Player Matchup

Izanami
Izanami
Gold II
 
Izanami
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
 
Kuzenbo
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum V
 
Achilles
Platinum V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum I
KillerOrDie
Mercury
Platinum I
Level 155
God Stats
8W - 11L
1,542 SR
Queue Stats
208W - 217L
1,865 MMR
Solo
Persephone
Persephone
Platinum I
locobachi
Persephone
Platinum I
Level 160
God Stats
5W - 5L
1,615 SR
Queue Stats
207W - 196L
2,075 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,531 SR
1,688 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 149
1,482 SR
1,748 MMR
Thanatos
Thanatos
Platinum V
BĘLFÈGØR
Thanatos
Platinum V
Level 157
God Stats
2W - 1L
1,524 SR
Queue Stats
136W - 124L
1,767 MMR
Party 1
Xbalanque
Xbalanque
Gold II
DiosYasha
Xbalanque
Gold II
Level 160
God Stats
11W - 2L
1,794 SR
Queue Stats
88W - 83L
1,529 MMR
Party 1
Sol
Sol
Gold II
MBclou
Sol
Gold II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 109L
1,520 MMR
Solo
Osiris
Osiris
Diamond III
Vinmo
Osiris
Diamond III
Level 149
God Stats
5W - 6L
1,491 SR
Queue Stats
232W - 228L
2,299 MMR
Solo
Ares
Ares
Platinum IV
vlento3
Ares
Platinum IV
Level 128
God Stats
2W - 8L
1,100 SR
Queue Stats
501W - 514L
1,627 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,294
659
1,526
2,568
556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
 
Kuzenbo
4
0 / 1 / 0
3,020
604
568
2,369
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
 
Achilles
3
0 / 3 / 0
2,747
549
2,922
4,194
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
KillerOrDie
Mercury
5
0 / 0 / 0
3,023
605
541
2,995
759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
locobachi
Persephone
1
0 / 0 / 0
2,447
489
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAgniAtlas

VS

Bans
AwilixThothBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BĘLFÈGØR
Thanatos
5
0 / 0 / 2
3,285
657
1,283
2,267
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
DiosYasha
Xbalanque
5
2 / 0 / 1
3,757
751
2,682
2,530
730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
MBclou
Sol
7
0 / 0 / 0
3,587
717
256
1,578
425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Vinmo
Osiris
6
2 / 0 / 0
3,690
738
2,134
3,986
1,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ares
vlento3
Ares
5
1 / 0 / 2
3,810
762
1,066
2,322
1,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Achilles
 
Achilles
0
3
0
0
W
Thanatos
BĘLFÈGØR
Thanatos
0
0
2
1
W
Xbalanque
DiosYasha
Xbalanque
2
0
1
2.5
L
Mercury
KillerOrDie
Mercury
0
0
0
0
W
Sol
MBclou
Sol
0
0
0
0
W
Osiris
Vinmo
Osiris
2
0
0
2
L
Persephone
locobachi
Persephone
0
0
0
0
W
Ares
vlento3
Ares
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,557
Damage
7,421
12,126
Taken
12,683
5,745
Mitigated
4,917
2,685
Healing
8,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,526
1,273
0
718
2,568
556
0
271
2,297
0
17,797
L
Kuzenbo
 
Kuzenbo
568
246
0
428
2,369
1,325
0
411
1,958
7,481
0
L
Achilles
 
Achilles
2,922
1,302
0
1,039
4,194
3,105
0
384
3,810
0
6,379
W
Thanatos
BĘLFÈGØR
Thanatos
1,283
324
0
2,621
2,267
842
0
0
2,267
0
16,241
W
Xbalanque
DiosYasha
Xbalanque
2,682
1,476
0
875
2,530
730
0
190
2,340
0
19,560
L
Mercury
KillerOrDie
Mercury
541
347
0
500
2,995
759
0
256
2,739
0
11,232
W
Sol
MBclou
Sol
256
211
0
499
1,578
425
1,404
175
1,403
20,859
0
W
Osiris
Vinmo
Osiris
2,134
1,033
0
2,634
3,986
1,705
0
0
3,758
0
14,191
L
Persephone
locobachi
Persephone
0
0
0
0
0
0
0
0
0
0
0
W
Ares
vlento3
Ares
1,066
116
0
1,576
2,322
1,215
0
203
2,095
6,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,531
Gold Earned
18,129
83
Minions Killed
150
0
Camps Cleared
0
398,968
Distance Traveled
502,408
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,294
659
38
8
0
87,020
0
L
Kuzenbo
3,020
604
11
2
0
91,562
1
L
Achilles
2,747
549
4
1
0
87,731
2
W
Thanatos
3,285
657
35
7
0
117,590
1
W
Xbalanque
3,757
751
42
8
0
92,661
1
L
Mercury
3,023
605
30
6
0
112,924
2
W
Sol
3,587
717
31
6
0
74,563
1
W
Osiris
3,690
738
31
6
0
113,792
3
L
Persephone
2,447
489
0
0
0
19,731
0
W
Ares
3,810
762
11
2
0
103,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role