Player Matchup

Izanami
Izanami
 
Izanami
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
AngryWheelChair
Hercules
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,546 Elo+
Party 1
Zeus
Zeus
Drunkcow101
Zeus
Level 144
God Stats
11W - 3L
1,665 SR
Queue Stats
330W - 278L
1,580 Elo+
Solo
Kukulkan
Kukulkan
SadBurrito17
Kukulkan
Level 121
God Stats
10W - 8L
1,388 SR
Queue Stats
15W - 27L
1,353 Elo+
Party 3
Cabrakan
Cabrakan
SmokingSkull22
Cabrakan
Level 101
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 6L
1,492 Elo+
Party 1
Team Averages
Level 124
1,478 SR
1,494 Elo+

VS

Team Averages
Level 91
1,563 SR
1,551 Elo+
Atlas
Atlas
Circle
Atlas
Level 129
God Stats
37W - 50L
1,522 SR
Queue Stats
511W - 537L
1,538 Elo+
Solo
Ra
Ra
IlIAgamemnonIlI
Ra
Level 88
God Stats
0W - 1L
1,267 SR
Queue Stats
47W - 55L
1,567 Elo+
Party 2
Chaac
Chaac
ZestyCliht69
Chaac
Level 7
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
redeyes11736
Apollo
Level 105
God Stats
1W - 3L
1,592 SR
Queue Stats
143W - 127L
1,595 Elo+
Solo
Neith
Neith
tooohi4this
Neith
Level 124
God Stats
3W - 3L
1,634 SR
Queue Stats
154W - 154L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
11 / 3 / 4
10,767
897
17,424
12,205
6,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
4 / 1 / 11
9,870
823
9,529
10,239
5,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 3 / 9
9,536
795
11,317
7,434
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
SadBurrito17
Kukulkan
13
0 / 4 / 7
7,911
659
7,474
8,459
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
15
5 / 4 / 6
8,915
743
5,836
11,829
8,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Circle
Atlas
15
2 / 0 / 2
8,771
731
4,446
9,311
8,563
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 8 / 7
9,668
806
12,596
13,636
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 7 / 5
7,837
653
4,568
12,113
12,041
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
16
4 / 4 / 4
9,264
772
8,909
13,325
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 7
9,798
817
8,535
11,893
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
23
Kills
15
15
Deaths
23
37
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
11
3
4
4.33
W
Hercules
4
1
11
9.5
L
Atlas
Circle
Atlas
2
0
2
3
W
3
3
9
2.5
L
3
8
7
0.81
W
Kukulkan
SadBurrito17
Kukulkan
0
4
7
0.88
W
Cabrakan
5
4
6
2
L
1
7
5
0.5
L
Apollo
4
4
4
1.5
L
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,580
Damage
39,054
50,166
Taken
60,278
26,935
Mitigated
38,422
7,420
Healing
8,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,424
10,203
0
3,099
12,205
6,024
2,039
5,649
6,556
0
51,711
W
Hercules
9,529
3,519
0
1,983
10,239
5,747
753
3,707
6,532
0
40,034
L
Atlas
Circle
Atlas
4,446
1,559
0
0
9,311
8,563
0
3,503
5,638
23,414
0
W
11,317
1,048
0
574
7,434
3,087
745
1,991
5,443
41,348
0
L
12,596
1,752
808
2,533
13,636
5,994
0
3,236
10,264
40,715
0
W
Kukulkan
SadBurrito17
Kukulkan
7,474
382
0
608
8,459
3,563
528
2,870
5,589
19,237
0
W
Cabrakan
5,836
736
0
1,156
11,829
8,514
66
2,825
9,004
14,423
0
L
4,568
749
0
609
12,113
12,041
0
5,359
6,478
0
10,010
L
Apollo
8,909
4,382
0
2,163
13,325
6,097
714
6,023
6,992
0
29,671
L
8,535
2,274
0
1,911
11,893
5,727
645
5,264
6,279
0
28,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,999
Gold Earned
45,338
260
Minions Killed
208
0
Camps Cleared
0
1,130,849
Distance Traveled
1,063,846
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,767
897
83
7
0
226,768
3
W
Hercules
9,870
823
65
5
0
252,050
1
L
Atlas
8,771
731
29
2
0
205,355
2
W
Zeus
9,536
795
70
6
0
225,027
4
L
Ra
9,668
806
66
6
0
220,022
0
W
Kukulkan
7,911
659
35
3
0
217,036
0
W
Cabrakan
8,915
743
7
1
0
209,968
0
L
Chaac
7,837
653
15
1
0
204,007
1
L
Apollo
9,264
772
39
3
0
224,165
2
L
Neith
9,798
817
59
5
0
210,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role