Player Matchup

King Arthur
King Arthur
DAnutHANDler
King Arthur
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,395 Elo+
Party 1
Awilix
Awilix
SKULLBASH JR
Awilix
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,405 Elo+
Party 1
Ullr
Ullr
xDuckiie
Ullr
Level 84
God Stats
4W - 2L
1,845 SR
Queue Stats
10W - 15L
1,395 Elo+
Party 1
Team Averages
Level 91
1,615 SR
1,398 Elo+

VS

Team Averages
Level 77
1,518 SR
1,392 Elo+
Da Ji
Da Ji
LoneWolfSniper7
Da Ji
Level 71
God Stats
3W - 3L
1,596 SR
Queue Stats
29W - 37L
1,402 Elo+
Party 2
King Arthur
King Arthur
Taylgamer2
King Arthur
Level 67
God Stats
11W - 12L
1,524 SR
Queue Stats
34W - 37L
1,428 Elo+
Party 2
Raijin
Raijin
XxFaLcoNVeNoMxX
Raijin
Level 92
God Stats
4W - 10L
1,435 SR
Queue Stats
16W - 33L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DAnutHANDler
King Arthur
19
5 / 4 / 9
15,062
685
21,419
23,696
25,524
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
20
8 / 3 / 7
15,226
692
28,830
18,513
14,326
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ullr
19
6 / 10 / 10
15,624
710
14,879
20,794
8,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 7 / 7
13,672
621
13,775
22,762
12,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Taylgamer2
King Arthur
19
7 / 3 / 8
14,958
680
20,913
26,921
41,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
5 / 9 / 6
14,562
662
13,168
22,082
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
38
19
Kills
17
17
Deaths
19
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DAnutHANDler
King Arthur
5
4
9
2.38
L
5
7
7
1.21
W
Awilix
8
3
7
3.83
L
King Arthur
Taylgamer2
King Arthur
7
3
8
3.67
L
5
9
6
0.89
W
Ullr
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,128
Damage
47,856
63,003
Taken
71,765
48,706
Mitigated
65,156
7,162
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DAnutHANDler
King Arthur
21,419
3,942
0
3,829
23,696
25,524
145
5,440
18,256
0
53,738
L
13,775
2,910
0
545
22,762
12,513
195
73
22,689
0
34,819
W
Awilix
28,830
14,311
0
1,999
18,513
14,326
989
3,610
14,903
0
65,205
L
King Arthur
Taylgamer2
King Arthur
20,913
1,922
0
0
26,921
41,874
118
271
26,650
737
50,434
L
13,168
1,425
323
2,470
22,082
10,769
516
63
22,019
49,372
0
W
Ullr
14,879
6,128
0
1,334
20,794
8,856
414
5,285
15,509
0
67,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,912
Gold Earned
43,192
195
Minions Killed
190
10
Camps Cleared
7
1,100,996
Distance Traveled
990,900
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,062
685
62
3
2
361,414
2
L
Da Ji
13,672
621
41
2
3
328,799
2
W
Awilix
15,226
692
62
3
4
418,198
2
L
King Arthur
14,958
680
67
3
2
382,444
2
L
Raijin
14,562
662
82
4
2
279,657
4
W
Ullr
15,624
710
71
3
4
321,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role