Player Matchup

Vamana
Vamana
AnneVII
Vamana
Level 87
God Stats
5W - 1L
1,719 SR
Queue Stats
372W - 330L
1,514 Elo+
Party 1
Skadi
Skadi
BryAn131296
Skadi
Level 64
God Stats
49W - 48L
1,504 SR
Queue Stats
325W - 361L
1,423 Elo+
Party 3
Fafnir
Fafnir
Draru
Fafnir
Level 67
God Stats
2W - 1L
1,720 SR
Queue Stats
172W - 175L
1,490 Elo+
Party 1
Janus
Janus
ImRichi
Janus
Level 126
God Stats
4W - 3L
1,378 SR
Queue Stats
363W - 342L
1,519 Elo+
Party 3
Thanatos
Thanatos
RoloBattleCod550
Thanatos
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
467W - 470L
1,422 Elo+
Solo
Team Averages
Level 93
1,564 SR
1,474 Elo+

VS

Team Averages
Level 110
1,595 SR
1,484 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BringerOfDeath92
Hel
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
InertialDuck222
Nemesis
Level 123
God Stats
1W - 2L
1,872 SR
Queue Stats
130W - 134L
1,498 Elo+
Solo
Athena
Athena
Soaked Socks 7
Athena
Level 97
God Stats
11W - 15L
1,459 SR
Queue Stats
40W - 48L
1,439 Elo+
Party 2
Neith
Neith
vjeezusv
Neith
Level 108
God Stats
5W - 3L
1,646 SR
Queue Stats
14W - 13L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AnneVII
Vamana
10
0 / 0 / 0
5,896
590
877
5,020
2,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 1
5,315
532
5,361
4,082
1,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Draru
Fafnir
8
0 / 1 / 2
5,259
526
1,025
6,379
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
ImRichi
Janus
10
0 / 0 / 2
5,680
568
4,468
1,838
651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 0 / 0
5,242
524
1,934
6,031
1,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 1 / 0
5,216
522
2,252
4,766
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
1,812
181
0
0
0
9
0 / 0 / 0
4,831
483
845
6,147
1,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 0 / 2
5,064
506
1,471
5,932
3,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
vjeezusv
Neith
8
2 / 2 / 0
4,822
482
5,020
4,854
1,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
3
Kills
2
2
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
1
0
0
W
Vamana
AnneVII
Vamana
0
0
0
0
L
0
0
0
0
W
2
1
1
2.5
W
Fafnir
Draru
Fafnir
0
1
2
1
W
Janus
ImRichi
Janus
0
0
2
1
L
0
0
0
0
W
1
0
0
1
L
0
0
2
1
L
Neith
vjeezusv
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,665
Damage
9,588
23,350
Taken
21,699
11,026
Mitigated
8,358
10,461
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
2,252
1,122
0
1,578
4,766
1,947
0
2,806
1,960
32,522
5,393
W
Vamana
AnneVII
Vamana
877
143
0
1,988
5,020
2,317
0
0
5,020
0
46,212
L
0
0
0
0
0
0
0
0
0
0
0
W
5,361
2,155
0
1,199
4,082
1,141
132
464
3,618
0
28,145
W
Fafnir
Draru
Fafnir
1,025
152
157
2,743
6,379
4,925
161
1,314
5,065
13,195
0
W
Janus
ImRichi
Janus
4,468
525
0
388
1,838
651
0
1,093
745
42,020
0
L
845
369
0
500
6,147
1,754
0
142
6,005
0
26,202
W
1,934
140
0
3,986
6,031
1,992
0
512
5,519
0
29,155
L
1,471
302
0
2,631
5,932
3,193
0
1,346
4,586
9,474
0
L
Neith
vjeezusv
Neith
5,020
2,476
0
1,297
4,854
1,464
0
1,199
3,655
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,392
Gold Earned
21,745
293
Minions Killed
206
0
Camps Cleared
0
910,947
Distance Traveled
701,419
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,216
522
68
7
0
166,311
2
W
Vamana
5,896
590
96
10
0
187,490
5
L
Hel
1,812
181
0
0
0
0
0
W
Skadi
5,315
532
46
5
0
154,386
0
W
Fafnir
5,259
526
21
2
0
174,637
1
W
Janus
5,680
568
76
8
0
183,404
4
L
Nemesis
4,831
483
55
6
0
202,960
3
W
Thanatos
5,242
524
54
5
0
211,030
1
L
Athena
5,064
506
14
1
0
170,871
1
L
Neith
4,822
482
69
7
0
161,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role