Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
LordYiru
Anubis
Level 138
God Stats
2W - 3L
1,499 SR
Queue Stats
113W - 110L
1,571 Elo+
Party 3
Chaac
Chaac
Shinomolinete
Chaac
Level 140
God Stats
1W - 2L
1,716 SR
Queue Stats
130W - 134L
1,525 Elo+
Party 3
Team Averages
Level 142
1,543 SR
1,519 Elo+

VS

Team Averages
Level 75
1,585 SR
1,684 Elo+
Ymir
Ymir
Droids73
Ymir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 39L
1,733 Elo+
Party 1
Odin
Odin
Jarediscimo
Odin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 31L
1,715 Elo+
Party 1
Danzaburou
Danzaburou
Mesophelioma
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 33L
1,716 Elo+
Party 1
Vulcan
Vulcan
SoulisWyvern
Vulcan
Level 29
God Stats
2W - 0L
1,724 SR
Queue Stats
22W - 25L
1,567 Elo+
Solo
Scylla
Scylla
tybbrules
Scylla
Level 147
God Stats
3W - 1L
1,701 SR
Queue Stats
48W - 20L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
1 / 6 / 1
9,554
682
11,847
13,693
7,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
 
Cliodhna
15
4 / 7 / 3
9,520
680
13,893
18,197
9,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
 
Erlang Shen
15
1 / 5 / 5
8,917
637
7,497
18,546
20,697
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
LordYiru
Anubis
16
4 / 6 / 3
10,241
732
10,744
14,973
8,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 7 / 5
8,636
617
9,060
28,580
28,873
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 12
10,167
726
4,038
16,664
14,061
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
1 / 4 / 22
9,967
712
10,748
17,674
16,574
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Mesophelioma
Danzaburou
20
11 / 1 / 17
11,946
853
28,565
14,264
7,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
18
7 / 2 / 12
10,997
786
18,511
11,539
6,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
tybbrules
Scylla
20
9 / 1 / 16
11,995
857
24,402
9,644
4,751
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
10
Kills
30
31
Deaths
10
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
1
0.25
L
Cliodhna
 
Cliodhna
4
7
3
0.79
L
Erlang Shen
 
Erlang Shen
1
5
5
0.7
W
Ymir
2
2
12
4
W
1
4
22
3
L
Anubis
LordYiru
Anubis
4
6
3
0.92
W
Danzaburou
Mesophelioma
Danzaburou
11
1
17
19.5
L
0
7
5
0.36
W
Vulcan
7
2
12
6.5
W
Scylla
tybbrules
Scylla
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,041
Damage
86,264
93,989
Taken
69,785
75,268
Mitigated
49,688
31,379
Healing
23,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
11,847
95
572
2,095
13,693
7,131
68
5,371
8,322
28,682
0
L
Cliodhna
 
Cliodhna
13,893
867
1,361
4,659
18,197
9,671
0
9,244
8,953
0
24,701
L
Erlang Shen
 
Erlang Shen
7,497
2,749
1,287
4,326
18,546
20,697
115
9,128
9,418
0
16,798
W
Ymir
4,038
572
2,889
3,345
16,664
14,061
439
3,517
12,952
6,376
0
W
10,748
2,617
2,891
1,297
17,674
16,574
756
6,861
10,608
0
15,824
L
Anubis
LordYiru
Anubis
10,744
159
1,875
4,446
14,973
8,896
659
6,776
8,197
37,313
0
W
Danzaburou
Mesophelioma
Danzaburou
28,565
14,015
0
6,297
14,264
7,753
3,753
4,361
9,666
0
50,651
L
9,060
428
464
10,294
28,580
28,873
390
16,432
12,148
0
17,742
W
Vulcan
18,511
5,977
1,590
1,672
11,539
6,549
1,462
4,130
7,304
37,799
0
W
Scylla
tybbrules
Scylla
24,402
4,081
1,714
1,341
9,644
4,751
1,922
3,722
5,784
50,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,868
Gold Earned
55,072
177
Minions Killed
162
0
Camps Cleared
0
1,193,049
Distance Traveled
1,418,317
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,554
682
55
4
0
245,235
1
L
Cliodhna
9,520
680
22
2
0
239,945
0
L
Erlang Shen
8,917
637
30
2
0
235,637
0
W
Ymir
10,167
726
11
1
0
270,414
0
W
Odin
9,967
712
13
1
0
304,541
0
L
Anubis
10,241
732
56
4
0
227,240
0
W
Danzaburou
11,946
853
40
3
0
275,540
2
L
Chaac
8,636
617
14
1
0
244,992
2
W
Vulcan
10,997
786
38
3
0
286,670
0
W
Scylla
11,995
857
60
4
0
281,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role