Player Matchup

Bellona
Bellona
 
Bellona
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
BishopSturm
Hel
Level 85
God Stats
4W - 3L
1,704 SR
Queue Stats
179W - 184L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
Verisar
Cthulhu
Level 98
God Stats
1W - 4L
1,500 SR
Queue Stats
258W - 264L
1,464 Elo+
Solo
Cu Chulainn
Cu Chulainn
hamersgof
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
janjacomozzi
Fenrir
Level 153
God Stats
7W - 9L
1,503 SR
Queue Stats
512W - 522L
1,461 Elo+
Solo
Team Averages
Level 85
1,541 SR
1,475 Elo+

VS

Team Averages
Level 114
1,523 SR
1,488 Elo+
Anubis
Anubis
LaceGame
Anubis
Level 59
God Stats
4W - 1L
1,901 SR
Queue Stats
121W - 113L
1,499 Elo+
Solo
Cernunnos
Cernunnos
Schwingerdinger
Cernunnos
Level 157
God Stats
13W - 10L
1,488 SR
Queue Stats
582W - 572L
1,481 Elo+
Solo
Aphrodite
Aphrodite
ZomZom94
Aphrodite
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
197W - 211L
1,654 Elo+
Solo
Atlas
Atlas
xSHOELESS HOBOx
Atlas
Level 124
God Stats
2W - 1L
1,417 SR
Queue Stats
117W - 118L
1,417 Elo+
Party 1
Mulan
Mulan
xVanishedElmx
Mulan
Level 123
God Stats
4W - 5L
1,307 SR
Queue Stats
129W - 145L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 4 / 4
8,689
543
9,309
26,990
29,149
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 3 / 4
10,372
648
8,439
14,067
7,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Verisar
Cthulhu
14
1 / 3 / 1
8,487
530
16,076
16,429
16,718
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
hamersgof
Cu Chulainn
17
1 / 7 / 4
9,199
575
12,461
38,662
25,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
5 / 9 / 2
10,311
644
11,867
25,739
11,143
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LaceGame
Anubis
19
4 / 1 / 21
11,364
710
24,839
14,716
9,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Schwingerdinger
Cernunnos
20
13 / 2 / 11
12,747
797
30,935
11,967
7,285
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
ZomZom94
Aphrodite
17
1 / 1 / 19
10,143
634
12,299
10,350
8,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
5 / 1 / 17
12,246
765
23,159
24,324
30,894
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 4 / 12
10,317
645
13,665
18,564
21,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
8
Kills
26
26
Deaths
9
15
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
4
4
0.5
L
1
3
4
1
W
Anubis
LaceGame
Anubis
4
1
21
14.5
W
Cernunnos
Schwingerdinger
Cernunnos
13
2
11
9.25
L
Cthulhu
Verisar
Cthulhu
1
3
1
0.5
W
Aphrodite
ZomZom94
Aphrodite
1
1
19
10.5
L
Cu Chulainn
hamersgof
Cu Chulainn
1
7
4
0.43
L
Fenrir
5
9
2
0.67
W
5
1
17
13.5
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,152
Damage
104,897
121,887
Taken
79,921
90,053
Mitigated
77,410
45,356
Healing
46,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,309
1,357
1,659
2,248
26,990
29,149
33
16,578
10,412
0
16,101
L
8,439
167
18,092
4,922
14,067
7,235
0
7,453
6,614
34,061
0
W
Anubis
LaceGame
Anubis
24,839
1,852
230
6,493
14,716
9,549
1,093
4,933
9,783
47,749
0
W
Cernunnos
Schwingerdinger
Cernunnos
30,935
14,426
4,055
2,540
11,967
7,285
3,640
5,499
6,468
0
47,041
L
Cthulhu
Verisar
Cthulhu
16,076
114
4,045
1,573
16,429
16,718
0
6,798
9,631
26,322
0
W
Aphrodite
ZomZom94
Aphrodite
12,299
2,272
12,652
6,024
10,350
8,358
606
2,861
7,489
22,335
0
L
Cu Chulainn
hamersgof
Cu Chulainn
12,461
1,798
535
7,890
38,662
25,808
0
18,255
20,407
2,693
19,926
L
Fenrir
11,867
756
2,192
2,200
25,739
11,143
0
11,213
14,526
0
19,509
W
23,159
9,789
6,579
5,622
24,324
30,894
1,464
6,330
17,994
49,477
0
W
13,665
1,378
1,375
1,286
18,564
21,324
1,106
5,917
12,647
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,058
Gold Earned
56,817
129
Minions Killed
151
0
Camps Cleared
0
1,331,319
Distance Traveled
1,459,803
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,689
543
12
1
0
286,898
0
L
Hel
10,372
648
63
4
0
292,945
1
W
Anubis
11,364
710
49
3
0
264,640
0
W
Cernunnos
12,747
797
41
3
0
241,219
0
L
Cthulhu
8,487
530
29
2
0
223,800
2
W
Aphrodite
10,143
634
10
1
0
326,560
0
L
Cu Chulainn
9,199
575
15
1
0
259,803
0
L
Fenrir
10,311
644
10
1
0
267,873
1
W
Atlas
12,246
765
30
2
0
317,901
0
W
Mulan
10,317
645
21
1
0
309,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role