Player Matchup

Charybdis
Charybdis
Kasdeyathewicked
Charybdis
Level 148
God Stats
3W - 4L
1,636 SR
Queue Stats
54W - 65L
1,422 Elo+
Party 1
Susano
Susano
Khosimersion
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 224L
1,454 Elo+
Party 1
Yu Huang
Yu Huang
TSB Devilish
Yu Huang
Level 147
God Stats
1W - 2L
1,606 SR
Queue Stats
41W - 46L
1,464 Elo+
Party 1
Fenrir
Fenrir
TSB Godly21
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Texecutioner748
Kukulkan
Level 160
God Stats
0W - 4L
1,460 SR
Queue Stats
34W - 41L
1,387 Elo+
Party 1
Team Averages
Level 113
1,540 SR
1,445 Elo+

VS

Team Averages
Level 64
1,425 SR
1,470 Elo+
Ymir
Ymir
Bellebottom7382
Ymir
Level 39
God Stats
1W - 1L
1,248 SR
Queue Stats
114W - 127L
1,374 Elo+
Solo
Chang'e
Chang'e
ItsMainoXD
Chang'e
Level 100
God Stats
7W - 6L
1,447 SR
Queue Stats
157W - 159L
1,484 Elo+
Party 2
Charybdis
Charybdis
LIONSLAYER2771
Charybdis
Level 46
God Stats
14W - 22L
1,436 SR
Queue Stats
224W - 235L
1,426 Elo+
Solo
Nemesis
Nemesis
Zeesuhs
Nemesis
Level 105
God Stats
4W - 3L
1,491 SR
Queue Stats
216W - 194L
1,549 Elo+
Party 2
Olorun
Olorun
ishvsthewrld
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 72L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
0 / 2 / 0
7,605
507
6,250
8,180
3,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
1 / 4 / 1
6,481
432
2,902
12,995
4,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
TSB Devilish
Yu Huang
12
1 / 2 / 1
7,348
490
6,944
5,176
2,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
8
0 / 9 / 1
5,826
388
1,222
15,326
7,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
13
2 / 1 / 0
7,821
521
9,252
4,718
1,956
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 7
7,132
475
1,643
9,269
9,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
ItsMainoXD
Chang'e
12
3 / 2 / 3
7,087
472
5,015
9,981
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LIONSLAYER2771
Charybdis
12
3 / 1 / 2
7,519
501
3,900
7,788
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zeesuhs
Nemesis
11
4 / 1 / 3
7,164
478
5,670
11,014
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
15
6 / 0 / 0
9,120
608
5,866
8,238
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
16
18
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
W
Chang'e
ItsMainoXD
Chang'e
3
2
3
2.25
L
Charybdis
0
2
0
0
L
Susano
1
4
1
0.38
W
Charybdis
LIONSLAYER2771
Charybdis
3
1
2
4
L
Yu Huang
TSB Devilish
Yu Huang
1
2
1
0.75
L
Fenrir
0
9
1
0.06
L
Kukulkan
2
1
0
2
W
Nemesis
Zeesuhs
Nemesis
4
1
3
5.5
W
Olorun
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,570
Damage
22,094
46,395
Taken
46,290
20,350
Mitigated
25,455
8,390
Healing
17,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,643
674
0
1,030
9,269
9,129
159
2,533
6,605
29,301
0
W
Chang'e
ItsMainoXD
Chang'e
5,015
741
1,074
4,856
9,981
4,156
180
4,564
5,351
45,849
0
L
Charybdis
6,250
3,504
0
2,252
8,180
3,337
803
3,407
4,773
0
60,213
L
Susano
2,902
578
0
3,786
12,995
4,832
0
1,089
11,906
0
37,016
W
Charybdis
LIONSLAYER2771
Charybdis
3,900
1,694
0
4,077
7,788
2,782
670
3,304
4,154
0
43,052
L
Yu Huang
TSB Devilish
Yu Huang
6,944
452
0
916
5,176
2,583
306
752
4,424
46,879
0
L
Fenrir
1,222
238
0
978
15,326
7,642
0
5,139
10,187
0
15,919
L
Kukulkan
9,252
390
0
458
4,718
1,956
0
1,241
3,477
65,818
0
W
Nemesis
Zeesuhs
Nemesis
5,670
2,097
0
2,941
11,014
5,110
119
4,710
6,184
0
38,749
W
Olorun
5,866
3,171
192
3,368
8,238
4,278
1,248
438
7,800
62,927
9,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,081
Gold Earned
38,022
397
Minions Killed
393
0
Camps Cleared
0
1,344,993
Distance Traveled
1,438,529
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,132
475
43
3
0
280,136
3
W
Chang'e
7,087
472
63
4
0
293,248
3
L
Charybdis
7,605
507
111
7
0
257,254
1
L
Susano
6,481
432
65
4
0
302,293
4
W
Charybdis
7,519
501
77
5
0
274,099
3
L
Yu Huang
7,348
490
83
6
0
265,582
11
L
Fenrir
5,826
388
20
1
0
248,399
0
L
Kukulkan
7,821
521
118
8
0
271,465
0
W
Nemesis
7,164
478
70
5
0
338,583
0
W
Olorun
9,120
608
140
9
0
252,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role