Player Matchup

Xing Tian
Xing Tian
Abarice
Xing Tian
Level 77
God Stats
1W - 5L
1,500 SR
Queue Stats
146W - 151L
1,396 Elo+
Solo
Fenrir
Fenrir
H4N1M3 G0D
Fenrir
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 28L
1,598 Elo+
Party 2
Rama
Rama
Nasty Nate1170
Rama
Level 65
God Stats
4W - 5L
1,567 SR
Queue Stats
523W - 583L
1,396 Elo+
Solo
Anhur
Anhur
Ragnar753
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,511 Elo+
Solo
Thoth
Thoth
SUPERSPIDERBRO
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,598 Elo+
Party 2
Team Averages
Level 51
1,513 SR
1,500 Elo+

VS

Team Averages
Level 104
1,571 SR
1,446 Elo+
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KCAssassin
Da Ji
Level 105
God Stats
11W - 14L
1,511 SR
Queue Stats
352W - 373L
1,442 Elo+
Solo
Chiron
Chiron
XIXIHH
Chiron
Level 107
God Stats
2W - 1L
1,502 SR
Queue Stats
268W - 270L
1,363 Elo+
Solo
Mulan
Mulan
iSpaz lulz
Mulan
Level 65
God Stats
2W - 0L
1,550 SR
Queue Stats
50W - 44L
1,410 Elo+
Party 1
Bacchus
Bacchus
tundrahmb
Bacchus
Level 126
God Stats
2W - 0L
1,792 SR
Queue Stats
59W - 40L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abarice
Xing Tian
16
7 / 5 / 7
10,455
804
12,389
21,960
33,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
H4N1M3 G0D
Fenrir
14
1 / 10 / 7
8,177
629
6,781
18,926
11,312
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
7 / 8 / 5
10,541
811
17,658
20,135
10,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Ragnar753
Anhur
15
2 / 7 / 11
8,693
669
10,556
15,427
7,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 9
7,690
592
5,488
13,012
5,015
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
7 / 2 / 23
11,237
864
16,814
13,981
8,872
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
16
12 / 5 / 14
10,785
830
24,131
12,463
6,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
XIXIHH
Chiron
18
9 / 3 / 16
10,625
817
14,415
12,904
6,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
15
5 / 3 / 18
9,844
757
11,786
11,256
14,067
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
tundrahmb
Bacchus
17
5 / 5 / 23
11,132
856
13,250
24,854
25,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
132
17
Kills
38
38
Deaths
18
39
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
2
23
9.25
L
Xing Tian
Abarice
Xing Tian
7
5
7
2.1
L
Fenrir
H4N1M3 G0D
Fenrir
1
10
7
0.45
W
Da Ji
12
5
14
3.8
L
7
8
5
1.19
L
Anhur
Ragnar753
Anhur
2
7
11
1.07
L
0
8
9
0.56
W
Chiron
XIXIHH
Chiron
9
3
16
5.67
W
Mulan
5
3
18
4.67
W
Bacchus
tundrahmb
Bacchus
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,872
Damage
80,396
89,460
Taken
75,458
67,305
Mitigated
60,703
20,107
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,814
1,034
3,176
7,659
13,981
8,872
2,352
3,361
10,620
35,424
0
L
Xing Tian
Abarice
Xing Tian
12,389
963
1,490
3,239
21,960
33,057
135
6,325
15,635
20,532
0
L
Fenrir
H4N1M3 G0D
Fenrir
6,781
2,741
1,445
2,359
18,926
11,312
252
4,623
14,303
0
11,109
W
Da Ji
24,131
8,927
2,330
1,417
12,463
6,211
2,140
3,615
8,848
0
27,102
L
17,658
7,732
1,659
5,044
20,135
10,266
0
8,532
11,603
0
36,295
L
Anhur
Ragnar753
Anhur
10,556
3,416
1,009
2,049
15,427
7,655
299
6,689
8,738
0
16,473
L
5,488
447
653
1,160
13,012
5,015
0
3,895
9,117
11,806
0
W
Chiron
XIXIHH
Chiron
14,415
3,908
2,623
4,490
12,904
6,106
1,674
2,084
10,815
0
31,418
W
Mulan
11,786
1,000
1,393
1,923
11,256
14,067
466
2,767
8,489
0
20,128
W
Bacchus
tundrahmb
Bacchus
13,250
1,825
918
6,911
24,854
25,447
189
6,050
18,804
21,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,556
Gold Earned
53,623
69
Minions Killed
98
0
Camps Cleared
0
1,033,059
Distance Traveled
1,169,621
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,237
864
34
3
0
233,116
0
L
Xing Tian
10,455
804
16
1
0
234,954
0
L
Fenrir
8,177
629
9
1
0
221,241
0
W
Da Ji
10,785
830
7
1
0
223,388
3
L
Rama
10,541
811
25
2
0
165,374
2
L
Anhur
8,693
669
12
1
0
192,257
0
L
Thoth
7,690
592
7
1
0
219,233
0
W
Chiron
10,625
817
25
2
0
255,343
0
W
Mulan
9,844
757
8
1
0
227,340
0
W
Bacchus
11,132
856
24
2
0
230,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role