Player Matchup

Loki
Loki
Exia549
Loki
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 167L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GRANDEPPNALGON
Nu Wa
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 136L
1,500 Elo+
Party 2
Izanami
Izanami
hollytheistic
Izanami
Level 25
God Stats
0W - 6L
1,500 SR
Queue Stats
55W - 139L
1,500 Elo+
Party 2
Team Averages
Level 27
1,500 SR
1,500 Elo+

VS

Team Averages
Level 104
1,397 SR
1,431 Elo+
Artio
Artio
BallisticMaggs
Artio
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 87L
1,476 Elo+
Party 1
Izanami
Izanami
LiviaRae18
Izanami
Level 29
God Stats
3W - 9L
1,254 SR
Queue Stats
15W - 23L
1,092 Elo+
Party 1
Bacchus
Bacchus
xXBluDemonsXx
Bacchus
Level 158
God Stats
2W - 2L
1,437 SR
Queue Stats
44W - 33L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Exia549
Loki
12
1 / 2 / 0
7,726
644
5,490
7,054
2,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 0
7,589
632
11,219
2,686
1,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
0 / 2 / 0
7,199
600
5,436
8,275
3,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
8,160
680
5,474
11,883
11,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
LiviaRae18
Izanami
13
1 / 1 / 4
8,275
690
2,896
8,829
3,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
14
2 / 0 / 3
9,146
762
6,967
8,139
7,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
5
5
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Loki
Exia549
Loki
1
2
0
0.5
L
0
1
0
0
W
Izanami
LiviaRae18
Izanami
1
1
4
3
L
Izanami
0
2
0
0
W
Bacchus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
15,337
18,015
Taken
28,851
6,961
Mitigated
22,607
322
Healing
8,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,474
290
348
3,939
11,883
11,474
27
3,744
7,819
21,992
0
L
Loki
Exia549
Loki
5,490
716
0
322
7,054
2,833
0
4,654
2,400
0
21,460
L
11,219
5,844
0
0
2,686
1,068
0
1,963
723
30,742
0
W
Izanami
LiviaRae18
Izanami
2,896
1,458
0
2,631
8,829
3,522
1,049
3,703
4,936
0
44,335
L
Izanami
5,436
2,418
0
0
8,275
3,060
0
6,067
2,208
0
17,810
W
Bacchus
6,967
809
0
1,934
8,139
7,611
570
3,372
4,493
28,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,514
Gold Earned
25,581
125
Minions Killed
163
3
Camps Cleared
8
643,449
Distance Traveled
692,419
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,160
680
27
2
3
232,150
0
L
Loki
7,726
644
20
2
1
248,291
0
L
Nu Wa
7,589
632
63
5
2
172,757
2
W
Izanami
8,275
690
95
8
0
207,862
0
L
Izanami
7,199
600
42
4
0
222,401
1
W
Bacchus
9,146
762
41
3
5
252,407
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role