Player Matchup

Loki
Loki
OTFtooToxic
Loki
Level 116
God Stats
3W - 5L
1,668 SR
Queue Stats
166W - 144L
1,524 Elo+
Party 2
Vamana
Vamana
SimplyWater304
Vamana
Level 157
God Stats
6W - 1L
1,672 SR
Queue Stats
269W - 209L
1,543 Elo+
Solo
Jormungandr
Jormungandr
Sulyvahn2437
Jormungandr
Level 122
God Stats
4W - 4L
1,444 SR
Queue Stats
153W - 150L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
TurnipReds
Baron Samedi
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 61L
1,498 Elo+
Solo
Gilgamesh
Gilgamesh
uK FrostyEnt
Gilgamesh
Level 143
God Stats
5W - 3L
1,593 SR
Queue Stats
149W - 143L
1,602 Elo+
Party 2
Team Averages
Level 131
1,575 SR
1,540 Elo+

VS

Team Averages
Level 105
1,497 SR
1,542 Elo+
Nox
Nox
FreakingErick
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
JuhJuhJustin
Jing Wei
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 69L
1,511 Elo+
Party 1
Shiva
Shiva
MechEng
Shiva
Level 102
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 9L
1,622 Elo+
Party 1
Izanami
Izanami
TallMidget12
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
ambatman
Nu Wa
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
81W - 60L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 11
13,378
637
14,203
21,596
11,648
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 5 / 15
14,600
695
24,030
35,681
53,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Sulyvahn2437
Jormungandr
20
8 / 2 / 19
15,535
740
20,377
27,783
41,531
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
TurnipReds
Baron Samedi
20
3 / 5 / 14
13,345
635
25,519
21,892
14,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
uK FrostyEnt
Gilgamesh
20
6 / 6 / 15
14,847
707
17,202
25,900
29,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
13,146
626
19,348
19,634
12,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
JuhJuhJustin
Jing Wei
20
5 / 5 / 12
13,134
625
22,175
22,090
13,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
MechEng
Shiva
20
4 / 5 / 13
13,221
630
19,965
29,219
35,941
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
TallMidget12
Izanami
20
4 / 8 / 11
13,756
655
20,427
24,161
13,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
ambatman
Nu Wa
20
8 / 5 / 13
13,802
657
32,491
18,358
11,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
86
28
Kills
22
22
Deaths
28
74
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
5
15
1.7
L
Jing Wei
JuhJuhJustin
Jing Wei
5
5
12
2.2
L
Shiva
MechEng
Shiva
4
5
13
2.1
W
6
4
11
2.88
W
5
5
15
2.5
W
Jormungandr
Sulyvahn2437
Jormungandr
8
2
19
8.75
L
Izanami
TallMidget12
Izanami
4
8
11
1.19
W
Baron Samedi
TurnipReds
Baron Samedi
3
5
14
2
L
Nu Wa
ambatman
Nu Wa
8
5
13
2.9
W
Gilgamesh
uK FrostyEnt
Gilgamesh
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,331
Damage
114,406
132,852
Taken
113,462
150,881
Mitigated
87,670
58,848
Healing
28,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,348
1,965
1,219
1,741
19,634
12,285
715
10,899
8,368
54,237
0
L
Jing Wei
JuhJuhJustin
Jing Wei
22,175
14,000
2,310
3,917
22,090
13,982
884
10,317
11,548
0
39,112
L
Shiva
MechEng
Shiva
19,965
1,284
4,307
2,962
29,219
35,941
290
10,107
18,647
1,087
27,389
W
14,203
4,105
5,951
5,753
21,596
11,648
2,420
7,275
14,321
0
40,675
W
24,030
11,561
2,397
10,863
35,681
53,430
3,093
14,569
21,112
0
66,474
W
Jormungandr
Sulyvahn2437
Jormungandr
20,377
3,408
5,278
5,850
27,783
41,531
743
10,014
17,769
54,109
0
L
Izanami
TallMidget12
Izanami
20,427
11,071
2,759
3,072
24,161
13,942
4,810
9,017
14,979
0
51,284
W
Baron Samedi
TurnipReds
Baron Samedi
25,519
932
5,115
5,500
21,892
14,348
2,573
12,402
9,490
52,480
0
L
Nu Wa
ambatman
Nu Wa
32,491
8,364
4,085
2,484
18,358
11,520
1,534
7,102
11,009
44,902
0
W
Gilgamesh
uK FrostyEnt
Gilgamesh
17,202
3,633
7,560
4,581
25,900
29,924
0
8,393
17,507
3,371
32,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,705
Gold Earned
67,059
251
Minions Killed
219
0
Camps Cleared
0
1,931,789
Distance Traveled
1,841,725
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,146
626
68
3
0
359,236
0
L
Jing Wei
13,134
625
35
2
0
383,064
5
L
Shiva
13,221
630
19
1
0
421,276
0
W
Loki
13,378
637
60
3
0
408,785
0
W
Vamana
14,600
695
69
3
0
402,937
0
W
Jormungandr
15,535
740
45
2
0
418,872
0
L
Izanami
13,756
655
78
4
0
335,167
0
W
Baron Samedi
13,345
635
58
3
0
347,641
0
L
Nu Wa
13,802
657
19
1
0
342,982
0
W
Gilgamesh
14,847
707
19
1
0
353,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role