Player Matchup

King Arthur
King Arthur
Dasfter
King Arthur
Level 43
God Stats
6W - 2L
1,805 SR
Queue Stats
103W - 24L
1,850 Elo+
Party 1
Artemis
Artemis
GapingWhole
Artemis
Level 104
God Stats
6W - 4L
1,622 SR
Queue Stats
52W - 35L
1,614 Elo+
Party 3
Ne Zha
Ne Zha
MoneyGoes1337
Ne Zha
Level 160
God Stats
12W - 8L
1,298 SR
Queue Stats
605W - 645L
1,490 Elo+
Party 1
Scylla
Scylla
Roar
Scylla
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 17L
1,797 Elo+
Party 1
Yemoja
Yemoja
VoldemortsCrack
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Team Averages
Level 84
1,545 SR
1,650 Elo+

VS

Team Averages
Level 126
1,485 SR
1,501 Elo+
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
COUN7RY 94
Ra
Level 49
God Stats
4W - 6L
1,494 SR
Queue Stats
125W - 156L
1,332 Elo+
Party 2
Apollo
Apollo
LordHades117
Apollo
Level 121
God Stats
2W - 5L
1,371 SR
Queue Stats
73W - 74L
1,460 Elo+
Party 2
Thanatos
Thanatos
PrismaOX99
Thanatos
Level 158
God Stats
15W - 18L
1,495 SR
Queue Stats
179W - 180L
1,559 Elo+
Party 2
Achilles
Achilles
emptybagg
Achilles
Level 159
God Stats
5W - 9L
1,564 SR
Queue Stats
465W - 365L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dasfter
King Arthur
6
1 / 0 / 1
3,698
740
1,096
2,276
842
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GapingWhole
Artemis
6
2 / 0 / 1
3,634
727
3,413
2,356
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,318
664
867
3,584
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Roar
Scylla
6
1 / 0 / 0
3,430
686
1,060
839
193
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
1 / 0 / 3
3,838
768
1,237
1,989
600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
3
0 / 1 / 0
2,929
586
471
2,089
790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,226
645
135
1,804
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
5
0 / 2 / 0
3,084
617
1,490
4,051
859
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
PrismaOX99
Thanatos
5
0 / 0 / 0
3,099
620
565
3,461
1,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
emptybagg
Achilles
3
0 / 1 / 0
2,837
567
1,508
2,269
752
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
1
0
0
L
0
1
0
0
W
King Arthur
Dasfter
King Arthur
1
0
1
1.5
W
Artemis
GapingWhole
Artemis
2
0
1
2.5
L
Apollo
0
2
0
0
W
0
0
0
0
L
Thanatos
PrismaOX99
Thanatos
0
0
0
0
W
Scylla
Roar
Scylla
1
0
0
1
W
1
0
3
2.5
L
Achilles
emptybagg
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,673
Damage
4,169
11,044
Taken
13,674
3,064
Mitigated
4,108
5,378
Healing
5,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
471
0
124
363
2,089
790
0
533
1,556
4,348
0
L
135
0
72
431
1,804
698
0
555
1,215
14,332
0
W
King Arthur
Dasfter
King Arthur
1,096
130
0
750
2,276
842
0
0
2,276
0
15,958
W
Artemis
GapingWhole
Artemis
3,413
1,570
0
1,044
2,356
548
0
345
2,011
0
15,928
L
Apollo
1,490
933
0
1,000
4,051
859
0
529
3,522
0
15,471
W
867
48
0
1,160
3,584
881
0
25
3,559
0
14,995
L
Thanatos
PrismaOX99
Thanatos
565
50
0
2,554
3,461
1,009
0
612
2,815
0
14,640
W
Scylla
Roar
Scylla
1,060
128
0
500
839
193
0
110
729
15,227
0
W
1,237
579
820
1,104
1,989
600
0
126
1,863
7,593
0
L
Achilles
emptybagg
Achilles
1,508
769
0
625
2,269
752
0
0
2,269
0
8,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,918
Gold Earned
15,175
146
Minions Killed
115
0
Camps Cleared
0
489,892
Distance Traveled
414,646
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
2,929
586
1
0
0
85,868
0
L
Ra
3,226
645
30
6
0
72,293
2
W
King Arthur
3,698
740
31
6
0
113,436
0
W
Artemis
3,634
727
31
6
0
83,127
1
L
Apollo
3,084
617
35
7
0
88,450
0
W
Ne Zha
3,318
664
42
8
0
109,126
2
L
Thanatos
3,099
620
35
7
0
104,030
0
W
Scylla
3,430
686
28
6
0
89,212
1
W
Yemoja
3,838
768
14
3
0
94,991
1
L
Achilles
2,837
567
14
3
0
64,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role