Player Matchup

Raijin
Raijin
GRN Redlist
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,274 Elo+
Party 2
Chaac
Chaac
HorstVSWorld
Chaac
Level 60
God Stats
0W - 2L
1,292 SR
Queue Stats
8W - 19L
1,284 Elo+
Party 2
Rama
Rama
ON3SHOTON3KIL37
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,231 Elo+
Party 2
Team Averages
Level 60
1,431 SR
1,263 Elo+

VS

Team Averages
Level 55
1,434 SR
1,469 Elo+
Cerberus
Cerberus
BBthaConqueror
Cerberus
Level 49
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 22L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
BaronRain
Gilgamesh
Level 22
God Stats
2W - 1L
1,301 SR
Queue Stats
155W - 121L
1,582 Elo+
Party 1
Chronos
Chronos
TwinClutchOnly
Chronos
Level 95
God Stats
11W - 1L
1,500 SR
Queue Stats
53W - 68L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
16
1 / 4 / 1
10,745
632
18,904
14,163
6,123
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 0
9,030
531
10,530
26,235
21,063
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 6 / 0
9,594
564
8,198
16,906
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
2 / 0 / 11
12,565
739
8,991
16,735
18,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
BaronRain
Gilgamesh
18
7 / 0 / 7
12,042
708
22,961
17,567
13,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 2 / 7
12,017
707
18,703
19,058
9,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
15
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
11
7.5
W
Gilgamesh
BaronRain
Gilgamesh
7
0
7
10.5
L
Raijin
1
4
1
0.38
L
0
5
0
0
L
1
6
0
0.17
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,632
Damage
50,655
57,304
Taken
53,360
33,973
Mitigated
40,897
10,628
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,991
845
480
6,114
16,735
18,783
360
7,754
8,981
26,272
0
W
Gilgamesh
BaronRain
Gilgamesh
22,961
6,617
0
1,768
17,567
13,075
560
6,069
11,498
94
69,933
L
Raijin
18,904
1,126
0
1,088
14,163
6,123
0
7,259
6,904
51,893
0
L
10,530
2,154
297
7,961
26,235
21,063
0
12,968
13,267
0
35,084
L
8,198
6,368
0
1,282
16,906
6,787
0
7,757
9,149
0
24,546
W
18,703
4,075
29
5,425
19,058
9,039
1,876
6,502
12,556
64,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,369
Gold Earned
36,624
168
Minions Killed
212
4
Camps Cleared
10
774,284
Distance Traveled
990,388
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,565
739
46
3
2
318,133
0
W
Gilgamesh
12,042
708
71
4
7
334,326
5
L
Raijin
10,745
632
63
4
2
281,420
6
L
Chaac
9,030
531
53
3
1
280,215
3
L
Rama
9,594
564
52
3
1
212,649
0
W
Chronos
12,017
707
95
6
1
337,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role