Player Matchup

Olorun
Olorun
IfurBadiTroll
Olorun
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 6L
1,821 Elo+
Party 1
Chaac
Chaac
Purrora
Chaac
Level 146
God Stats
6W - 2L
1,922 SR
Queue Stats
249W - 94L
1,813 Elo+
Party 1
Izanami
Izanami
SebastiánWay
Izanami
Level 34
God Stats
1W - 2L
1,407 SR
Queue Stats
23W - 44L
1,223 Elo+
Solo
Team Averages
Level 69
1,610 SR
1,619 Elo+

VS

Team Averages
Level 90
1,605 SR
1,380 Elo+
Zhong Kui
Zhong Kui
Player9344
Zhong Kui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,289 Elo+
Party 2
Achilles
Achilles
SebasG
Achilles
Level 160
God Stats
4W - 4L
1,815 SR
Queue Stats
340W - 370L
1,561 Elo+
Solo
Charybdis
Charybdis
TheAllmightyMe
Charybdis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
18 / 0 / 1
10,796
981
23,661
10,657
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
Purrora
Chaac
13
1 / 2 / 17
8,355
760
6,811
14,938
18,716
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
11
0 / 3 / 10
7,461
678
4,762
8,372
3,024
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Player9344
Zhong Kui
12
1 / 4 / 4
7,267
661
11,292
11,350
9,830
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
SebasG
Achilles
10
2 / 10 / 2
6,981
635
7,523
21,621
12,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
TheAllmightyMe
Charybdis
9
2 / 5 / 1
6,724
611
6,813
9,780
3,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
5
5
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
18
0
1
18.5
L
Zhong Kui
Player9344
Zhong Kui
1
4
4
0.75
W
Chaac
Purrora
Chaac
1
2
17
4.75
L
Achilles
SebasG
Achilles
2
10
2
0.3
W
Izanami
0
3
10
1.67
L
Charybdis
TheAllmightyMe
Charybdis
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
25,628
33,967
Taken
42,751
27,519
Mitigated
26,503
11,454
Healing
6,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,661
13,956
563
7,058
10,657
5,779
1,443
4,222
6,298
50,492
6,429
L
Zhong Kui
Player9344
Zhong Kui
11,292
1,370
0
2,836
11,350
9,830
0
6,029
5,321
30,434
0
W
Chaac
Purrora
Chaac
6,811
1,206
0
3,527
14,938
18,716
332
3,805
10,870
0
19,149
L
Achilles
SebasG
Achilles
7,523
1,636
0
2,924
21,621
12,733
0
10,760
10,861
0
17,357
W
Izanami
4,762
3,047
0
306
8,372
3,024
572
3,546
4,624
0
18,863
L
Charybdis
TheAllmightyMe
Charybdis
6,813
4,661
0
399
9,780
3,940
0
4,294
5,486
0
14,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,612
Gold Earned
20,972
129
Minions Killed
93
8
Camps Cleared
2
587,408
Distance Traveled
510,422
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,796
981
71
6
7
195,700
4
L
Zhong Kui
7,267
661
61
6
1
195,062
2
W
Chaac
8,355
760
23
2
1
199,450
3
L
Achilles
6,981
635
17
2
1
156,373
2
W
Izanami
7,461
678
35
3
0
192,258
2
L
Charybdis
6,724
611
15
1
0
158,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role