Player Matchup

Anhur
Anhur
KhanfIict
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,402 Elo+
Party 2
Set
Set
King Sonkei
Set
Level 108
God Stats
44W - 28L
1,621 SR
Queue Stats
152W - 126L
1,475 Elo+
Solo
Ymir
Ymir
RealEsc0bar
Ymir
Level 126
God Stats
27W - 19L
1,886 SR
Queue Stats
754W - 779L
1,505 Elo+
Party 4
Olorun
Olorun
RealFleece
Olorun
Level 126
God Stats
5W - 5L
1,577 SR
Queue Stats
234W - 245L
1,492 Elo+
Party 4
Arachne
Arachne
Reezolve
Arachne
Level 109
God Stats
5W - 2L
1,681 SR
Queue Stats
146W - 145L
1,385 Elo+
Party 2
Team Averages
Level 114
1,653 SR
1,452 Elo+

VS

Team Averages
Level 110
1,483 SR
1,465 Elo+
Anubis
Anubis
Alucardsick
Anubis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 38L
1,418 Elo+
Solo
Bacchus
Bacchus
DluchtE
Bacchus
Level 88
God Stats
3W - 4L
1,393 SR
Queue Stats
38W - 51L
1,452 Elo+
Party 1
Loki
Loki
HMAAN
Loki
Level 155
God Stats
7W - 7L
1,651 SR
Queue Stats
343W - 332L
1,460 Elo+
Party 3
Achilles
Achilles
Moelicious
Achilles
Level 112
God Stats
2W - 3L
1,300 SR
Queue Stats
234W - 207L
1,525 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
bonnyp
Ah Muzen Cab
Level 109
God Stats
11W - 14L
1,571 SR
Queue Stats
74W - 96L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KhanfIict
Anhur
10
3 / 0 / 1
6,349
635
4,664
6,114
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 0
6,457
646
5,410
8,016
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 3
5,634
563
3,776
7,898
5,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
RealFleece
Olorun
10
1 / 1 / 2
5,951
595
2,218
5,282
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Reezolve
Arachne
9
3 / 1 / 3
5,914
591
4,548
7,163
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 2 / 0
6,106
611
5,965
6,412
3,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
DluchtE
Bacchus
5
0 / 1 / 0
4,250
425
1,423
4,905
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
HMAAN
Loki
8
0 / 3 / 0
4,874
487
2,031
8,144
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Achilles
Moelicious
Achilles
10
0 / 2 / 0
5,536
554
5,537
8,496
8,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
bonnyp
Ah Muzen Cab
8
0 / 2 / 0
4,627
463
2,871
6,227
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
2
2
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
2
0
1
L
Bacchus
DluchtE
Bacchus
0
1
0
0
L
Loki
HMAAN
Loki
0
3
0
0
W
Anhur
KhanfIict
Anhur
3
0
1
3.5
W
2
0
0
2
L
Achilles
Moelicious
Achilles
0
2
0
0
W
1
0
3
2.5
W
Olorun
RealFleece
Olorun
1
1
2
2
W
Arachne
Reezolve
Arachne
3
1
3
4.5
L
Ah Muzen Cab
bonnyp
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
17,827
34,473
Taken
34,184
17,665
Mitigated
17,463
13,891
Healing
12,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,965
103
0
2,396
6,412
3,177
0
1,336
5,076
43,674
0
L
Bacchus
DluchtE
Bacchus
1,423
204
0
1,432
4,905
2,169
0
1,336
3,569
6,427
0
L
Loki
HMAAN
Loki
2,031
470
0
3,648
8,144
2,568
0
1,169
6,975
0
30,612
W
Anhur
KhanfIict
Anhur
4,664
2,726
0
2,560
6,114
1,955
19
1,185
4,929
0
40,088
W
5,410
2,925
0
2,676
8,016
5,526
0
0
8,016
0
47,087
L
Achilles
Moelicious
Achilles
5,537
1,557
0
1,503
8,496
8,007
0
0
8,496
0
37,893
W
3,776
1,206
290
2,790
7,898
5,650
0
1,506
6,392
13,861
0
W
Olorun
RealFleece
Olorun
2,218
1,247
93
2,237
5,282
1,773
0
2,918
2,364
34,073
0
W
Arachne
Reezolve
Arachne
4,548
2,763
0
3,245
7,163
2,761
0
1,779
5,179
0
33,449
L
Ah Muzen Cab
bonnyp
Ah Muzen Cab
2,871
846
0
3,282
6,227
1,542
0
2,153
4,074
0
26,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,305
Gold Earned
25,393
296
Minions Killed
267
0
Camps Cleared
0
1,047,649
Distance Traveled
929,299
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,106
611
83
8
0
168,920
4
L
Bacchus
4,250
425
12
1
0
141,457
0
L
Loki
4,874
487
63
6
0
232,287
3
W
Anhur
6,349
635
70
7
0
179,966
2
W
Set
6,457
646
86
9
0
207,543
3
L
Achilles
5,536
554
66
7
0
198,462
4
W
Ymir
5,634
563
17
2
0
204,118
0
W
Olorun
5,951
595
61
6
0
191,535
4
W
Arachne
5,914
591
62
6
0
264,487
0
L
Ah Muzen Cab
4,627
463
43
4
0
188,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role