Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
AnxiousTrap
Eset
Level 156
God Stats
8W - 1L
1,674 SR
Queue Stats
145W - 140L
1,598 Elo+
Solo
Geb
Geb
Coottick
Geb
Level 109
God Stats
25W - 19L
1,687 SR
Queue Stats
120W - 109L
1,610 Elo+
Party 1
Chernobog
Chernobog
DeedleDeuce
Chernobog
Level 144
God Stats
2W - 0L
1,783 SR
Queue Stats
59W - 54L
1,631 Elo+
Party 1
Ratatoskr
Ratatoskr
dissFUNKshun
Ratatoskr
Level 157
God Stats
10W - 7L
1,731 SR
Queue Stats
206W - 222L
1,634 Elo+
Party 1
Team Averages
Level 135
1,675 SR
1,595 Elo+

VS

Team Averages
Level 142
1,537 SR
1,602 Elo+
Medusa
Medusa
D3FROST
Medusa
Level 123
God Stats
1W - 1L
1,752 SR
Queue Stats
36W - 35L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
ECLTRXD
Gilgamesh
Level 148
God Stats
6W - 8L
1,650 SR
Queue Stats
119W - 105L
1,645 Elo+
Party 2
Ah Puch
Ah Puch
ImagClaw
Ah Puch
Level 157
God Stats
5W - 3L
1,258 SR
Queue Stats
223W - 225L
1,600 Elo+
Solo
Ra
Ra
TRXJHV
Ra
Level 154
God Stats
18W - 9L
1,594 SR
Queue Stats
140W - 127L
1,593 Elo+
Party 2
Mercury
Mercury
shadowgun231
Mercury
Level 126
God Stats
9W - 15L
1,431 SR
Queue Stats
465W - 468L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
5 / 2 / 11
10,175
783
12,314
18,380
23,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
3 / 2 / 7
10,421
802
6,375
7,216
3,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 15
9,513
732
10,794
13,728
14,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
DeedleDeuce
Chernobog
18
4 / 2 / 9
10,308
793
11,712
13,837
7,486
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
dissFUNKshun
Ratatoskr
19
10 / 2 / 7
11,111
855
12,599
12,285
5,905
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D3FROST
Medusa
16
2 / 4 / 5
9,538
734
9,821
12,775
6,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
ECLTRXD
Gilgamesh
15
3 / 6 / 4
8,510
655
7,804
17,084
15,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
ImagClaw
Ah Puch
15
2 / 2 / 5
8,627
664
13,064
7,071
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
16
4 / 6 / 2
9,513
732
10,990
13,863
7,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
shadowgun231
Mercury
14
0 / 5 / 5
8,097
623
7,797
13,039
6,442
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
23
Kills
11
12
Deaths
23
49
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
11
5.25
W
3
2
7
3.25
W
1
4
15
2.13
L
Medusa
D3FROST
Medusa
2
4
5
1.13
W
Chernobog
DeedleDeuce
Chernobog
4
2
9
4.25
L
Gilgamesh
ECLTRXD
Gilgamesh
3
6
4
0.83
L
Ah Puch
ImagClaw
Ah Puch
2
2
5
2.25
L
Ra
4
6
2
0.83
W
Ratatoskr
dissFUNKshun
Ratatoskr
10
2
7
6.75
L
Mercury
shadowgun231
Mercury
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,794
Damage
49,476
65,446
Taken
63,832
54,521
Mitigated
39,223
15,348
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,314
2,551
0
6,887
18,380
23,052
588
5,788
12,284
0
22,895
W
6,375
553
0
712
7,216
3,654
1,403
2,577
4,607
36,938
0
W
10,794
608
0
1,906
13,728
14,424
133
7,323
6,237
20,169
0
L
Medusa
D3FROST
Medusa
9,821
4,090
0
896
12,775
6,533
0
3,600
8,662
0
32,657
W
Chernobog
DeedleDeuce
Chernobog
11,712
6,897
0
3,073
13,837
7,486
3,761
4,708
8,951
0
49,504
L
Gilgamesh
ECLTRXD
Gilgamesh
7,804
1,483
0
1,591
17,084
15,936
0
4,208
11,985
0
15,914
L
Ah Puch
ImagClaw
Ah Puch
13,064
252
0
2,417
7,071
3,052
0
442
6,529
34,346
0
L
Ra
10,990
969
1,215
2,869
13,863
7,260
0
4,510
8,899
37,144
0
W
Ratatoskr
dissFUNKshun
Ratatoskr
12,599
2,607
0
2,770
12,285
5,905
819
3,658
8,568
0
36,820
L
Mercury
shadowgun231
Mercury
7,797
4,221
0
1,363
13,039
6,442
0
2,868
9,718
0
26,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
44,285
270
Minions Killed
216
0
Camps Cleared
0
1,400,620
Distance Traveled
1,289,012
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,175
783
35
3
0
308,469
1
W
Eset
10,421
802
83
6
0
261,131
3
W
Geb
9,513
732
23
2
0
281,226
2
L
Medusa
9,538
734
53
4
0
249,815
5
W
Chernobog
10,308
793
86
7
0
243,721
2
L
Gilgamesh
8,510
655
19
1
0
271,236
1
L
Ah Puch
8,627
664
44
3
0
253,094
1
L
Ra
9,513
732
63
5
0
232,485
0
W
Ratatoskr
11,111
855
43
3
0
306,073
3
L
Mercury
8,097
623
37
3
0
282,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role