Player Matchup

Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
APE-Za-Z00keeper
Geb
Level 129
God Stats
3W - 3L
1,374 SR
Queue Stats
99W - 92L
1,426 Elo+
Party 1
Fenrir
Fenrir
BlackSanta5352
Fenrir
Level 156
God Stats
12W - 7L
1,421 SR
Queue Stats
292W - 299L
1,426 Elo+
Solo
Bakasura
Bakasura
Lil_Grimmmy
Bakasura
Level 147
God Stats
8W - 5L
1,437 SR
Queue Stats
124W - 134L
1,412 Elo+
Party 1
Shiva
Shiva
Silent_Sparrow__
Shiva
Level 139
God Stats
1W - 1L
1,229 SR
Queue Stats
83W - 77L
1,435 Elo+
Party 1
Team Averages
Level 146
1,392 SR
1,440 Elo+

VS

Team Averages
Level 100
1,479 SR
1,474 Elo+
Skadi
Skadi
ChlefSIppye
Skadi
Level 125
God Stats
1W - 2L
1,527 SR
Queue Stats
322W - 287L
1,554 Elo+
Party 2
Discordia
Discordia
DonnyFC
Discordia
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,476 Elo+
Party 2
Erlang Shen
Erlang Shen
ElPerroCagon
Erlang Shen
Level 69
God Stats
13W - 25L
1,340 SR
Queue Stats
196W - 197L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
KreigersClones
Kumbhakarna
Level 104
God Stats
26W - 26L
1,476 SR
Queue Stats
273W - 294L
1,421 Elo+
Solo
Xing Tian
Xing Tian
dcpaul
Xing Tian
Level 107
God Stats
4W - 2L
1,551 SR
Queue Stats
102W - 86L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 2 / 6
10,594
589
17,175
11,905
4,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 8
6,989
388
6,212
18,920
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 3 / 3
8,285
460
4,091
17,428
7,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Lil_Grimmmy
Bakasura
16
7 / 2 / 3
9,392
522
9,738
14,593
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 0 / 4
9,329
518
14,771
18,438
13,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 4
8,671
482
8,836
10,424
3,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
DonnyFC
Discordia
13
0 / 2 / 4
8,045
447
9,081
9,470
3,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
ElPerroCagon
Erlang Shen
14
5 / 7 / 3
9,089
505
13,124
20,960
15,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
KreigersClones
Kumbhakarna
12
0 / 2 / 5
7,776
432
4,313
14,980
15,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
dcpaul
Xing Tian
14
3 / 2 / 2
8,501
472
8,566
17,221
16,689
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
10
10
Deaths
16
24
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
2
6
4
W
0
3
8
1.33
W
2
3
3
1.17
L
2
3
4
1.33
L
Discordia
DonnyFC
Discordia
0
2
4
1
L
Erlang Shen
ElPerroCagon
Erlang Shen
5
7
3
0.93
L
Kumbhakarna
KreigersClones
Kumbhakarna
0
2
5
1.25
W
Bakasura
Lil_Grimmmy
Bakasura
7
2
3
4.25
W
2
0
4
4
L
Xing Tian
dcpaul
Xing Tian
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,987
Damage
43,920
81,284
Taken
73,055
42,493
Mitigated
55,894
28,140
Healing
16,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,175
1,142
0
2,560
11,905
4,819
1,829
5,267
6,234
94,550
0
W
6,212
666
236
6,025
18,920
9,701
165
4,522
14,282
17,250
0
W
4,091
340
0
3,621
17,428
7,067
246
3,164
14,050
0
56,896
L
8,836
2,931
0
2,448
10,424
3,546
1,335
2,920
6,981
0
79,003
L
Discordia
DonnyFC
Discordia
9,081
317
0
482
9,470
3,819
305
2,793
6,395
62,059
0
L
Erlang Shen
ElPerroCagon
Erlang Shen
13,124
7,114
162
4,931
20,960
15,930
0
5,390
14,575
0
78,640
L
Kumbhakarna
KreigersClones
Kumbhakarna
4,313
325
832
3,706
14,980
15,910
527
7,137
6,827
24,667
0
W
Bakasura
Lil_Grimmmy
Bakasura
9,738
7,237
0
6,602
14,593
7,441
803
1,912
12,637
0
59,692
W
14,771
1,910
12
9,084
18,438
13,465
685
6,219
12,121
0
70,487
L
Xing Tian
dcpaul
Xing Tian
8,566
777
83
3,429
17,221
16,689
0
3,782
13,201
51,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,589
Gold Earned
42,082
502
Minions Killed
429
0
Camps Cleared
0
1,768,321
Distance Traveled
1,670,293
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,594
589
162
9
0
323,167
1
W
Geb
6,989
388
22
1
0
328,006
3
W
Fenrir
8,285
460
85
5
0
367,691
6
L
Skadi
8,671
482
116
6
0
326,114
1
L
Discordia
8,045
447
112
6
0
323,279
6
L
Erlang Shen
9,089
505
111
6
0
361,446
3
L
Kumbhakarna
7,776
432
29
2
0
332,118
7
W
Bakasura
9,392
522
112
6
0
381,754
0
W
Shiva
9,329
518
121
7
0
367,703
4
L
Xing Tian
8,501
472
61
3
0
327,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role