Player Matchup

Terra
Terra
DoctorCizzle
Terra
Level 140
God Stats
5W - 0L
1,719 SR
Queue Stats
335W - 300L
1,589 Elo+
Solo
Scylla
Scylla
LILSAMOANKYD
Scylla
Level 149
God Stats
8W - 7L
1,497 SR
Queue Stats
182W - 146L
1,525 Elo+
Solo
Cernunnos
Cernunnos
Tenacious Denk
Cernunnos
Level 129
God Stats
2W - 1L
1,744 SR
Queue Stats
113W - 110L
1,479 Elo+
Solo
King Arthur
King Arthur
aris95-NBA
King Arthur
Level 154
God Stats
2W - 2L
1,425 SR
Queue Stats
42W - 33L
1,567 Elo+
Solo
Arachne
Arachne
blue_tiger321
Arachne
Level 128
God Stats
1W - 0L
1,728 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Team Averages
Level 140
1,623 SR
1,532 Elo+

VS

Team Averages
Level 143
1,558 SR
1,458 Elo+
Cabrakan
Cabrakan
CardinaIsCK
Cabrakan
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Party 1
Chaac
Chaac
Icy_DeadPeople_
Chaac
Level 160
God Stats
6W - 4L
1,723 SR
Queue Stats
762W - 826L
1,500 Elo+
Party 1
Athena
Athena
Je_Force
Athena
Level 154
God Stats
13W - 20L
1,272 SR
Queue Stats
598W - 790L
1,391 Elo+
Solo
Ullr
Ullr
YT-Sick_Scoops
Ullr
Level 107
God Stats
17W - 20L
1,743 SR
Queue Stats
210W - 217L
1,467 Elo+
Party 1
Olorun
Olorun
Zoiinxx
Olorun
Level 154
God Stats
7W - 7L
1,550 SR
Queue Stats
584W - 730L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 5
9,929
496
4,949
15,816
15,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Scylla
16
0 / 4 / 9
10,029
501
10,202
13,142
5,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
Tenacious Denk
Cernunnos
18
4 / 3 / 4
11,005
550
15,094
18,283
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
aris95-NBA
King Arthur
17
4 / 3 / 1
11,079
554
10,961
23,558
21,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
18
11 / 2 / 4
11,579
579
16,449
22,328
13,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CardinaIsCK
Cabrakan
13
2 / 8 / 1
8,766
438
11,842
18,759
11,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 4 / 3
9,944
497
12,244
27,924
20,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Je_Force
Athena
13
0 / 1 / 3
8,426
421
3,824
16,825
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 5 / 0
10,032
502
14,264
12,961
8,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Zoiinxx
Olorun
16
3 / 3 / 0
10,055
503
11,953
17,458
8,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
21
Kills
12
12
Deaths
21
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
CardinaIsCK
Cabrakan
2
8
1
0.31
W
2
0
5
4.5
L
4
4
3
1.38
L
Athena
Je_Force
Athena
0
1
3
1.5
W
Scylla
0
4
9
1.13
W
Cernunnos
Tenacious Denk
Cernunnos
4
3
4
2
L
3
5
0
0.6
L
Olorun
Zoiinxx
Olorun
3
3
0
1
W
King Arthur
aris95-NBA
King Arthur
4
3
1
1.5
W
Arachne
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,655
Damage
54,127
93,127
Taken
93,927
63,795
Mitigated
64,049
35,394
Healing
30,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
CardinaIsCK
Cabrakan
11,842
2,329
0
5,031
18,759
11,751
430
3,994
14,765
56,209
0
W
4,949
1,115
2,812
4,557
15,816
15,663
105
6,349
8,645
37,997
0
L
12,244
3,466
0
14,194
27,924
20,811
886
8,576
19,348
0
72,373
L
Athena
Je_Force
Athena
3,824
1,053
0
1,255
16,825
15,417
142
1,141
15,684
34,079
0
W
Scylla
10,202
985
0
3,469
13,142
5,107
2,321
2,752
10,390
85,622
0
W
Cernunnos
Tenacious Denk
Cernunnos
15,094
8,467
0
9,789
18,283
8,076
1,657
10,264
8,019
0
96,953
L
14,264
4,297
0
841
12,961
8,032
846
0
12,961
0
74,760
L
Olorun
Zoiinxx
Olorun
11,953
7,366
254
8,808
17,458
8,038
0
1,440
16,018
91,503
0
W
King Arthur
aris95-NBA
King Arthur
10,961
1,437
0
7,253
23,558
21,046
364
2,309
21,249
0
76,413
W
Arachne
16,449
10,751
0
7,514
22,328
13,903
280
6,871
15,457
0
106,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
47,223
606
Minions Killed
555
0
Camps Cleared
0
1,876,679
Distance Traveled
1,673,393
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,766
438
85
4
0
329,247
7
W
Terra
9,929
496
72
4
0
366,945
4
L
Chaac
9,944
497
133
7
0
343,491
0
L
Athena
8,426
421
37
2
0
355,439
2
W
Scylla
10,029
501
127
6
0
336,936
1
W
Cernunnos
11,005
550
141
7
0
352,420
2
L
Ullr
10,032
502
134
7
0
311,922
2
L
Olorun
10,055
503
166
8
0
333,294
6
W
King Arthur
11,079
554
128
6
0
394,239
0
W
Arachne
11,579
579
138
7
0
426,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role