Player Matchup

Ullr
Ullr
BxClout
Ullr
Level 104
God Stats
2W - 3L
1,466 SR
Queue Stats
68W - 86L
1,389 Elo+
Solo
Chronos
Chronos
Olortegui20
Chronos
Level 106
God Stats
2W - 7L
1,511 SR
Queue Stats
114W - 125L
1,429 Elo+
Solo
Hun Batz
Hun Batz
Sykail
Hun Batz
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,267 Elo+
Party 2
Cthulhu
Cthulhu
TheGalin
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Ares
Ares
Xeno52
Ares
Level 31
God Stats
7W - 10L
1,689 SR
Queue Stats
73W - 83L
1,777 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,472 Elo+

VS

Team Averages
Level 51
1,530 SR
1,405 Elo+
Hercules
Hercules
CeticX
Hercules
Level 28
God Stats
2W - 2L
1,515 SR
Queue Stats
53W - 50L
1,424 Elo+
Party 1
Poseidon
Poseidon
Derek_Robles
Poseidon
Level 95
God Stats
13W - 8L
1,633 SR
Queue Stats
193W - 226L
1,445 Elo+
Party 3
Nu Wa
Nu Wa
criskill3r
Nu Wa
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
100W - 119L
1,406 Elo+
Party 3
Hou Yi
Hou Yi
opmat
Hou Yi
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 90L
1,399 Elo+
Party 1
Cliodhna
Cliodhna
xNoMeds
Cliodhna
Level 59
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 59L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BxClout
Ullr
14
1 / 6 / 4
9,468
379
9,017
22,257
9,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Olortegui20
Chronos
18
4 / 6 / 2
12,299
492
12,504
21,859
10,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Sykail
Hun Batz
15
3 / 7 / 2
9,970
399
11,023
22,519
10,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
TheGalin
Cthulhu
17
2 / 2 / 3
11,487
459
15,814
30,317
27,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
Xeno52
Ares
16
3 / 6 / 1
10,214
409
13,273
28,685
30,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CeticX
Hercules
18
7 / 2 / 15
13,243
530
11,170
29,538
37,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
Derek_Robles
Poseidon
18
3 / 3 / 12
12,127
485
16,311
24,028
10,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
17
2 / 3 / 12
11,749
470
19,026
16,460
7,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
opmat
Hou Yi
20
10 / 1 / 8
13,039
522
28,741
22,709
12,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
xNoMeds
Cliodhna
20
5 / 4 / 12
13,858
554
25,284
30,191
29,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
86
13
Kills
27
27
Deaths
13
12
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
BxClout
Ullr
1
6
4
0.5
W
Hercules
CeticX
Hercules
7
2
15
7.25
W
Poseidon
Derek_Robles
Poseidon
3
3
12
3
L
Chronos
Olortegui20
Chronos
4
6
2
0.83
L
Hun Batz
Sykail
Hun Batz
3
7
2
0.57
L
Cthulhu
TheGalin
Cthulhu
2
2
3
1.75
L
Ares
Xeno52
Ares
3
6
1
0.58
W
Nu Wa
2
3
12
2.67
W
Hou Yi
opmat
Hou Yi
10
1
8
14
W
Cliodhna
xNoMeds
Cliodhna
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,631
Damage
100,532
125,637
Taken
122,926
88,774
Mitigated
96,996
23,932
Healing
48,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
BxClout
Ullr
9,017
3,753
0
1,266
22,257
9,473
0
4,980
17,277
0
56,705
W
Hercules
CeticX
Hercules
11,170
2,532
856
9,578
29,538
37,091
408
11,148
18,390
0
42,847
W
Poseidon
Derek_Robles
Poseidon
16,311
3,480
0
7,422
24,028
10,841
2,381
7,997
16,031
128,772
0
L
Chronos
Olortegui20
Chronos
12,504
4,666
0
3,975
21,859
10,111
570
8,942
12,917
83,626
0
L
Hun Batz
Sykail
Hun Batz
11,023
3,100
0
1,526
22,519
10,739
0
6,765
15,754
0
71,125
L
Cthulhu
TheGalin
Cthulhu
15,814
409
896
11,396
30,317
27,797
56
9,549
20,768
53,888
0
L
Ares
Xeno52
Ares
13,273
1,166
0
4,873
28,685
30,654
0
5,397
23,288
67,535
0
W
Nu Wa
19,026
5,560
0
5,644
16,460
7,980
3,629
8,376
8,084
82,794
0
W
Hou Yi
opmat
Hou Yi
28,741
14,294
0
11,114
22,709
12,074
3,735
6,463
16,246
0
135,840
W
Cliodhna
xNoMeds
Cliodhna
25,284
4,083
376
13,336
30,191
29,010
1,004
11,557
18,634
0
125,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,438
Gold Earned
64,016
472
Minions Killed
596
0
Camps Cleared
0
2,192,965
Distance Traveled
2,467,978
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,468
379
72
3
0
402,713
0
W
Hercules
13,243
530
54
2
0
503,941
0
W
Poseidon
12,127
485
162
6
0
542,607
4
L
Chronos
12,299
492
135
5
0
401,302
2
L
Hun Batz
9,970
399
114
5
0
462,468
3
L
Cthulhu
11,487
459
62
2
0
490,801
5
L
Ares
10,214
409
89
4
0
435,681
6
W
Nu Wa
11,749
470
95
4
0
445,090
1
W
Hou Yi
13,039
522
129
5
0
452,579
2
W
Cliodhna
13,858
554
156
6
0
523,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role