Player Matchup

Hercules
Hercules
 
Hercules
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
UNDERYOCOVERS
Cernunnos
Level 97
God Stats
5W - 1L
1,684 SR
Queue Stats
152W - 161L
1,546 Elo+
Solo
Ares
Ares
cammarsh34
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,233 Elo+
Party 4
Tiamat
Tiamat
foureyes16
Tiamat
Level 83
God Stats
3W - 0L
1,681 SR
Queue Stats
106W - 128L
1,430 Elo+
Party 1
Medusa
Medusa
hennessy765
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 42L
1,415 Elo+
Party 1
Team Averages
Level 68
1,573 SR
1,425 Elo+

VS

Team Averages
Level 85
1,390 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
LadyKali 666
Skadi
Level 84
God Stats
13W - 8L
1,444 SR
Queue Stats
258W - 263L
1,411 Elo+
Party 2
Ganesha
Ganesha
NinjaBean
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
ReaperLoki 666
Yu Huang
Level 106
God Stats
1W - 8L
1,325 SR
Queue Stats
404W - 417L
1,413 Elo+
Party 2
Artio
Artio
rochester2020
Artio
Level 108
God Stats
1W - 2L
1,181 SR
Queue Stats
56W - 71L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 3 / 13
9,458
946
9,953
19,121
11,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
UNDERYOCOVERS
Cernunnos
16
4 / 3 / 13
8,954
895
11,324
8,408
4,069
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 7 / 7
7,742
774
2,399
14,179
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
foureyes16
Tiamat
17
10 / 1 / 10
9,871
987
9,890
7,665
5,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
16
5 / 2 / 14
9,135
914
14,423
9,060
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 6 / 4
8,184
818
9,657
15,461
14,040
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 6 / 1
8,438
844
9,321
11,807
5,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
NinjaBean
Ganesha
15
0 / 7 / 9
7,506
751
6,228
18,644
13,119
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
15
5 / 6 / 6
8,231
823
12,832
10,680
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,476
248
0
0
0

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
34
25
Kills
14
16
Deaths
25
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
13
4.17
L
Cu Chulainn
 
Cu Chulainn
3
6
4
0.83
L
6
6
1
1.08
L
Ganesha
NinjaBean
Ganesha
0
7
9
0.64
L
Yu Huang
5
6
6
1.33
W
Cernunnos
UNDERYOCOVERS
Cernunnos
4
3
13
3.5
W
0
7
7
0.5
W
Tiamat
foureyes16
Tiamat
10
1
10
15
W
Medusa
5
2
14
6
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,989
Damage
38,038
58,433
Taken
56,592
37,601
Mitigated
37,422
19,654
Healing
7,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,953
2,899
1,249
7,737
19,121
11,407
0
7,664
11,457
0
14,845
L
Cu Chulainn
 
Cu Chulainn
9,657
1,112
599
1,426
15,461
14,040
8
3,818
11,643
4,918
12,693
L
9,321
3,254
464
1,370
11,807
5,365
0
2,560
9,247
0
19,137
L
Ganesha
NinjaBean
Ganesha
6,228
1,408
266
882
18,644
13,119
0
3,464
15,180
13,596
0
L
Yu Huang
12,832
391
1,675
1,041
10,680
4,898
17
2,447
8,233
23,900
0
W
Cernunnos
UNDERYOCOVERS
Cernunnos
11,324
6,256
1,286
1,608
8,408
4,069
1,456
3,025
5,383
0
25,587
W
2,399
708
0
949
14,179
12,157
540
4,114
10,065
5,235
0
W
Tiamat
foureyes16
Tiamat
9,890
604
628
2,730
7,665
5,561
98
1,828
5,837
19,923
0
W
Medusa
14,423
7,453
1,228
2,239
9,060
4,407
2,353
4,480
4,580
0
26,320
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,160
Gold Earned
34,835
103
Minions Killed
79
0
Camps Cleared
0
905,716
Distance Traveled
648,729
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,458
946
9
1
0
195,135
0
L
Cu Chulainn
8,184
818
19
2
0
164,967
0
L
Skadi
8,438
844
33
3
0
165,733
0
L
Ganesha
7,506
751
3
0
0
157,326
0
L
Yu Huang
8,231
823
24
2
0
160,703
0
W
Cernunnos
8,954
895
46
5
0
175,633
0
W
Ares
7,742
774
4
0
0
172,536
0
W
Tiamat
9,871
987
22
2
0
192,518
2
W
Medusa
9,135
914
22
2
0
169,894
1
L
Artio
2,476
248
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role