Player Matchup

Medusa
Medusa
Masters
 
Medusa
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold II
PhantomH14
Odin
Gold II
Level 158
God Stats
4W - 2L
1,734 SR
Queue Stats
207W - 186L
1,750 MMR
Solo
Ao Kuang
Ao Kuang
Platinum III
R0M4NM43ZTV
Ao Kuang
Platinum III
Level 121
God Stats
1W - 2L
1,468 SR
Queue Stats
186W - 182L
1,918 MMR
Solo
Bellona
Bellona
Gold I
Swifty3511
Bellona
Gold I
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
198W - 196L
1,912 MMR
Solo
Sol
Sol
Platinum IV
c4lum8
Sol
Platinum IV
Level 118
God Stats
0W - 3L
1,286 SR
Queue Stats
101W - 103L
1,793 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 131
1,497 SR
1,775 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 145
1,509 SR
1,865 MMR
Nemesis
Nemesis
Diamond III
 
Nemesis
Diamond III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
ABlack-Samurai
Jing Wei
Platinum III
Level 159
God Stats
7W - 7L
1,464 SR
Queue Stats
220W - 200L
1,771 MMR
Solo
Thoth
Thoth
Grandmaster
AlexxRubio_
Thoth
Grandmaster
Level 148
God Stats
2W - 4L
1,408 SR
Queue Stats
143W - 129L
2,311 MMR
Solo
Fafnir
Fafnir
Gold II
No_Hacks_
Fafnir
Gold II
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 53L
1,697 MMR
Solo
Cthulhu
Cthulhu
Diamond V
subhanqy
Cthulhu
Diamond V
Level 139
God Stats
60W - 34L
1,673 SR
Queue Stats
254W - 248L
2,044 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 2
7,362
566
7,493
8,510
4,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 3
6,235
480
4,032
8,140
5,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
R0M4NM43ZTV
Ao Kuang
9
0 / 6 / 2
5,834
449
2,552
13,587
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Swifty3511
Bellona
12
1 / 2 / 1
7,102
546
6,803
13,014
12,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
c4lum8
Sol
12
0 / 3 / 0
6,924
533
3,846
7,054
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
UllrGebBastetCliodhna

VS

Bans
ShivaKaliBakasuraAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
10 / 1 / 2
8,810
678
11,840
12,750
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
13
2 / 0 / 1
8,039
618
4,500
6,478
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 2 / 0
6,867
528
2,054
4,291
1,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
No_Hacks_
Fafnir
10
0 / 1 / 3
6,576
506
2,151
8,647
10,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
subhanqy
Cthulhu
12
0 / 2 / 5
7,014
540
8,244
10,916
10,772
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
6
Kills
13
13
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
2
2
W
Nemesis
 
Nemesis
10
1
2
11
W
Jing Wei
2
0
1
2.5
W
1
2
0
0.5
W
Fafnir
No_Hacks_
Fafnir
0
1
3
1.5
L
2
0
3
3.5
L
Ao Kuang
R0M4NM43ZTV
Ao Kuang
0
6
2
0.17
L
Bellona
Swifty3511
Bellona
1
2
1
0.75
L
Sol
c4lum8
Sol
0
3
0
0
W
Cthulhu
subhanqy
Cthulhu
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,726
Damage
28,789
50,305
Taken
43,082
28,795
Mitigated
31,075
15,725
Healing
13,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,493
4,114
0
2,822
8,510
4,179
0
2,031
6,479
0
56,875
W
Nemesis
 
Nemesis
11,840
7,139
0
1,583
12,750
5,660
0
1,691
11,059
0
75,450
W
Jing Wei
4,500
3,140
0
4,571
6,478
2,186
972
2,905
3,573
0
61,857
W
2,054
117
0
723
4,291
1,769
0
549
3,742
61,221
0
W
Fafnir
No_Hacks_
Fafnir
2,151
748
0
2,187
8,647
10,688
0
1,071
7,576
17,587
0
L
4,032
1,150
0
970
8,140
5,324
0
3,335
4,805
0
19,821
L
Ao Kuang
R0M4NM43ZTV
Ao Kuang
2,552
1,067
0
2,566
13,587
4,965
0
719
12,868
42,229
0
L
Bellona
Swifty3511
Bellona
6,803
2,343
0
6,499
13,014
12,245
0
5,727
7,287
0
53,618
L
Sol
c4lum8
Sol
3,846
1,493
0
2,868
7,054
2,082
0
637
6,417
54,774
0
W
Cthulhu
subhanqy
Cthulhu
8,244
1,431
271
3,914
10,916
10,772
0
182
10,734
44,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,457
Gold Earned
37,306
410
Minions Killed
450
0
Camps Cleared
0
1,192,246
Distance Traveled
1,327,099
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,362
566
91
7
0
238,051
5
W
Nemesis
8,810
678
118
9
0
324,846
2
W
Jing Wei
8,039
618
119
9
0
238,927
4
W
Thoth
6,867
528
108
8
0
247,236
3
W
Fafnir
6,576
506
28
2
0
249,921
7
L
Odin
6,235
480
41
3
0
244,074
4
L
Ao Kuang
5,834
449
73
6
0
237,884
3
L
Bellona
7,102
546
106
8
0
245,853
3
L
Sol
6,924
533
99
8
0
226,384
2
W
Cthulhu
7,014
540
77
6
0
266,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role