Player Matchup

Ganesha
Ganesha
DAnutHANDler
Ganesha
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,097 Elo+
Party 2
Shiva
Shiva
SKULLBASH JR
Shiva
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 18L
1,118 Elo+
Party 2
Ullr
Ullr
xDuckiie
Ullr
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 15L
1,097 Elo+
Party 2
Team Averages
Level 91
1,500 SR
1,104 Elo+

VS

Team Averages
Level 108
1,588 SR
1,341 Elo+
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
KillerDyl1381
Ymir
Level 32
God Stats
0W - 1L
1,448 SR
Queue Stats
58W - 81L
1,264 Elo+
Solo
Nu Wa
Nu Wa
Mermaid Evendim
Nu Wa
Level 146
God Stats
2W - 2L
1,816 SR
Queue Stats
21W - 45L
1,260 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DAnutHANDler
Ganesha
13
0 / 1 / 11
8,147
627
7,707
11,648
12,165
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
3 / 0 / 7
8,666
667
8,770
10,802
8,192
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
15
8 / 1 / 3
9,477
729
12,928
8,664
3,951
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 0
7,983
614
5,955
11,269
4,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 5 / 1
8,104
623
3,930
13,985
10,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
7,494
576
9,008
6,990
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
11
Kills
2
2
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
0
0.33
W
Ganesha
DAnutHANDler
Ganesha
0
1
11
5.5
L
1
5
1
0.3
L
0
3
1
0.17
W
3
0
7
6.5
W
Ullr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,405
Damage
18,893
31,114
Taken
32,244
24,308
Mitigated
17,136
6,404
Healing
3,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,955
2,253
601
1,388
11,269
4,157
300
2,496
8,773
0
31,333
W
Ganesha
DAnutHANDler
Ganesha
7,707
577
357
908
11,648
12,165
269
4,139
7,107
26,279
0
L
3,930
819
0
0
13,985
10,865
0
2,919
11,066
12,799
0
L
9,008
3,651
487
1,025
6,990
2,114
8
2,599
4,391
24,165
0
W
8,770
2,272
637
3,660
10,802
8,192
344
4,906
5,452
0
29,619
W
Ullr
12,928
3,914
396
446
8,664
3,951
0
3,646
4,694
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,290
Gold Earned
23,581
133
Minions Killed
121
7
Camps Cleared
4
691,603
Distance Traveled
607,662
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,983
614
65
5
1
211,302
1
W
Ganesha
8,147
627
2
0
0
236,601
2
L
Ymir
8,104
623
20
2
1
180,814
0
L
Nu Wa
7,494
576
36
3
2
215,546
1
W
Shiva
8,666
667
59
5
1
231,755
2
W
Ullr
9,477
729
72
6
6
223,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role