Player Matchup

Chiron
Chiron
BlazenPhoenix
Chiron
Level 160
God Stats
3W - 3L
1,278 SR
Queue Stats
233W - 171L
1,575 Elo+
Party 1
Tyr
Tyr
BlitzerWolf
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Agni
Agni
MonsterFan1996
Agni
Level 131
God Stats
2W - 2L
1,715 SR
Queue Stats
134W - 122L
1,617 Elo+
Party 1
Jing Wei
Jing Wei
moist-lathe7
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,226 Elo+
Solo
Bellona
Bellona
xKillable
Bellona
Level 101
God Stats
2W - 3L
1,511 SR
Queue Stats
120W - 81L
1,603 Elo+
Party 1
Team Averages
Level 85
1,501 SR
1,504 Elo+

VS

Team Averages
Level 72
1,542 SR
1,612 Elo+
Tiamat
Tiamat
Devil Forge1652
Tiamat
Level 27
God Stats
2W - 2L
1,711 SR
Queue Stats
517W - 563L
1,474 Elo+
Solo
Thoth
Thoth
KungDumpster
Thoth
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 8L
1,719 Elo+
Party 2
Eset
Eset
MSkizzle
Eset
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 59L
1,538 Elo+
Party 2
Bacchus
Bacchus
Pigglesworth
Bacchus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 22L
1,716 Elo+
Party 2
Hachiman
Hachiman
Saberworks
Hachiman
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 39L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 5
12,588
839
17,714
15,645
8,274
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
4 / 7 / 5
9,614
641
6,359
17,457
23,409
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 5 / 13
10,470
698
14,086
13,058
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
moist-lathe7
Jing Wei
6
0 / 2 / 2
6,913
461
788
2,388
1,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
xKillable
Bellona
15
0 / 5 / 9
9,300
620
5,272
18,419
24,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 13
11,389
759
13,116
9,721
7,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 9
9,518
635
7,475
12,572
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
18
3 / 4 / 11
11,182
745
10,613
11,468
5,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
Pigglesworth
Bacchus
19
6 / 2 / 19
12,400
827
9,396
17,286
25,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Saberworks
Hachiman
20
10 / 2 / 14
12,826
855
19,938
13,089
7,209
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
91
15
Kills
25
25
Deaths
16
34
Assists
66
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
L
4
7
5
0.93
W
5
2
13
5.75
W
1
6
9
0.92
W
Eset
3
4
11
2.13
L
2
5
13
1.7
W
Bacchus
Pigglesworth
Bacchus
6
2
19
7.75
W
Hachiman
Saberworks
Hachiman
10
2
14
8.5
L
Jing Wei
moist-lathe7
Jing Wei
0
2
2
0.5
L
Bellona
xKillable
Bellona
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,219
Damage
60,538
66,967
Taken
64,136
63,742
Mitigated
51,125
15,356
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,714
3,857
2,648
2,419
15,645
8,274
239
10,965
4,680
0
49,490
L
6,359
1,015
791
1,525
17,457
23,409
27
9,397
8,060
0
9,392
W
13,116
849
1,228
2,143
9,721
7,099
1,260
931
8,605
37,401
0
W
7,475
676
749
1,292
12,572
5,136
1,185
3,238
8,918
17,884
0
W
Eset
10,613
174
2,994
2,100
11,468
5,767
1,553
3,319
7,827
23,396
0
L
14,086
470
404
1,783
13,058
6,598
189
8,157
4,901
34,590
0
W
Bacchus
Pigglesworth
Bacchus
9,396
1,423
2,367
3,333
17,286
25,914
265
2,243
14,769
15,469
0
W
Hachiman
Saberworks
Hachiman
19,938
12,953
681
3,915
13,089
7,209
3,747
2,860
9,931
0
46,426
L
Jing Wei
moist-lathe7
Jing Wei
788
648
0
16
2,388
1,014
0
1,654
734
0
1,677
L
Bellona
xKillable
Bellona
5,272
988
1,445
4,325
18,419
24,447
33
10,427
7,992
0
9,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,885
Gold Earned
57,315
124
Minions Killed
159
0
Camps Cleared
0
1,066,435
Distance Traveled
1,334,118
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,588
839
73
5
0
225,322
0
L
Tyr
9,614
641
8
1
0
259,357
0
W
Tiamat
11,389
759
50
3
0
244,797
0
W
Thoth
9,518
635
23
2
0
236,071
0
W
Eset
11,182
745
39
3
0
279,425
1
L
Agni
10,470
698
34
2
0
239,787
0
W
Bacchus
12,400
827
7
0
0
305,601
1
W
Hachiman
12,826
855
40
3
0
268,224
0
L
Jing Wei
6,913
461
2
0
0
68,189
0
L
Bellona
9,300
620
7
0
0
273,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role