Player Matchup

Awilix
Awilix
BrotatoeDude
Awilix
Level 114
God Stats
1W - 2L
1,507 SR
Queue Stats
97W - 52L
1,711 Elo+
Party 2
Raijin
Raijin
ChicoTierBones
Raijin
Level 145
God Stats
0W - 2L
1,767 SR
Queue Stats
267W - 240L
1,753 Elo+
Solo
Vamana
Vamana
HuntậrdsBroken
Vamana
Level 160
God Stats
1W - 1L
1,660 SR
Queue Stats
98W - 98L
1,622 Elo+
Party 2
Jormungandr
Jormungandr
VibeGalaxyPC
Jormungandr
Level 121
God Stats
14W - 5L
1,830 SR
Queue Stats
189W - 118L
1,662 Elo+
Party 2
Rama
Rama
ZCity4
Rama
Level 146
God Stats
2W - 2L
1,566 SR
Queue Stats
103W - 107L
1,579 Elo+
Solo
Team Averages
Level 137
1,666 SR
1,665 Elo+

VS

Team Averages
Level 134
1,610 SR
1,643 Elo+
Jing Wei
Jing Wei
ImGoobsie
Jing Wei
Level 109
God Stats
10W - 4L
2,053 SR
Queue Stats
327W - 272L
1,638 Elo+
Party 1
Geb
Geb
Kuma69
Geb
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
Sasic
Ra
Level 159
God Stats
1W - 3L
1,330 SR
Queue Stats
139W - 86L
1,774 Elo+
Party 3
Sun Wukong
Sun Wukong
elemunt
Sun Wukong
Level 155
God Stats
40W - 33L
1,577 SR
Queue Stats
268W - 176L
1,723 Elo+
Party 3
Chang'e
Chang'e
sharkcrossing
Chang'e
Level 103
God Stats
27W - 27L
1,591 SR
Queue Stats
211W - 175L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
0 / 3 / 0
7,779
648
6,989
9,040
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 0
8,205
684
10,142
11,815
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 2 / 1
7,883
657
7,858
17,590
13,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
VibeGalaxyPC
Jormungandr
14
0 / 0 / 2
7,677
640
7,674
11,528
11,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
ZCity4
Rama
15
0 / 0 / 1
8,037
670
9,244
7,659
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImGoobsie
Jing Wei
16
0 / 1 / 1
8,955
746
8,126
12,087
4,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Geb
Kuma69
Geb
15
2 / 0 / 4
9,176
765
6,984
7,926
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ra
17
2 / 0 / 6
9,342
779
12,211
10,372
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
elemunt
Sun Wukong
15
3 / 1 / 4
8,556
713
11,728
16,492
9,201
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
15
2 / 1 / 3
8,407
701
6,414
9,535
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
9
9
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
3
0
0
L
2
4
0
0.5
L
1
2
1
0.75
W
Jing Wei
ImGoobsie
Jing Wei
0
1
1
0.5
W
Geb
Kuma69
Geb
2
0
4
4
W
Ra
2
0
6
5
L
Jormungandr
VibeGalaxyPC
Jormungandr
0
0
2
1
L
Rama
ZCity4
Rama
0
0
1
0.5
W
Sun Wukong
elemunt
Sun Wukong
3
1
4
5
W
Chang'e
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
45,463
57,632
Taken
56,412
38,646
Mitigated
32,173
10,638
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
6,989
1,869
0
279
9,040
4,695
0
3,628
5,366
0
25,769
L
10,142
1,180
0
1,365
11,815
5,521
0
5,644
5,957
34,628
0
L
7,858
2,091
0
3,925
17,590
13,844
0
8,077
9,309
0
28,578
W
Jing Wei
ImGoobsie
Jing Wei
8,126
6,904
0
3,664
12,087
4,911
3,366
2,488
9,599
0
45,298
W
Geb
Kuma69
Geb
6,984
480
0
1,455
7,926
7,773
0
2,659
5,267
14,830
0
W
Ra
12,211
2,089
3,124
4,043
10,372
6,354
554
3,430
6,942
47,211
0
L
Jormungandr
VibeGalaxyPC
Jormungandr
7,674
2,705
0
2,613
11,528
11,247
72
4,311
7,021
19,205
0
L
Rama
ZCity4
Rama
9,244
6,771
0
2,456
7,659
3,339
986
3,167
4,370
0
40,548
W
Sun Wukong
elemunt
Sun Wukong
11,728
2,187
0
2,712
16,492
9,201
484
5,700
10,792
0
27,043
W
Chang'e
6,414
625
2,599
3,494
9,535
3,934
1,226
3,539
5,996
18,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,581
Gold Earned
44,436
237
Minions Killed
243
0
Camps Cleared
0
1,238,403
Distance Traveled
1,265,842
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,779
648
34
3
0
273,577
1
L
Raijin
8,205
684
59
5
0
212,784
0
L
Vamana
7,883
657
43
4
0
246,308
4
W
Jing Wei
8,955
746
98
8
0
234,338
4
W
Geb
9,176
765
15
1
0
269,494
5
W
Ra
9,342
779
73
6
0
262,826
4
L
Jormungandr
7,677
640
25
2
0
257,277
0
L
Rama
8,037
670
76
6
0
248,457
2
W
Sun Wukong
8,556
713
32
3
0
238,564
3
W
Chang'e
8,407
701
25
2
0
260,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role