Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlexDelPiero
Nemesis
Level 129
God Stats
6W - 3L
1,637 SR
Queue Stats
84W - 93L
1,595 Elo+
Solo
Ymir
Ymir
BaronRadial
Ymir
Level 153
God Stats
12W - 4L
1,719 SR
Queue Stats
882W - 909L
1,480 Elo+
Solo
Vulcan
Vulcan
Woolfungis
Vulcan
Level 143
God Stats
8W - 5L
1,839 SR
Queue Stats
121W - 104L
1,617 Elo+
Party 3
Merlin
Merlin
ratchetcowboy462
Merlin
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 88L
1,554 Elo+
Party 3
Team Averages
Level 131
1,639 SR
1,549 Elo+

VS

Team Averages
Level 102
1,531 SR
1,540 Elo+
Ra
Ra
ElTyr3
Ra
Level 89
God Stats
17W - 16L
1,519 SR
Queue Stats
144W - 136L
1,593 Elo+
Party 1
Ymir
Ymir
Gerardo11011
Ymir
Level 123
God Stats
6W - 8L
1,420 SR
Queue Stats
105W - 98L
1,592 Elo+
Party 1
Neith
Neith
Silentswordperu
Neith
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,590 Elo+
Solo
Izanami
Izanami
SlowWalrus
Izanami
Level 128
God Stats
6W - 7L
1,410 SR
Queue Stats
318W - 329L
1,472 Elo+
Party 2
Bakasura
Bakasura
cburg88
Bakasura
Level 65
God Stats
2W - 7L
1,804 SR
Queue Stats
86W - 105L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
1 / 0 / 0
3,265
653
2,315
2,694
620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
AlexDelPiero
Nemesis
5
0 / 0 / 1
3,318
664
771
2,670
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,173
635
986
4,079
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
Woolfungis
Vulcan
6
0 / 0 / 0
3,399
680
711
910
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 0 / 0
3,575
715
297
1,086
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
6
0 / 0 / 0
3,319
664
148
967
335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 0 / 1
3,432
686
1,487
3,190
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
2,409
482
0
0
0
Izanami
SlowWalrus
Izanami
5
1 / 1 / 0
3,484
697
3,068
2,179
548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
cburg88
Bakasura
5
0 / 0 / 0
3,221
644
406
3,021
930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
W
Nemesis
AlexDelPiero
Nemesis
0
0
1
0.5
W
0
1
0
0
L
Ra
0
0
0
0
L
0
0
1
0.5
L
0
0
0
0
L
Izanami
SlowWalrus
Izanami
1
1
0
1
W
Vulcan
Woolfungis
Vulcan
0
0
0
0
L
Bakasura
cburg88
Bakasura
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,080
Damage
5,109
11,439
Taken
9,357
3,672
Mitigated
3,210
5,940
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
2,315
2,064
0
1,382
2,694
620
0
478
2,216
0
15,675
W
Nemesis
AlexDelPiero
Nemesis
771
449
0
1,551
2,670
713
0
60
2,610
0
12,744
W
986
500
128
1,802
4,079
1,763
0
1,009
3,070
8,836
0
L
Ra
148
37
0
579
967
335
0
568
347
18,530
0
L
1,487
421
0
1,790
3,190
1,397
0
770
2,420
4,654
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
SlowWalrus
Izanami
3,068
2,530
0
752
2,179
548
0
216
1,963
0
20,518
W
Vulcan
Woolfungis
Vulcan
711
287
0
676
910
295
0
88
822
18,878
0
L
Bakasura
cburg88
Bakasura
406
292
0
1,165
3,021
930
0
388
2,633
0
9,467
W
297
0
0
401
1,086
281
943
0
1,066
18,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,730
Gold Earned
15,865
155
Minions Killed
113
0
Camps Cleared
0
440,532
Distance Traveled
410,701
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,265
653
30
6
0
84,451
1
W
Nemesis
3,318
664
38
8
0
95,409
1
W
Ymir
3,173
635
15
3
0
83,292
0
L
Ra
3,319
664
30
6
0
110,189
1
L
Ymir
3,432
686
13
3
0
103,817
0
L
Neith
2,409
482
0
0
0
0
0
L
Izanami
3,484
697
35
7
0
88,072
0
W
Vulcan
3,399
680
37
7
0
99,619
2
L
Bakasura
3,221
644
35
7
0
108,623
0
W
Merlin
3,575
715
35
7
0
77,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role