Player Matchup

Achilles
Achilles
PINTUBA2716
Achilles
Level 86
God Stats
53W - 45L
1,401 SR
Queue Stats
88W - 78L
1,343 Elo+
Solo
Cernunnos
Cernunnos
SmurfMeDaddyy
Cernunnos
Level 31
God Stats
41W - 8L
1,500 SR
Queue Stats
96W - 29L
1,675 Elo+
Party 1
Cthulhu
Cthulhu
XxEVILTEDDYxXx
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 7L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
iSimpForBoys
Ah Puch
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 42L
1,438 Elo+
Party 1
Arachne
Arachne
yeyozambie22
Arachne
Level 89
God Stats
3W - 2L
1,379 SR
Queue Stats
310W - 309L
1,396 Elo+
Solo
Team Averages
Level 61
1,456 SR
1,510 Elo+

VS

Team Averages
Level 88
1,479 SR
1,405 Elo+
Danzaburou
Danzaburou
Chwro
Danzaburou
Level 24
God Stats
43W - 32L
1,475 SR
Queue Stats
176W - 202L
1,404 Elo+
Party 2
Merlin
Merlin
NexT-terrygamer
Merlin
Level 107
God Stats
8W - 6L
1,502 SR
Queue Stats
87W - 94L
1,387 Elo+
Solo
Geb
Geb
SpawnSlays
Geb
Level 93
God Stats
8W - 3L
1,620 SR
Queue Stats
484W - 474L
1,388 Elo+
Party 2
Loki
Loki
THE NEUTRONIC
Loki
Level 87
God Stats
10W - 17L
1,512 SR
Queue Stats
134W - 156L
1,377 Elo+
Solo
Kumbhakarna
Kumbhakarna
ac3ki114
Kumbhakarna
Level 130
God Stats
2W - 8L
1,286 SR
Queue Stats
272W - 256L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PINTUBA2716
Achilles
18
2 / 0 / 2
10,169
462
11,788
18,497
15,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
SmurfMeDaddyy
Cernunnos
20
8 / 2 / 1
12,988
590
29,012
20,434
10,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 3 / 4
9,593
436
10,856
18,158
20,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
iSimpForBoys
Ah Puch
16
1 / 4 / 1
9,688
440
10,086
14,644
7,611
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
yeyozambie22
Arachne
17
3 / 0 / 4
10,261
466
7,657
18,004
9,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chwro
Danzaburou
14
1 / 5 / 2
9,443
429
9,484
17,201
7,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 0 / 1
10,241
466
15,566
11,799
4,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 3 / 3
9,301
423
11,957
18,726
20,445
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 0
9,457
430
9,421
17,849
7,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
ac3ki114
Kumbhakarna
13
2 / 2 / 4
9,052
411
8,156
21,548
20,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
9
9
Deaths
15
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Chwro
Danzaburou
1
5
2
0.4
L
3
0
1
3.5
W
Achilles
PINTUBA2716
Achilles
2
0
2
3
W
Cernunnos
SmurfMeDaddyy
Cernunnos
8
2
1
4.25
L
0
3
3
0.5
L
3
5
0
0.6
W
1
3
4
1
L
Kumbhakarna
ac3ki114
Kumbhakarna
2
2
4
2
W
Ah Puch
iSimpForBoys
Ah Puch
1
4
1
0.38
W
Arachne
yeyozambie22
Arachne
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,399
Damage
54,584
89,737
Taken
87,123
64,415
Mitigated
60,451
31,415
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Chwro
Danzaburou
9,484
5,394
0
4,719
17,201
7,125
1,140
3,040
14,161
0
62,585
L
15,566
228
50
3,142
11,799
4,805
0
6,194
5,564
94,171
0
W
Achilles
PINTUBA2716
Achilles
11,788
3,054
0
6,915
18,497
15,842
449
7,241
11,236
0
75,330
W
Cernunnos
SmurfMeDaddyy
Cernunnos
29,012
15,652
0
11,343
20,434
10,685
3,157
6,109
14,177
0
145,147
L
11,957
1,551
0
2,140
18,726
20,445
0
2,982
14,883
64,550
0
L
9,421
3,032
0
6,626
17,849
7,202
0
3,917
13,691
0
57,334
W
10,856
1,247
1,140
2,953
18,158
20,680
204
7,102
10,696
37,589
0
L
Kumbhakarna
ac3ki114
Kumbhakarna
8,156
845
266
2,386
21,548
20,874
0
4,809
16,613
47,517
0
W
Ah Puch
iSimpForBoys
Ah Puch
10,086
510
0
3,443
14,644
7,611
594
7,500
6,734
88,430
0
W
Arachne
yeyozambie22
Arachne
7,657
5,032
0
5,621
18,004
9,597
0
6,535
11,215
0
86,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,699
Gold Earned
47,494
622
Minions Killed
501
0
Camps Cleared
0
1,972,765
Distance Traveled
1,980,282
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,443
429
103
5
0
367,960
4
L
Merlin
10,241
466
168
8
0
403,768
2
W
Achilles
10,169
462
103
5
0
408,112
7
W
Cernunnos
12,988
590
207
9
0
339,778
4
L
Geb
9,301
423
70
3
0
381,805
3
L
Loki
9,457
430
96
4
0
415,901
2
W
Cthulhu
9,593
436
71
3
0
436,670
0
L
Kumbhakarna
9,052
411
64
3
0
410,848
3
W
Ah Puch
9,688
440
133
6
0
342,405
1
W
Arachne
10,261
466
108
5
0
445,800
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role