
Party 2
Team Averages
Level 118
1,645 SR
1,461 Elo+

VS

Team Averages
Level 52
1,548 SR
1,447 Elo+
Tsukuyomi
Tsukuyomi
CharmyIsThick
Tsukuyomi
Level 25
God Stats
15W - 9L
1,579 SR
Queue Stats
51W - 54L
1,449 Elo+
Party 1
Terra
Terra
DemonicJafar420
Terra
Level 125
God Stats
0W - 1L
1,315 SR
Queue Stats
31W - 49L
1,372 Elo+
Solo
Charybdis
Charybdis
ReapingSquire
Charybdis
Level 8
God Stats
3W - 1L
1,885 SR
Queue Stats
3W - 4L
1,591 Elo+
Party 1
The Morrigan
The Morrigan
SmiteSucks001
The Morrigan
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 10L
1,347 Elo+
Party 1
Raijin
Raijin
l0lYoganl0l
Raijin
Level 78
God Stats
6W - 4L
1,462 SR
Queue Stats
327W - 379L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 7
8,541
854
9,300
10,890
4,941
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Ol-Rocky-Top
Yu Huang
13
0 / 1 / 6
7,188
719
6,625
6,395
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
RighteousSaiyan
Danzaburou
15
6 / 1 / 3
8,337
834
7,181
9,085
3,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
Sixxy76
Hou Yi
14
3 / 1 / 6
7,858
786
8,147
6,266
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
13
4 / 2 / 7
8,236
824
8,319
12,191
6,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CharmyIsThick
Tsukuyomi
14
3 / 6 / 0
7,534
753
7,564
12,735
5,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 1
7,061
706
4,557
10,443
11,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
ReapingSquire
Charybdis
11
0 / 6 / 1
6,312
631
5,911
11,037
4,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Morrigan
SmiteSucks001
The Morrigan
14
1 / 2 / 0
8,065
807
6,381
8,102
3,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Raijin
13
2 / 3 / 2
7,652
765
5,851
7,884
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
6
6
Deaths
19
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
7
9.5
L
Tsukuyomi
CharmyIsThick
Tsukuyomi
3
6
0
0.5
L
0
2
1
0.25
W
Yu Huang
Ol-Rocky-Top
Yu Huang
0
1
6
3
L
Charybdis
ReapingSquire
Charybdis
0
6
1
0.08
W
Danzaburou
RighteousSaiyan
Danzaburou
6
1
3
7.5
W
Hou Yi
Sixxy76
Hou Yi
3
1
6
6
L
The Morrigan
SmiteSucks001
The Morrigan
1
2
0
0.5
W
Gilgamesh
4
2
7
3.75
L
Raijin
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,572
Damage
30,264
44,827
Taken
50,201
19,785
Mitigated
26,774
10,473
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,300
5,523
0
2,199
10,890
4,941
63
4,126
6,564
0
31,641
L
Tsukuyomi
CharmyIsThick
Tsukuyomi
7,564
1,524
0
973
12,735
5,319
23
1,302
11,433
0
19,985
L
4,557
403
570
3,074
10,443
11,009
0
502
9,941
15,173
0
W
Yu Huang
Ol-Rocky-Top
Yu Huang
6,625
421
0
754
6,395
2,174
0
1,439
3,656
20,009
0
L
Charybdis
ReapingSquire
Charybdis
5,911
2,309
0
17
11,037
4,007
100
1,802
9,235
0
10,965
W
Danzaburou
RighteousSaiyan
Danzaburou
7,181
3,593
0
2,725
9,085
3,340
605
2,994
4,718
0
29,896
W
Hou Yi
Sixxy76
Hou Yi
8,147
2,977
0
1,468
6,266
2,521
669
2,202
3,944
0
23,715
L
The Morrigan
SmiteSucks001
The Morrigan
6,381
1,005
990
3,306
8,102
3,350
0
743
7,359
31,702
4,344
W
Gilgamesh
8,319
2,609
1,451
1,876
12,191
6,809
0
3,755
8,140
0
17,135
L
Raijin
5,851
656
0
55
7,884
3,089
0
2,276
5,608
9,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,160
Gold Earned
36,624
198
Minions Killed
142
0
Camps Cleared
0
1,129,247
Distance Traveled
998,874
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,541
854
54
5
0
259,699
1
L
Tsukuyomi
7,534
753
21
2
0
212,130
0
L
Terra
7,061
706
25
3
0
209,036
0
W
Yu Huang
7,188
719
39
4
0
221,640
2
L
Charybdis
6,312
631
15
2
0
176,883
4
W
Danzaburou
8,337
834
48
5
0
206,151
0
W
Hou Yi
7,858
786
38
4
0
206,880
2
L
The Morrigan
8,065
807
68
7
0
196,618
0
W
Gilgamesh
8,236
824
19
2
0
234,877
1
L
Raijin
7,652
765
13
1
0
204,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role