Player Matchup

Mulan
Mulan
Just_Chocola
Mulan
Level 119
God Stats
2W - 0L
1,765 SR
Queue Stats
60W - 60L
1,419 Elo+
Party 2
Ao Kuang
Ao Kuang
Just_Gyro
Ao Kuang
Level 143
God Stats
1W - 1L
1,229 SR
Queue Stats
96W - 85L
1,464 Elo+
Party 2
Apollo
Apollo
Just_NyteWolf
Apollo
Level 141
God Stats
6W - 6L
1,701 SR
Queue Stats
211W - 190L
1,460 Elo+
Party 2
Cernunnos
Cernunnos
iE-devour
Cernunnos
Level 29
God Stats
8W - 5L
1,303 SR
Queue Stats
90W - 92L
1,432 Elo+
Party 2
Eset
Eset
iE-gLiTcH
Eset
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,422 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,439 Elo+

VS

Team Averages
Level 84
1,528 SR
1,410 Elo+
Baron Samedi
Baron Samedi
AMFknFordRanger
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 58L
1,454 Elo+
Party 3
Bacchus
Bacchus
Exalt_Clutch-21
Bacchus
Level 22
God Stats
1W - 5L
1,241 SR
Queue Stats
4W - 11L
1,244 Elo+
Party 1
Raijin
Raijin
LetDarkRise
Raijin
Level 107
God Stats
19W - 22L
1,559 SR
Queue Stats
534W - 493L
1,458 Elo+
Party 3
Charybdis
Charybdis
LumpyNuggs
Charybdis
Level 106
God Stats
0W - 2L
1,499 SR
Queue Stats
39W - 24L
1,387 Elo+
Party 1
Pele
Pele
ReignBeauty
Pele
Level 156
God Stats
4W - 4L
1,842 SR
Queue Stats
417W - 382L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 4
10,234
512
9,473
18,039
14,503
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Just_Gyro
Ao Kuang
18
5 / 1 / 3
10,709
535
8,529
19,541
9,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 2 / 4
11,486
574
21,796
15,957
9,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
iE-devour
Cernunnos
15
0 / 0 / 5
8,626
431
5,082
10,248
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Eset
13
0 / 0 / 6
8,401
420
2,682
9,935
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AMFknFordRanger
Baron Samedi
17
2 / 3 / 1
10,183
509
14,057
14,229
9,090
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
0 / 1 / 0
8,325
416
3,098
12,262
21,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
13
1 / 7 / 0
8,406
420
6,967
15,426
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LumpyNuggs
Charybdis
14
0 / 2 / 0
8,357
418
11,315
11,350
5,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 3 / 2
9,187
459
8,174
17,298
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
4
4
Deaths
16
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AMFknFordRanger
Baron Samedi
2
3
1
0.83
L
0
1
0
0
W
3
1
4
5
W
Ao Kuang
Just_Gyro
Ao Kuang
5
1
3
6.5
W
8
2
4
5
L
Raijin
1
7
0
0.14
L
Charybdis
LumpyNuggs
Charybdis
0
2
0
0
L
1
3
2
0.67
W
Cernunnos
iE-devour
Cernunnos
0
0
5
2.5
W
Eset
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,562
Damage
43,611
73,720
Taken
70,565
47,685
Mitigated
48,254
29,464
Healing
18,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AMFknFordRanger
Baron Samedi
14,057
814
359
5,962
14,229
9,090
1,082
2,608
11,621
79,255
0
L
3,098
568
0
2,038
12,262
21,239
212
1,648
10,614
16,331
0
W
9,473
1,294
0
8,202
18,039
14,503
1,074
10,286
7,753
0
75,688
W
Ao Kuang
Just_Gyro
Ao Kuang
8,529
1,880
0
8,920
19,541
9,340
0
2,720
16,821
97,652
0
W
21,796
14,718
0
6,759
15,957
9,016
210
7,605
8,352
0
106,675
L
Raijin
6,967
271
0
1,463
15,426
5,410
1,007
3,628
11,798
66,593
0
L
Charybdis
LumpyNuggs
Charybdis
11,315
4,801
0
2,196
11,350
5,152
1,046
1,555
9,795
0
98,805
L
8,174
806
0
6,952
17,298
7,363
1,116
1,772
15,526
0
72,827
W
Cernunnos
iE-devour
Cernunnos
5,082
1,972
0
2,690
10,248
4,701
325
1,771
8,477
0
59,623
W
Eset
2,682
135
513
2,380
9,935
10,125
0
1,740
8,195
37,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,456
Gold Earned
44,458
631
Minions Killed
545
0
Camps Cleared
0
1,826,590
Distance Traveled
1,754,479
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,183
509
138
7
0
311,566
2
L
Bacchus
8,325
416
26
1
0
375,584
1
W
Mulan
10,234
512
158
8
0
358,493
5
W
Ao Kuang
10,709
535
152
8
0
411,997
5
W
Apollo
11,486
574
161
8
0
362,176
4
L
Raijin
8,406
420
115
6
0
328,191
2
L
Charybdis
8,357
418
143
7
0
347,547
3
L
Pele
9,187
459
123
6
0
391,591
9
W
Cernunnos
8,626
431
97
5
0
339,974
1
W
Eset
8,401
420
63
3
0
353,950
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role