Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bacchus
Bacchus
MrSirRamAlot25
Bacchus
Level 120
God Stats
8W - 5L
1,575 SR
Queue Stats
117W - 103L
1,520 Elo+
Party 4
Kali
Kali
cowb0ybuutts
Kali
Level 69
God Stats
3W - 3L
1,473 SR
Queue Stats
243W - 234L
1,479 Elo+
Party 3
Xbalanque
Xbalanque
q TKJ p
Xbalanque
Level 147
God Stats
9W - 4L
1,602 SR
Queue Stats
54W - 47L
1,489 Elo+
Party 4
Team Averages
Level 114
1,530 SR
1,498 Elo+

VS

Team Averages
Level 129
1,540 SR
1,494 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
DeathspankerJR
Chernobog
Level 103
God Stats
7W - 5L
1,494 SR
Queue Stats
66W - 65L
1,517 Elo+
Party 1
Loki
Loki
Tnnr8
Loki
Level 63
God Stats
2W - 3L
1,707 SR
Queue Stats
201W - 187L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 0 / 1
5,937
594
6,578
7,000
3,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
 
Vulcan
10
1 / 0 / 1
5,790
579
3,855
2,245
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 5
5,484
548
3,349
5,797
4,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

8
1 / 1 / 1
5,035
504
2,498
7,173
2,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
q TKJ p
Xbalanque
10
5 / 0 / 2
6,186
619
7,678
4,955
1,410
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 1 / 1
4,884
488
2,275
3,472
2,006
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
 
Jormungandr
8
0 / 2 / 0
4,695
470
2,115
5,764
2,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
 
Fenrir
8
0 / 3 / 1
4,623
462
2,863
8,927
4,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
DeathspankerJR
Chernobog
7
0 / 5 / 0
4,333
433
3,422
8,363
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
Tnnr8
Loki
8
1 / 3 / 0
4,711
471
2,367
7,489
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
1
1
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
0
1
4.5
W
Vulcan
 
Vulcan
1
0
1
1.5
L
Tiamat
 
Tiamat
0
1
1
0.5
L
Jormungandr
 
Jormungandr
0
2
0
0
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Chernobog
DeathspankerJR
Chernobog
0
5
0
0
W
3
0
5
5.5
L
Loki
Tnnr8
Loki
1
3
0
0.33
W
1
1
1
1.5
W
Xbalanque
q TKJ p
Xbalanque
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
13,042
27,170
Taken
34,015
12,157
Mitigated
14,436
8,181
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,578
1,611
0
1,681
7,000
3,075
364
0
7,000
0
27,045
W
Vulcan
 
Vulcan
3,855
522
0
716
2,245
875
241
1,272
973
39,734
0
L
Tiamat
 
Tiamat
2,275
333
0
1,384
3,472
2,006
0
1,751
1,632
28,686
0
L
Jormungandr
 
Jormungandr
2,115
889
0
778
5,764
2,982
0
1,140
4,606
20,767
0
L
Fenrir
 
Fenrir
2,863
663
0
2,580
8,927
4,448
0
1,237
7,263
0
16,869
L
Chernobog
DeathspankerJR
Chernobog
3,422
2,401
0
1,810
8,363
2,569
0
1,782
6,581
0
24,211
W
3,349
632
0
1,514
5,797
4,296
197
863
4,934
12,611
0
L
Loki
Tnnr8
Loki
2,367
922
0
605
7,489
2,431
0
1,077
6,290
0
27,659
W
2,498
987
0
2,215
7,173
2,501
0
1,003
6,170
0
32,366
W
Xbalanque
q TKJ p
Xbalanque
7,678
4,408
0
2,055
4,955
1,410
948
1,252
3,703
0
38,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,432
Gold Earned
23,246
299
Minions Killed
206
0
Camps Cleared
0
1,014,302
Distance Traveled
872,001
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,937
594
53
5
0
197,376
6
W
Vulcan
5,790
579
88
9
0
202,734
3
L
Tiamat
4,884
488
49
5
0
164,526
1
L
Jormungandr
4,695
470
33
3
0
179,989
1
L
Fenrir
4,623
462
30
3
0
155,810
0
L
Chernobog
4,333
433
36
4
0
173,619
1
W
Bacchus
5,484
548
16
2
0
184,015
3
L
Loki
4,711
471
58
6
0
198,057
0
W
Kali
5,035
504
68
7
0
234,226
6
W
Xbalanque
6,186
619
74
7
0
195,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role