Player Matchup

Mulan
Mulan
Mazapan0
Mulan
Level 49
God Stats
5W - 12L
1,642 SR
Queue Stats
87W - 106L
1,541 Elo+
Solo
Ratatoskr
Ratatoskr
MexicanDuck
Ratatoskr
Level 127
God Stats
3W - 5L
1,573 SR
Queue Stats
31W - 40L
1,505 Elo+
Party 3
Neith
Neith
NthMarcelsky
Neith
Level 15
God Stats
1W - 2L
1,787 SR
Queue Stats
3W - 7L
1,511 Elo+
Party 3
Freya
Freya
Purepattao
Freya
Level 126
God Stats
1W - 3L
1,752 SR
Queue Stats
124W - 119L
1,566 Elo+
Party 2
Atlas
Atlas
TaffyTiddies
Atlas
Level 27
God Stats
2W - 3L
1,752 SR
Queue Stats
3W - 3L
1,665 Elo+
Party 2
Team Averages
Level 69
1,701 SR
1,558 Elo+

VS

Team Averages
Level 77
1,583 SR
1,491 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
JayAcy
Artemis
Level 43
God Stats
3W - 2L
1,722 SR
Queue Stats
35W - 42L
1,434 Elo+
Solo
Bacchus
Bacchus
Strikemasterice
Bacchus
Level 68
God Stats
28W - 18L
1,695 SR
Queue Stats
60W - 62L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Mazapan0
Mulan
10
0 / 2 / 1
5,590
508
5,527
10,444
6,375
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
MexicanDuck
Ratatoskr
9
1 / 2 / 0
5,170
470
1,398
7,129
2,557
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 2 / 0
4,660
424
3,567
4,672
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Freya
9
0 / 4 / 0
5,153
468
1,445
7,119
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 0
4,910
446
2,512
6,617
3,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 0 / 0
6,646
604
4,344
5,760
2,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
 
Bellona
10
2 / 1 / 0
6,454
587
6,902
8,818
8,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
 
Tsukuyomi
9
1 / 0 / 2
5,857
532
3,031
6,837
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Artemis
JayAcy
Artemis
10
1 / 0 / 2
5,924
539
5,314
3,427
1,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
2 / 0 / 1
5,506
501
2,709
6,430
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
11
11
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
0
5
W
Bellona
 
Bellona
2
1
0
2
W
Tsukuyomi
 
Tsukuyomi
1
0
2
2
W
Artemis
JayAcy
Artemis
1
0
2
2
L
Mulan
Mazapan0
Mulan
0
2
1
0.25
L
Ratatoskr
MexicanDuck
Ratatoskr
1
2
0
0.5
L
0
2
0
0
L
Freya
0
4
0
0
W
2
0
1
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,449
Damage
22,300
35,981
Taken
31,272
17,705
Mitigated
19,296
8,500
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,344
589
0
1,088
5,760
2,008
0
924
4,836
46,462
0
W
Bellona
 
Bellona
6,902
2,968
0
3,989
8,818
8,405
0
0
8,818
0
41,871
W
Tsukuyomi
 
Tsukuyomi
3,031
907
0
3,713
6,837
2,293
0
257
6,580
0
32,253
W
Artemis
JayAcy
Artemis
5,314
2,627
0
1,454
3,427
1,251
750
1,176
2,251
0
41,443
L
Mulan
Mazapan0
Mulan
5,527
799
0
3,226
10,444
6,375
0
0
10,444
0
39,693
L
Ratatoskr
MexicanDuck
Ratatoskr
1,398
47
0
1,076
7,129
2,557
0
1,856
5,203
0
25,981
L
3,567
1,585
0
849
4,672
1,799
0
1,173
3,499
0
31,605
L
Freya
1,445
513
0
2,074
7,119
3,270
0
2,286
4,701
29,325
6,225
W
2,709
255
0
971
6,430
5,339
0
1,336
5,094
14,416
0
L
2,512
1,088
0
1,275
6,617
3,704
96
1,536
5,081
12,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,483
Gold Earned
30,387
245
Minions Killed
325
0
Camps Cleared
0
960,729
Distance Traveled
1,052,991
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,646
604
73
7
0
213,098
1
W
Bellona
6,454
587
80
7
0
214,923
3
W
Tsukuyomi
5,857
532
75
7
0
250,967
3
W
Artemis
5,924
539
77
7
0
167,619
2
L
Mulan
5,590
508
67
6
0
211,081
2
L
Ratatoskr
5,170
470
43
4
0
168,399
2
L
Neith
4,660
424
55
5
0
173,116
1
L
Freya
5,153
468
63
6
0
200,867
2
W
Bacchus
5,506
501
20
2
0
206,384
4
L
Atlas
4,910
446
17
2
0
207,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role