Player Matchup

Ra
Ra
BrixBoston
Ra
Level 57
God Stats
1W - 1L
1,352 SR
Queue Stats
113W - 95L
1,477 Elo+
Solo
Atlas
Atlas
ChubZ19
Atlas
Level 94
God Stats
5W - 4L
1,482 SR
Queue Stats
42W - 27L
1,589 Elo+
Party 1
Charybdis
Charybdis
LeprechaunDrunk
Charybdis
Level 106
God Stats
3W - 0L
1,598 SR
Queue Stats
38W - 25L
1,601 Elo+
Party 1
Team Averages
Level 86
1,477 SR
1,555 Elo+

VS

Team Averages
Level 88
1,590 SR
1,468 Elo+
Izanami
Izanami
Frankdup14
Izanami
Level 105
God Stats
16W - 18L
1,582 SR
Queue Stats
53W - 66L
1,409 Elo+
Solo
Merlin
Merlin
MI_10_LO
Merlin
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Cthulhu
Cthulhu
xSweetz ll
Cthulhu
Level 47
God Stats
19W - 9L
1,689 SR
Queue Stats
50W - 49L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,426
743
6,598
5,640
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ChubZ19
Atlas
12
5 / 1 / 8
7,745
775
8,505
10,130
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
LeprechaunDrunk
Charybdis
13
7 / 2 / 6
8,448
845
11,871
8,772
3,568
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frankdup14
Izanami
11
1 / 5 / 0
6,361
636
4,260
10,386
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
MI_10_LO
Merlin
11
2 / 4 / 2
7,772
777
7,237
7,001
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
xSweetz ll
Cthulhu
11
1 / 4 / 2
7,342
734
6,199
15,146
11,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
13
Kills
4
4
Deaths
13
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Atlas
ChubZ19
Atlas
5
1
8
9
L
Izanami
Frankdup14
Izanami
1
5
0
0.2
W
Charybdis
LeprechaunDrunk
Charybdis
7
2
6
5
L
Merlin
MI_10_LO
Merlin
2
4
2
0.75
L
Cthulhu
xSweetz ll
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,974
Damage
17,696
24,542
Taken
32,533
12,741
Mitigated
18,704
3,120
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,598
984
976
1,372
5,640
2,178
943
3,223
2,417
30,559
0
W
Atlas
ChubZ19
Atlas
8,505
2,427
0
373
10,130
6,995
294
4,924
5,206
12,244
0
L
Izanami
Frankdup14
Izanami
4,260
2,162
0
1,938
10,386
4,731
139
4,808
5,462
0
24,167
W
Charybdis
LeprechaunDrunk
Charybdis
11,871
4,350
0
399
8,772
3,568
1,390
5,679
3,093
0
26,924
L
Merlin
MI_10_LO
Merlin
7,237
59
0
669
7,001
2,877
0
4,057
2,750
23,209
0
L
Cthulhu
xSweetz ll
Cthulhu
6,199
268
474
4,132
15,146
11,096
0
6,014
8,860
17,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,619
Gold Earned
21,475
101
Minions Killed
103
3
Camps Cleared
6
526,482
Distance Traveled
513,660
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,426
743
50
5
2
179,723
2
W
Atlas
7,745
775
12
1
1
163,449
1
L
Izanami
6,361
636
52
5
3
148,221
4
W
Charybdis
8,448
845
39
4
0
183,310
3
L
Merlin
7,772
777
39
4
3
169,972
2
L
Cthulhu
7,342
734
12
1
0
195,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role