Player Matchup

Baron Samedi
Baron Samedi
Pat-man71302
Baron Samedi
Level 95
God Stats
9W - 8L
1,527 SR
Queue Stats
80W - 119L
1,337 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SDG_Vell
Cu Chulainn
Level 107
God Stats
1W - 0L
1,267 SR
Queue Stats
6W - 12L
1,389 Elo+
Party 2
Cliodhna
Cliodhna
Visbi
Cliodhna
Level 87
God Stats
2W - 3L
1,196 SR
Queue Stats
128W - 131L
1,434 Elo+
Solo
Team Averages
Level 96
1,330 SR
1,387 Elo+

VS

Team Averages
Level 84
1,500 SR
1,593 Elo+
Anhur
Anhur
CHEETOCHED
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 98L
1,637 Elo+
Party 1
Agni
Agni
ReezyBluntz
Agni
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 47L
1,511 Elo+
Party 1
Ymir
Ymir
TdawggyDog
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 81L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pat-man71302
Baron Samedi
17
6 / 0 / 14
11,931
746
19,849
13,410
6,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cu Chulainn
SDG_Vell
Cu Chulainn
16
5 / 3 / 15
11,104
694
10,044
18,642
16,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Visbi
Cliodhna
17
10 / 3 / 8
12,189
762
13,811
15,321
5,937
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 10 / 2
9,255
578
3,738
15,979
5,864
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 2
11,087
693
19,468
13,765
6,091
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 8 / 2
9,746
609
4,788
20,431
21,339
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
21
Kills
6
6
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
10
2
0.2
W
Baron Samedi
Pat-man71302
Baron Samedi
6
0
14
13
L
4
3
2
1.67
W
Cu Chulainn
SDG_Vell
Cu Chulainn
5
3
15
4.17
L
1
8
2
0.25
W
Cliodhna
Visbi
Cliodhna
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,704
Damage
27,994
47,373
Taken
50,175
28,953
Mitigated
33,294
14,232
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,738
1,432
0
0
15,979
5,864
0
4,860
11,119
0
15,533
W
Baron Samedi
Pat-man71302
Baron Samedi
19,849
1,039
2,925
7,158
13,410
6,350
1,230
7,673
5,737
67,807
0
L
19,468
1,615
111
1,092
13,765
6,091
0
5,316
8,449
45,008
0
W
Cu Chulainn
SDG_Vell
Cu Chulainn
10,044
2,667
0
609
18,642
16,666
315
8,476
10,166
0
21,928
L
4,788
706
0
1,957
20,431
21,339
0
10,086
10,345
26,133
0
W
Cliodhna
Visbi
Cliodhna
13,811
646
0
3,540
15,321
5,937
962
8,990
6,331
0
48,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
30,088
188
Minions Killed
128
11
Camps Cleared
4
872,941
Distance Traveled
716,308
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,255
578
29
2
1
199,915
0
W
Baron Samedi
11,931
746
99
6
4
284,985
2
L
Agni
11,087
693
62
4
2
294,677
1
W
Cu Chulainn
11,104
694
20
1
1
275,359
4
L
Ymir
9,746
609
37
2
1
221,716
1
W
Cliodhna
12,189
762
69
4
6
312,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role