Player Matchup

Neith
Neith
Canadian_GOAT18-
Neith
Level 48
God Stats
8W - 7L
1,510 SR
Queue Stats
100W - 94L
1,324 Elo+
Party 3
Merlin
Merlin
EazyRipz
Merlin
Level 96
God Stats
2W - 4L
1,578 SR
Queue Stats
18W - 22L
1,265 Elo+
Party 3
Gilgamesh
Gilgamesh
RodsRAB-NITRA
Gilgamesh
Level 86
God Stats
0W - 4L
1,156 SR
Queue Stats
71W - 91L
1,323 Elo+
Solo
Pele
Pele
XODarkPhoenixXO
Pele
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 43L
1,155 Elo+
Solo
Atlas
Atlas
erkamer
Atlas
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 3
Team Averages
Level 61
1,449 SR
1,270 Elo+

VS

Team Averages
Level 86
1,574 SR
1,338 Elo+
Shiva
Shiva
FamousKilla12345
Shiva
Level 89
God Stats
3W - 6L
1,357 SR
Queue Stats
55W - 57L
1,342 Elo+
Party 2
Ganesha
Ganesha
JotoJoey2720
Ganesha
Level 66
God Stats
2W - 0L
1,628 SR
Queue Stats
35W - 46L
1,302 Elo+
Party 2
Bastet
Bastet
StoverBoy123
Bastet
Level 64
God Stats
9W - 3L
1,624 SR
Queue Stats
46W - 35L
1,396 Elo+
Party 2
Jing Wei
Jing Wei
xBUGx8176
Jing Wei
Level 113
God Stats
5W - 3L
1,657 SR
Queue Stats
240W - 281L
1,329 Elo+
Party 1
Kukulkan
Kukulkan
xWARxREAPERx10
Kukulkan
Level 100
God Stats
2W - 1L
1,604 SR
Queue Stats
211W - 231L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,876
404
11,890
10,907
4,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
EazyRipz
Merlin
12
0 / 4 / 0
7,420
436
4,584
8,475
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
RodsRAB-NITRA
Gilgamesh
14
2 / 4 / 0
8,293
488
5,367
13,960
10,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
2 / 6 / 0
6,682
393
3,864
14,789
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
erkamer
Atlas
10
1 / 3 / 3
6,404
377
6,556
10,051
7,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 4
9,562
562
12,406
14,512
10,273
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
JotoJoey2720
Ganesha
10
0 / 3 / 5
6,097
359
5,223
16,542
7,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
15
9 / 0 / 7
9,202
541
10,606
16,537
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
xBUGx8176
Jing Wei
12
1 / 1 / 4
7,322
431
6,974
9,343
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
15
1 / 0 / 4
8,475
499
4,258
6,574
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
6
Kills
19
20
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
Merlin
EazyRipz
Merlin
0
4
0
0
W
8
2
4
5
W
Ganesha
JotoJoey2720
Ganesha
0
3
5
0.83
L
Gilgamesh
RodsRAB-NITRA
Gilgamesh
2
4
0
0.5
W
Bastet
9
0
7
12.5
L
2
6
0
0.33
L
Atlas
erkamer
Atlas
1
3
3
0.83
W
Jing Wei
xBUGx8176
Jing Wei
1
1
4
3
W
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
39,467
58,182
Taken
63,508
31,599
Mitigated
29,799
8,831
Healing
24,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,890
5,763
0
1,236
10,907
4,459
750
3,001
7,906
0
44,252
L
Merlin
EazyRipz
Merlin
4,584
299
0
697
8,475
3,631
945
2,267
6,208
56,293
0
W
12,406
3,489
63
4,269
14,512
10,273
671
807
13,217
0
71,091
W
Ganesha
JotoJoey2720
Ganesha
5,223
1,020
102
5,037
16,542
7,003
0
4,778
11,764
17,735
0
L
Gilgamesh
RodsRAB-NITRA
Gilgamesh
5,367
2,037
0
2,897
13,960
10,409
984
0
13,960
0
51,325
W
Bastet
10,606
3,915
0
8,722
16,537
6,606
1,262
1,337
15,104
0
61,562
L
3,864
918
0
3,564
14,789
5,114
0
2,219
12,570
0
30,747
L
Atlas
erkamer
Atlas
6,556
2,711
54
383
10,051
7,986
270
1,994
8,057
21,580
0
W
Jing Wei
xBUGx8176
Jing Wei
6,974
5,032
321
4,157
9,343
3,180
0
1,386
7,957
0
44,385
W
Kukulkan
4,258
91
0
2,064
6,574
2,737
969
2,832
3,742
68,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,675
Gold Earned
40,658
305
Minions Killed
426
0
Camps Cleared
0
1,490,062
Distance Traveled
1,508,729
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,876
404
57
3
0
283,378
0
L
Merlin
7,420
436
78
5
0
270,666
0
W
Shiva
9,562
562
127
7
0
361,841
0
W
Ganesha
6,097
359
1
0
0
272,781
0
L
Gilgamesh
8,293
488
96
6
0
308,089
0
W
Bastet
9,202
541
98
6
0
325,680
0
L
Pele
6,682
393
51
3
0
338,714
1
L
Atlas
6,404
377
23
1
0
289,215
0
W
Jing Wei
7,322
431
84
5
0
303,090
1
W
Kukulkan
8,475
499
116
7
0
245,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role